Player Matchup

Scylla
Scylla
VolitantSpy1175
Scylla
Level 38
God Stats
3W - 7L
1,335 SR
Queue Stats
91W - 136L
1,319 Elo+
Solo
Neith
Neith
nenaselena
Neith
Level 67
God Stats
3W - 1L
1,374 SR
Queue Stats
17W - 24L
1,279 Elo+
Party 1
Atlas
Atlas
yugimoto173
Atlas
Level 116
God Stats
26W - 21L
1,520 SR
Queue Stats
186W - 172L
1,455 Elo+
Party 1
Team Averages
Level 74
1,410 SR
1,351 Elo+

VS

Team Averages
Level 62
1,557 SR
1,302 Elo+
King Arthur
King Arthur
Alexander_Kain1
King Arthur
Level 104
God Stats
0W - 1L
1,642 SR
Queue Stats
164W - 191L
1,472 Elo+
Solo
Maui
Maui
Bruce23lee1053
Maui
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 28L
1,263 Elo+
Solo
Sylvanus
Sylvanus
backstabber039
Sylvanus
Level 35
God Stats
1W - 5L
1,528 SR
Queue Stats
31W - 59L
1,170 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 3 / 2
9,419
725
12,734
8,141
3,802
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
13
1 / 0 / 4
8,478
652
11,695
5,650
2,908
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
2 / 0 / 5
9,971
767
10,419
10,014
12,578
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Alexander_Kain1
King Arthur
13
2 / 2 / 0
8,783
676
7,776
13,466
12,769
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

11
0 / 4 / 2
7,704
593
2,426
13,450
11,892
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sylvanus
14
0 / 3 / 2
8,316
640
6,979
14,178
11,082
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
6
9
Kills
2
3
Deaths
9
11
Assists
4
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Alexander_Kain1
King Arthur
2
2
0
1
L
0
4
2
0.25
W
6
3
2
2.33
L
Sylvanus
0
3
2
0.33
W
Neith
1
0
4
3
W
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,848
Damage
17,181
23,805
Taken
41,094
19,288
Mitigated
35,743
4,642
Healing
4,391
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Alexander_Kain1
King Arthur
7,776
505
0
375
13,466
12,769
0
6,556
6,646
106
33,362
L
2,426
42
0
0
13,450
11,892
0
7,625
5,581
8,069
0
W
12,734
843
376
396
8,141
3,802
474
2,501
5,640
26,852
0
L
Sylvanus
6,979
2,637
1,064
2,952
14,178
11,082
0
8,718
5,094
24,667
5,388
W
Neith
11,695
6,210
0
1,135
5,650
2,908
699
2,868
2,782
0
33,951
W
10,419
4,916
398
2,337
10,014
12,578
146
3,539
6,475
29,234
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,868
Gold Earned
24,803
144
Minions Killed
126
3
Camps Cleared
6
735,222
Distance Traveled
678,503
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
8,783
676
67
5
3
279,540
2
L
Maui
7,704
593
14
1
0
210,069
0
W
Scylla
9,419
725
49
4
2
237,246
3
L
Sylvanus
8,316
640
45
3
3
188,894
0
W
Neith
8,478
652
61
5
1
242,170
1
W
Atlas
9,971
767
34
3
0
255,806
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role