Player Matchup

Pele
Pele
Bronze I
 
Pele
Bronze I
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Jing Wei
Jing Wei
Silver III
DaiSuki_MuZ
Jing Wei
Silver III
Level 115
God Stats
37W - 40L
1,536 SR
Queue Stats
252W - 270L
945 MMR
Party 1
Gilgamesh
Gilgamesh
Bronze III
Diretore
Gilgamesh
Bronze III
Level 129
God Stats
0W - 2L
1,290 SR
Queue Stats
379W - 422L
201 MMR
Solo
Sylvanus
Sylvanus
Silver III
Hadezx998
Sylvanus
Silver III
Level 126
God Stats
1W - 2L
1,583 SR
Queue Stats
280W - 287L
867 MMR
Solo
The Morrigan
The Morrigan
Silver III
twinkjam
The Morrigan
Silver III
Level 105
God Stats
7W - 10L
1,491 SR
Queue Stats
177W - 181L
976 MMR
Party 1
Team Averages
Silver V
Silver V
Average Tier
Level 120
1,480 SR
898 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 142
1,430 SR
678 MMR
Ne Zha
Ne Zha
Silver III
AIxzndr
Ne Zha
Silver III
Level 104
God Stats
60W - 44L
1,577 SR
Queue Stats
109W - 119L
916 MMR
Solo
Izanami
Izanami
Silver II
TheyCallMeFat762
Izanami
Silver II
Level 160
God Stats
11W - 8L
1,578 SR
Queue Stats
312W - 317L
981 MMR
Solo
Zeus
Zeus
Bronze I
Ty1678
Zeus
Bronze I
Level 129
God Stats
5W - 2L
1,498 SR
Queue Stats
48W - 75L
263 MMR
Solo
Sobek
Sobek
Bronze I
callmemungs
Sobek
Bronze I
Level 160
God Stats
1W - 2L
1,134 SR
Queue Stats
545W - 583L
345 MMR
Solo
Hou Yi
Hou Yi
Silver III
franklindo23
Hou Yi
Silver III
Level 155
God Stats
7W - 13L
1,364 SR
Queue Stats
411W - 423L
886 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
13
0 / 5 / 4
8,825
401
6,885
19,756
7,331
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Jing Wei
DaiSuki_MuZ
Jing Wei
17
4 / 5 / 2
11,206
509
11,609
20,137
8,097
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Gilgamesh
Diretore
Gilgamesh
15
1 / 6 / 1
9,908
450
10,002
24,940
16,030
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sylvanus
Hadezx998
Sylvanus
14
2 / 9 / 5
9,065
412
9,933
26,383
24,562
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

The Morrigan
twinkjam
The Morrigan
16
2 / 4 / 3
10,187
463
12,160
8,819
3,896
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bans
CliodhnaKhepriVamana

VS

Bans
ArachneBakasuraIshtar
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
AIxzndr
Ne Zha
19
8 / 1 / 8
12,855
584
10,622
16,783
7,944
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

20
9 / 4 / 8
13,848
629
24,820
22,985
11,230
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Zeus
Ty1678
Zeus
19
6 / 2 / 6
12,660
575
14,084
13,210
6,279
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
3 / 1 / 11
11,622
528
8,138
28,235
32,856
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hou Yi
19
3 / 2 / 10
12,808
582
16,888
15,406
10,620
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
72
9
Kills
29
29
Deaths
10
15
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
0
5
4
0.4
W
Ne Zha
AIxzndr
Ne Zha
8
1
8
12
L
Jing Wei
DaiSuki_MuZ
Jing Wei
4
5
2
1
L
Gilgamesh
Diretore
Gilgamesh
1
6
1
0.25
L
Sylvanus
Hadezx998
Sylvanus
2
9
5
0.5
W
9
4
8
3.25
W
Zeus
Ty1678
Zeus
6
2
6
4.5
W
3
1
11
8.5
W
Hou Yi
3
2
10
4
L
The Morrigan
twinkjam
The Morrigan
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,589
Damage
74,552
100,035
Taken
96,619
59,916
Mitigated
68,929
23,098
Healing
35,261
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
6,885
1,707
0
4,558
19,756
7,331
0
3,597
16,159
0
64,492
W
Ne Zha
AIxzndr
Ne Zha
10,622
4,506
0
5,671
16,783
7,944
200
3,289
13,273
0
107,792
L
Jing Wei
DaiSuki_MuZ
Jing Wei
11,609
11,277
0
5,766
20,137
8,097
1,463
2,414
17,723
0
77,240
L
Gilgamesh
Diretore
Gilgamesh
10,002
1,823
0
5,548
24,940
16,030
0
2,289
22,651
0
65,606
L
Sylvanus
Hadezx998
Sylvanus
9,933
3,374
490
5,120
26,383
24,562
33
10,126
16,257
25,878
6,897
W
24,820
22,339
0
9,472
22,985
11,230
9,205
3,364
19,621
0
132,538
W
Zeus
Ty1678
Zeus
14,084
3,216
635
3,732
13,210
6,279
1,935
3,425
9,785
132,220
0
W
8,138
1,215
0
9,686
28,235
32,856
440
7,223
20,322
36,632
0
W
Hou Yi
16,888
7,557
0
6,065
15,406
10,620
2,160
3,006
11,418
0
118,084
L
The Morrigan
twinkjam
The Morrigan
12,160
1,406
0
1,616
8,819
3,896
0
3,412
5,023
83,316
6,564

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,191
Gold Earned
63,793
519
Minions Killed
675
0
Camps Cleared
0
1,859,855
Distance Traveled
2,106,720
23
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
8,825
401
95
4
0
306,153
1
W
Ne Zha
12,855
584
138
6
0
485,173
1
L
Jing Wei
11,206
509
113
5
0
379,979
5
L
Gilgamesh
9,908
450
120
5
0
385,045
9
L
Sylvanus
9,065
412
44
2
0
366,581
3
W
Izanami
13,848
629
178
8
0
396,814
0
W
Zeus
12,660
575
174
8
0
415,079
5
W
Sobek
11,622
528
30
1
0
466,346
10
W
Hou Yi
12,808
582
155
7
0
343,308
3
L
The Morrigan
10,187
463
147
7
0
422,097
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role