Player Matchup

Ne Zha
Ne Zha
BelerinSulerin
Ne Zha
Level 114
God Stats
17W - 22L
1,405 SR
Queue Stats
159W - 181L
1,384 Elo+
Solo
Janus
Janus
bonifasio
Janus
Level 100
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 12L
1,343 Elo+
Party 2
Ymir
Ymir
pikapiece
Ymir
Level 26
God Stats
2W - 1L
1,481 SR
Queue Stats
4W - 5L
1,343 Elo+
Party 2
Team Averages
Level 80
1,462 SR
1,357 Elo+

VS

Team Averages
Level 72
1,483 SR
1,241 Elo+
Hou Yi
Hou Yi
HQsx NukeZz
Hou Yi
Level 115
God Stats
9W - 20L
1,371 SR
Queue Stats
651W - 961L
1,368 Elo+
Party 1
Hel
Hel
Szekeny
Hel
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,016 Elo+
Solo
Cthulhu
Cthulhu
THE7END
Cthulhu
Level 65
God Stats
19W - 23L
1,579 SR
Queue Stats
307W - 517L
1,339 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 1 / 8
12,321
725
25,538
17,721
9,470
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Janus
bonifasio
Janus
17
7 / 1 / 8
11,925
701
19,003
8,925
4,050
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ymir
16
2 / 1 / 10
10,863
639
3,908
16,489
15,014
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
13
0 / 7 / 2
9,233
543
10,639
19,867
7,408
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Hel
11
2 / 8 / 0
9,666
569
2,121
12,875
4,868
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cthulhu
THE7END
Cthulhu
16
1 / 3 / 2
10,648
626
14,660
22,446
21,124
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
7
18
Kills
3
3
Deaths
18
26
Assists
4
Player
Kills
Deaths
Assists
KDA
W
9
1
8
13
L
Hou Yi
0
7
2
0.14
L
Hel
2
8
0
0.25
L
Cthulhu
THE7END
Cthulhu
1
3
2
0.67
W
Janus
bonifasio
Janus
7
1
8
11
W
Ymir
2
1
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,449
Damage
27,420
43,135
Taken
55,188
28,534
Mitigated
33,400
16,372
Healing
11,152
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
25,538
6,999
347
10,275
17,721
9,470
1,123
7,674
10,047
0
54,211
L
Hou Yi
10,639
3,426
0
1,650
19,867
7,408
162
7,011
12,500
30
30,784
L
Hel
2,121
96
3,507
2,989
12,875
4,868
0
6,182
6,255
16,433
0
L
Cthulhu
THE7END
Cthulhu
14,660
780
185
2,821
22,446
21,124
0
8,836
13,026
41,162
0
W
Janus
bonifasio
Janus
19,003
1,477
0
2,276
8,925
4,050
943
4,344
4,581
57,237
0
W
Ymir
3,908
103
0
3,474
16,489
15,014
389
5,815
10,674
23,156
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,109
Gold Earned
29,547
185
Minions Killed
128
9
Camps Cleared
3
860,711
Distance Traveled
731,264
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
12,321
725
48
3
3
324,382
6
L
Hou Yi
9,233
543
53
3
2
255,874
3
L
Hel
9,666
569
34
2
1
159,383
0
L
Cthulhu
10,648
626
41
2
0
316,007
0
W
Janus
11,925
701
103
6
0
262,235
2
W
Ymir
10,863
639
34
2
6
274,094
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role