Player Matchup

Maui
Maui
Anduril143
Maui
Level 99
God Stats
0W - 4L
1,500 SR
Queue Stats
77W - 86L
1,405 Elo+
Solo
Guan Yu
Guan Yu
DARKAKUMA777448
Guan Yu
Level 143
God Stats
250W - 291L
1,473 SR
Queue Stats
538W - 686L
1,331 Elo+
Solo
Athena
Athena
Fishyswords
Athena
Level 31
God Stats
0W - 2L
1,096 SR
Queue Stats
0W - 3L
1,234 Elo+
Party 1
Izanami
Izanami
MrMeeksee
Izanami
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,234 Elo+
Party 1
Camazotz
Camazotz
amictod
Camazotz
Level 115
God Stats
1W - 4L
1,472 SR
Queue Stats
188W - 226L
1,393 Elo+
Solo
Team Averages
Level 83
1,408 SR
1,319 Elo+

VS

Team Averages
Level 126
1,414 SR
1,432 Elo+
Loki
Loki
 
Loki
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
CathedralCarp33
Ullr
Level 142
God Stats
14W - 21L
1,323 SR
Queue Stats
198W - 199L
1,481 Elo+
Solo
Sol
Sol
Rayiane_
Sol
Level 109
God Stats
11W - 20L
1,328 SR
Queue Stats
270W - 295L
1,332 Elo+
Solo
Maui
Maui
Skeleychris
Maui
Level 149
God Stats
10W - 10L
1,314 SR
Queue Stats
612W - 674L
1,397 Elo+
Solo
Athena
Athena
kensei85
Athena
Level 127
God Stats
38W - 34L
1,607 SR
Queue Stats
82W - 100L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 3 / 0
5,647
565
2,348
8,025
3,654
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

8
0 / 0 / 0
4,807
481
1,585
6,374
2,466
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Athena
6
1 / 2 / 0
5,119
512
1,990
7,582
5,194
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
MrMeeksee
Izanami
5
0 / 7 / 0
4,098
410
3,251
6,736
1,824
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Camazotz
amictod
Camazotz
10
0 / 0 / 1
5,576
558
1,992
6,814
2,598
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
9
3 / 1 / 1
5,836
584
4,087
6,997
2,006
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
7 / 1 / 0
6,163
616
6,483
5,751
2,269
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
0 / 1 / 0
5,650
565
3,640
4,839
1,854
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
2 / 0 / 2
5,942
594
4,642
4,729
2,188
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Athena
kensei85
Athena
8
0 / 0 / 4
5,337
534
2,364
6,523
3,595
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
19
3
Kills
12
12
Deaths
3
1
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
3
1
1
3.5
L
2
3
0
0.67
W
7
1
0
7
L
0
0
0
0
L
Athena
1
2
0
0.5
L
Izanami
MrMeeksee
Izanami
0
7
0
0
W
0
1
0
0
W
2
0
2
3
L
Camazotz
amictod
Camazotz
0
0
1
0.5
W
Athena
kensei85
Athena
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,166
Damage
21,216
35,531
Taken
28,839
15,736
Mitigated
11,912
6,641
Healing
10,769
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
4,087
1,625
0
3,574
6,997
2,006
0
1,113
5,884
0
33,446
L
2,348
636
0
2,133
8,025
3,654
0
3,157
4,670
28,619
0
W
6,483
3,442
0
864
5,751
2,269
516
1,030
4,721
0
37,021
L
1,585
60
0
1,293
6,374
2,466
0
986
5,320
0
20,835
L
Athena
1,990
1,176
0
640
7,582
5,194
0
1,291
6,251
8,786
0
L
Izanami
MrMeeksee
Izanami
3,251
2,597
0
161
6,736
1,824
0
488
6,248
0
13,805
W
3,640
1,242
0
2,012
4,839
1,854
0
782
4,057
31,487
5,225
W
4,642
1,496
0
1,756
4,729
2,188
0
698
4,031
33,296
0
L
Camazotz
amictod
Camazotz
1,992
534
0
2,414
6,814
2,598
1,100
3,603
3,163
0
33,740
W
Athena
kensei85
Athena
2,364
786
0
2,563
6,523
3,595
0
715
5,808
15,317
1,784

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,247
Gold Earned
28,928
208
Minions Killed
267
0
Camps Cleared
0
907,561
Distance Traveled
956,181
14
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
5,836
584
57
6
0
220,337
0
L
Maui
5,647
565
71
7
0
205,779
2
W
Ullr
6,163
616
50
5
0
186,615
0
L
Guan Yu
4,807
481
37
4
0
174,664
0
L
Athena
5,119
512
15
2
0
165,441
10
L
Izanami
4,098
410
24
2
0
180,945
0
W
Sol
5,650
565
72
7
0
171,140
3
W
Maui
5,942
594
57
6
0
191,862
0
L
Camazotz
5,576
558
61
6
0
180,732
2
W
Athena
5,337
534
31
3
0
186,227
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role