Player Matchup

Chronos
Chronos
BidDinosaur6499
Chronos
Level 65
God Stats
3W - 3L
1,183 SR
Queue Stats
157W - 171L
1,370 Elo+
Party 1
Maui
Maui
HP_Say18405
Maui
Level 140
God Stats
6W - 3L
1,278 SR
Queue Stats
343W - 364L
1,459 Elo+
Party 2
Thanatos
Thanatos
Kluzulu
Thanatos
Level 79
God Stats
95W - 89L
1,444 SR
Queue Stats
188W - 192L
1,329 Elo+
Solo
Chaac
Chaac
wertix_Hraje
Chaac
Level 28
God Stats
14W - 17L
1,448 SR
Queue Stats
41W - 56L
1,319 Elo+
Party 1
Nox
Nox
xWolfSik--
Nox
Level 144
God Stats
3W - 1L
1,579 SR
Queue Stats
290W - 305L
1,450 Elo+
Party 2
Team Averages
Level 91
1,386 SR
1,385 Elo+

VS

Team Averages
Level 95
1,471 SR
1,372 Elo+
Ah Puch
Ah Puch
AmOkBuFu1266
Ah Puch
Level 141
God Stats
231W - 249L
1,446 SR
Queue Stats
659W - 696L
1,347 Elo+
Solo
Serqet
Serqet
NoissyChaos
Serqet
Level 136
God Stats
0W - 3L
1,165 SR
Queue Stats
104W - 105L
1,489 Elo+
Solo
Medusa
Medusa
SvenBotfan
Medusa
Level 77
God Stats
133W - 132L
1,427 SR
Queue Stats
474W - 495L
1,367 Elo+
Solo
Bacchus
Bacchus
TestTheLimits_x
Bacchus
Level 60
God Stats
2W - 5L
1,546 SR
Queue Stats
129W - 164L
1,324 Elo+
Solo
Danzaburou
Danzaburou
Titan-sama816
Danzaburou
Level 59
God Stats
3W - 2L
1,773 SR
Queue Stats
162W - 177L
1,332 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 4
6,174
475
6,979
8,580
3,095
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

8
0 / 3 / 4
5,965
459
3,344
10,549
7,161
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Thanatos
Kluzulu
Thanatos
13
10 / 1 / 2
8,340
642
11,338
10,501
4,614
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

9
0 / 4 / 1
6,146
473
6,564
10,256
5,676
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
4 / 1 / 4
7,013
539
7,059
6,864
3,132
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
AmOkBuFu1266
Ah Puch
9
3 / 4 / 0
6,473
498
6,133
7,864
2,280
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Serqet
9
1 / 5 / 2
6,147
473
4,709
12,624
4,181
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Medusa
SvenBotfan
Medusa
13
2 / 2 / 1
7,761
597
4,748
10,761
3,636
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
4 / 1 / 2
6,868
528
6,440
9,404
7,839
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Danzaburou
Titan-sama816
Danzaburou
10
1 / 2 / 3
6,424
494
5,049
6,840
2,322
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
19
14
Kills
11
11
Deaths
14
15
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
AmOkBuFu1266
Ah Puch
3
4
0
0.75
W
0
2
4
1
W
0
3
4
0.67
W
Thanatos
Kluzulu
Thanatos
10
1
2
11
L
Serqet
1
5
2
0.4
L
Medusa
SvenBotfan
Medusa
2
2
1
1.25
L
4
1
2
5
L
Danzaburou
Titan-sama816
Danzaburou
1
2
3
1.25
W
0
4
1
0.13
W
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,284
Damage
27,079
46,750
Taken
47,493
23,678
Mitigated
20,258
18,022
Healing
13,923
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
AmOkBuFu1266
Ah Puch
6,133
443
0
1,520
7,864
2,280
233
3,280
4,584
32,851
0
W
6,979
1,923
0
2,941
8,580
3,095
0
3,090
4,986
40,618
0
W
3,344
475
0
1,390
10,549
7,161
0
3,755
6,229
14,847
4,985
W
Thanatos
Kluzulu
Thanatos
11,338
4,436
0
10,130
10,501
4,614
0
1,404
8,515
0
47,313
L
Serqet
4,709
1,303
0
1,425
12,624
4,181
0
3,708
8,916
0
29,602
L
Medusa
SvenBotfan
Medusa
4,748
2,377
0
5,399
10,761
3,636
500
0
10,761
0
47,683
L
6,440
856
507
2,874
9,404
7,839
493
5,796
3,608
15,691
2,539
L
Danzaburou
Titan-sama816
Danzaburou
5,049
1,693
253
1,945
6,840
2,322
953
3,809
3,031
0
28,594
W
6,564
1,283
0
2,356
10,256
5,676
0
286
9,970
0
33,048
W
7,059
606
0
1,205
6,864
3,132
655
3,543
3,321
42,496
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,638
Gold Earned
33,673
301
Minions Killed
273
0
Camps Cleared
0
1,322,798
Distance Traveled
1,204,740
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
6,473
498
56
4
0
190,845
0
W
Chronos
6,174
475
76
6
0
243,323
3
W
Maui
5,965
459
30
2
0
259,567
0
W
Thanatos
8,340
642
60
5
0
303,533
0
L
Serqet
6,147
473
55
4
0
273,108
0
L
Medusa
7,761
597
94
7
0
222,891
3
L
Bacchus
6,868
528
23
2
0
276,311
4
L
Danzaburou
6,424
494
45
3
0
241,585
0
W
Chaac
6,146
473
52
4
0
281,634
0
W
Nox
7,013
539
83
6
0
234,741
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role