Player Matchup

Maui
Maui
 
Maui
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
BringSallyDown
Agni
Level 64
God Stats
1W - 2L
1,472 SR
Queue Stats
160W - 164L
1,535 Elo+
Party 1
Nox
Nox
CreeperOrDie
Nox
Level 159
God Stats
0W - 1L
1,527 SR
Queue Stats
11W - 6L
1,627 Elo+
Solo
Hachiman
Hachiman
Heijenberg
Hachiman
Level 102
God Stats
12W - 8L
1,726 SR
Queue Stats
111W - 115L
1,515 Elo+
Solo
Susano
Susano
MrMatt04
Susano
Level 140
God Stats
0W - 1L
1,754 SR
Queue Stats
65W - 66L
1,445 Elo+
Party 1
Team Averages
Level 118
1,596 SR
1,524 Elo+

VS

Team Averages
Level 116
1,601 SR
1,478 Elo+
Janus
Janus
Afrobeard
Janus
Level 158
God Stats
8W - 1L
1,778 SR
Queue Stats
301W - 303L
1,529 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Alwix
Ah Muzen Cab
Level 126
God Stats
13W - 7L
1,656 SR
Queue Stats
118W - 121L
1,465 Elo+
Party 2
Cliodhna
Cliodhna
Mrloverman
Cliodhna
Level 128
God Stats
31W - 26L
1,540 SR
Queue Stats
357W - 335L
1,464 Elo+
Solo
Thanatos
Thanatos
Vanbyres
Thanatos
Level 101
God Stats
2W - 1L
1,535 SR
Queue Stats
168W - 162L
1,476 Elo+
Solo
Sobek
Sobek
saftlangaren
Sobek
Level 68
God Stats
49W - 50L
1,494 SR
Queue Stats
126W - 127L
1,457 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
15
3 / 5 / 5
9,552
503
8,684
18,820
11,806
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
2 / 9 / 3
8,285
436
5,967
13,326
5,119
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
4 / 3 / 4
8,893
468
6,599
16,452
18,355
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hachiman
Heijenberg
Hachiman
15
2 / 4 / 3
8,312
437
11,275
12,688
5,280
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Susano
MrMatt04
Susano
14
6 / 9 / 3
9,506
500
12,068
19,517
7,573
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Afrobeard
Janus
18
8 / 1 / 9
11,013
580
16,480
10,669
4,870
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ah Muzen Cab
Alwix
Ah Muzen Cab
14
1 / 4 / 9
8,615
453
12,528
12,996
6,369
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cliodhna
Mrloverman
Cliodhna
17
10 / 4 / 3
10,845
571
18,077
20,072
8,959
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thanatos
Vanbyres
Thanatos
15
10 / 9 / 5
10,219
538
10,906
20,691
10,588
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
1 / 0 / 10
9,583
504
4,727
14,179
15,611
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
66
17
Kills
30
30
Deaths
18
18
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Maui
 
Maui
3
5
5
1.1
W
Janus
Afrobeard
Janus
8
1
9
12.5
W
Ah Muzen Cab
Alwix
Ah Muzen Cab
1
4
9
1.38
L
2
9
3
0.39
L
4
3
4
2
L
Hachiman
Heijenberg
Hachiman
2
4
3
0.88
L
Susano
MrMatt04
Susano
6
9
3
0.83
W
Cliodhna
Mrloverman
Cliodhna
10
4
3
2.88
W
Thanatos
Vanbyres
Thanatos
10
9
5
1.39
W
1
0
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,593
Damage
62,718
80,803
Taken
78,607
48,133
Mitigated
46,397
11,393
Healing
27,422
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Maui
 
Maui
8,684
2,150
0
3,648
18,820
11,806
0
2,382
16,334
53,938
8,504
W
Janus
Afrobeard
Janus
16,480
1,209
0
1,250
10,669
4,870
0
2,594
8,075
94,744
0
W
Ah Muzen Cab
Alwix
Ah Muzen Cab
12,528
6,164
0
2,226
12,996
6,369
1,993
2,867
10,129
0
83,796
L
5,967
726
125
970
13,326
5,119
271
5,448
7,620
44,939
0
L
6,599
1,040
0
1,736
16,452
18,355
0
5,177
11,153
33,718
2,392
L
Hachiman
Heijenberg
Hachiman
11,275
5,056
0
4,042
12,688
5,280
0
3,561
9,045
0
65,647
L
Susano
MrMatt04
Susano
12,068
3,598
0
872
19,517
7,573
0
3,955
15,444
0
53,845
W
Cliodhna
Mrloverman
Cliodhna
18,077
1,763
0
7,114
20,072
8,959
666
7,946
12,126
0
77,349
W
Thanatos
Vanbyres
Thanatos
10,906
4,219
0
11,836
20,691
10,588
0
4,315
16,376
0
63,078
W
4,727
799
0
4,996
14,179
15,611
561
2,044
12,135
17,060
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,548
Gold Earned
50,275
407
Minions Killed
509
0
Camps Cleared
0
1,716,954
Distance Traveled
1,866,290
19
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
9,552
503
112
6
0
359,837
3
W
Janus
11,013
580
157
8
0
429,293
4
W
Ah Muzen Cab
8,615
453
133
7
0
322,859
5
L
Agni
8,285
436
85
4
0
322,100
3
L
Nox
8,893
468
40
2
0
363,155
7
L
Hachiman
8,312
437
93
5
0
315,363
3
L
Susano
9,506
500
77
4
0
356,499
3
W
Cliodhna
10,845
571
115
6
0
388,170
2
W
Thanatos
10,219
538
84
4
0
328,428
2
W
Sobek
9,583
504
20
1
0
397,540
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role