Player Matchup

Ravana
Ravana
Datenshi15
Ravana
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
122W - 104L
1,572 Elo+
Solo
Kali
Kali
Dracula31rus
Kali
Level 158
God Stats
1W - 2L
1,559 SR
Queue Stats
62W - 71L
1,498 Elo+
Party 2
Ares
Ares
NauticalLev
Ares
Level 135
God Stats
5W - 6L
1,429 SR
Queue Stats
500W - 518L
1,499 Elo+
Party 1
Agni
Agni
pixar007
Agni
Level 160
God Stats
0W - 4L
1,255 SR
Queue Stats
68W - 86L
1,505 Elo+
Party 2
Maui
Maui
x_Tensei
Maui
Level 129
God Stats
0W - 3L
1,500 SR
Queue Stats
355W - 345L
1,498 Elo+
Party 1
Team Averages
Level 130
1,449 SR
1,514 Elo+

VS

Team Averages
Level 135
1,636 SR
1,540 Elo+
Ganesha
Ganesha
Loopen
Ganesha
Level 153
God Stats
7W - 8L
1,574 SR
Queue Stats
736W - 729L
1,492 Elo+
Solo
Gilgamesh
Gilgamesh
MamCzas
Gilgamesh
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 51L
1,529 Elo+
Party 3
Geb
Geb
ProxCentauri
Geb
Level 158
God Stats
4W - 1L
1,708 SR
Queue Stats
72W - 59L
1,602 Elo+
Solo
Anhur
Anhur
ShiSuniA
Anhur
Level 159
God Stats
7W - 2L
1,972 SR
Queue Stats
144W - 152L
1,566 Elo+
Party 3
Anubis
Anubis
lappisakuu
Anubis
Level 146
God Stats
5W - 6L
1,428 SR
Queue Stats
385W - 394L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Datenshi15
Ravana
14
2 / 5 / 4
7,812
710
8,769
12,725
8,013
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
3 / 5 / 5
9,084
826
9,979
15,600
14,878
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
3 / 5 / 2
8,350
759
7,174
15,109
18,676
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Agni
15
0 / 4 / 7
7,828
712
9,508
8,798
5,094
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Maui
14
0 / 2 / 7
7,445
677
4,266
11,944
16,639
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Loopen
Ganesha
14
0 / 2 / 16
9,232
839
3,757
12,785
16,703
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gilgamesh
MamCzas
Gilgamesh
16
6 / 3 / 9
10,241
931
11,074
15,601
16,818
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

15
0 / 1 / 12
8,624
784
7,880
6,987
7,719
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Anhur
ShiSuniA
Anhur
19
12 / 2 / 7
11,063
1,006
22,491
8,956
4,909
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Anubis
lappisakuu
Anubis
16
3 / 2 / 14
9,520
865
11,111
11,317
7,793
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
79
8
Kills
21
21
Deaths
10
25
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Ravana
Datenshi15
Ravana
2
5
4
0.8
L
3
5
5
1.1
W
Ganesha
Loopen
Ganesha
0
2
16
4
W
Gilgamesh
MamCzas
Gilgamesh
6
3
9
3.5
L
3
5
2
0.8
W
0
1
12
6
W
Anhur
ShiSuniA
Anhur
12
2
7
7.75
W
Anubis
lappisakuu
Anubis
3
2
14
5
L
Agni
0
4
7
0.88
L
Maui
0
2
7
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,696
Damage
56,313
64,176
Taken
55,646
63,300
Mitigated
53,942
13,919
Healing
22,140
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
Datenshi15
Ravana
8,769
1,841
709
2,890
12,725
8,013
0
5,404
7,321
0
17,730
L
9,979
3,800
671
4,382
15,600
14,878
0
5,778
9,822
0
17,123
W
Ganesha
Loopen
Ganesha
3,757
328
2,298
3,390
12,785
16,703
437
5,280
7,101
5,828
0
W
Gilgamesh
MamCzas
Gilgamesh
11,074
2,289
2,972
3,430
15,601
16,818
679
4,248
11,047
0
17,565
L
7,174
433
0
951
15,109
18,676
0
5,381
9,728
8,492
0
W
7,880
250
69
1,125
6,987
7,719
652
2,488
4,450
19,340
0
W
Anhur
ShiSuniA
Anhur
22,491
9,332
858
1,959
8,956
4,909
3,308
3,107
5,799
0
43,394
W
Anubis
lappisakuu
Anubis
11,111
63
642
5,397
11,317
7,793
2,137
4,830
6,301
34,605
0
L
Agni
9,508
592
0
750
8,798
5,094
0
2,573
6,225
29,164
0
L
Maui
4,266
528
1,434
2,132
11,944
16,639
0
3,612
8,332
8,063
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,519
Gold Earned
48,680
96
Minions Killed
132
0
Camps Cleared
0
1,040,553
Distance Traveled
1,050,897
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
7,812
710
25
2
0
213,191
3
L
Kali
9,084
826
20
2
0
203,821
1
W
Ganesha
9,232
839
0
0
0
221,841
0
W
Gilgamesh
10,241
931
11
1
0
237,845
1
L
Ares
8,350
759
4
0
0
198,922
0
W
Geb
8,624
784
11
1
0
171,455
1
W
Anhur
11,063
1,006
51
5
0
213,366
3
W
Anubis
9,520
865
59
5
0
206,390
0
L
Agni
7,828
712
37
3
0
210,488
0
L
Maui
7,445
677
10
1
0
214,131
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role