Player Matchup

Hera
Hera
Barecca
Hera
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,265 Elo+
Party 1
Cu Chulainn
Cu Chulainn
ElTrollo69
Cu Chulainn
Level 61
God Stats
1W - 4L
1,246 SR
Queue Stats
61W - 44L
1,413 Elo+
Solo
Yemoja
Yemoja
Neosnake96
Yemoja
Level 50
God Stats
6W - 5L
1,404 SR
Queue Stats
113W - 81L
1,531 Elo+
Party 1
Hou Yi
Hou Yi
NoLeon
Hou Yi
Level 88
God Stats
16W - 17L
1,367 SR
Queue Stats
147W - 145L
1,452 Elo+
Party 1
Ne Zha
Ne Zha
xXKuddelXx
Ne Zha
Level 127
God Stats
15W - 18L
1,291 SR
Queue Stats
152W - 155L
1,472 Elo+
Party 1
Team Averages
Level 66
1,362 SR
1,427 Elo+

VS

Team Averages
Level 101
1,457 SR
1,434 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Kamigaru
Izanami
Level 43
God Stats
20W - 26L
1,372 SR
Queue Stats
223W - 224L
1,385 Elo+
Solo
Achilles
Achilles
Swantewit
Achilles
Level 124
God Stats
2W - 1L
1,734 SR
Queue Stats
122W - 100L
1,439 Elo+
Solo
Guan Yu
Guan Yu
VladJoli
Guan Yu
Level 145
God Stats
17W - 22L
1,299 SR
Queue Stats
752W - 880L
1,415 Elo+
Party 2
Yemoja
Yemoja
kawaiiDi
Yemoja
Level 133
God Stats
9W - 15L
1,383 SR
Queue Stats
574W - 713L
1,433 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
Barecca
Hera
14
0 / 3 / 1
8,954
407
949
8,459
3,368
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cu Chulainn
ElTrollo69
Cu Chulainn
20
4 / 4 / 2
12,993
591
16,715
25,061
16,210
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yemoja
Neosnake96
Yemoja
15
3 / 1 / 12
11,606
528
10,864
20,184
16,820
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hou Yi
NoLeon
Hou Yi
20
12 / 1 / 4
13,424
610
29,720
22,122
10,272
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ne Zha
xXKuddelXx
Ne Zha
17
5 / 2 / 6
11,293
513
19,039
22,614
9,979
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
15
3 / 6 / 3
10,454
475
11,424
19,101
14,014
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Izanami
Kamigaru
Izanami
15
0 / 7 / 3
9,611
437
8,654
23,986
8,640
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Achilles
Swantewit
Achilles
17
8 / 5 / 0
11,429
520
16,617
21,778
11,372
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Guan Yu
VladJoli
Guan Yu
17
0 / 3 / 3
10,004
455
9,458
20,730
26,668
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Yemoja
kawaiiDi
Yemoja
13
0 / 5 / 3
9,169
417
5,740
25,017
19,302
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
23
24
Kills
11
11
Deaths
26
25
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
3
6
3
0.75
W
Hera
Barecca
Hera
0
3
1
0.17
W
Cu Chulainn
ElTrollo69
Cu Chulainn
4
4
2
1.25
L
Izanami
Kamigaru
Izanami
0
7
3
0.21
W
Yemoja
Neosnake96
Yemoja
3
1
12
9
W
Hou Yi
NoLeon
Hou Yi
12
1
4
14
L
Achilles
Swantewit
Achilles
8
5
0
1.6
L
Guan Yu
VladJoli
Guan Yu
0
3
3
0.5
L
Yemoja
kawaiiDi
Yemoja
0
5
3
0.3
W
Ne Zha
xXKuddelXx
Ne Zha
5
2
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,287
Damage
51,893
98,440
Taken
110,612
56,649
Mitigated
79,996
40,373
Healing
35,256
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
11,424
542
1,076
2,475
19,101
14,014
140
2,184
16,917
67,276
0
W
Hera
Barecca
Hera
949
747
0
0
8,459
3,368
0
3,459
5,000
29,105
0
W
Cu Chulainn
ElTrollo69
Cu Chulainn
16,715
4,127
0
7,346
25,061
16,210
974
134
24,927
312
121,303
L
Izanami
Kamigaru
Izanami
8,654
5,956
0
6,461
23,986
8,640
2,767
2,968
21,018
0
87,387
W
Yemoja
Neosnake96
Yemoja
10,864
2,822
7,562
5,440
20,184
16,820
0
5,764
14,420
34,415
7,888
W
Hou Yi
NoLeon
Hou Yi
29,720
19,278
0
13,460
22,122
10,272
8,760
4,937
17,185
0
145,270
L
Achilles
Swantewit
Achilles
16,617
5,840
0
4,258
21,778
11,372
66
981
20,797
0
75,580
L
Guan Yu
VladJoli
Guan Yu
9,458
635
2,251
8,153
20,730
26,668
27
561
20,169
0
62,517
L
Yemoja
kawaiiDi
Yemoja
5,740
1,505
4,877
5,705
25,017
19,302
964
4,272
19,029
23,018
5,989
W
Ne Zha
xXKuddelXx
Ne Zha
19,039
5,625
0
6,565
22,614
9,979
0
3,676
18,938
0
84,583

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,270
Gold Earned
50,667
574
Minions Killed
489
0
Camps Cleared
0
1,892,315
Distance Traveled
1,889,049
21
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
10,454
475
113
5
0
377,925
2
W
Hera
8,954
407
75
3
0
338,357
4
W
Cu Chulainn
12,993
591
196
9
0
356,951
0
L
Izanami
9,611
437
143
7
0
324,411
3
W
Yemoja
11,606
528
45
2
0
385,858
5
W
Hou Yi
13,424
610
175
8
0
365,953
8
L
Achilles
11,429
520
105
5
0
394,168
8
L
Guan Yu
10,004
455
92
4
0
445,543
3
L
Yemoja
9,169
417
36
2
0
347,002
5
W
Ne Zha
11,293
513
83
4
0
445,196
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role