Player Matchup

Xbalanque
Xbalanque
I Iguro I
Xbalanque
Level 68
God Stats
4W - 2L
1,697 SR
Queue Stats
49W - 62L
1,350 Elo+
Party 2
Cthulhu
Cthulhu
Newtsicle
Cthulhu
Level 156
God Stats
0W - 2L
1,749 SR
Queue Stats
91W - 97L
1,453 Elo+
Party 2
Vulcan
Vulcan
TheDarkScholar
Vulcan
Level 125
God Stats
5W - 10L
1,433 SR
Queue Stats
207W - 203L
1,517 Elo+
Solo
Arachne
Arachne
Valantou
Arachne
Level 103
God Stats
22W - 20L
1,653 SR
Queue Stats
162W - 165L
1,526 Elo+
Solo
Ares
Ares
kafaya1
Ares
Level 149
God Stats
161W - 154L
1,535 SR
Queue Stats
1,369W - 1,459L
1,474 Elo+
Solo
Team Averages
Level 120
1,613 SR
1,464 Elo+

VS

Team Averages
Level 83
1,500 SR
1,477 Elo+
Achilles
Achilles
Judo7
Achilles
Level 68
God Stats
6W - 15L
1,262 SR
Queue Stats
282W - 279L
1,488 Elo+
Party 3
Bakasura
Bakasura
LunerTime
Bakasura
Level 66
God Stats
1W - 0L
1,428 SR
Queue Stats
50W - 63L
1,421 Elo+
Party 1
Kuzenbo
Kuzenbo
ThePraxis
Kuzenbo
Level 89
God Stats
14W - 11L
1,542 SR
Queue Stats
221W - 216L
1,527 Elo+
Party 3
Sol
Sol
UraniumHD
Sol
Level 121
God Stats
5W - 1L
1,615 SR
Queue Stats
65W - 66L
1,476 Elo+
Party 1
Hera
Hera
xMagnumOpus
Hera
Level 69
God Stats
7W - 3L
1,651 SR
Queue Stats
200W - 220L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
I Iguro I
Xbalanque
9
0 / 5 / 0
5,459
390
4,488
12,797
4,873
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cthulhu
Newtsicle
Cthulhu
11
0 / 5 / 1
6,657
476
10,344
13,480
11,343
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
3 / 3 / 0
7,456
533
8,364
8,356
3,306
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Arachne
Valantou
Arachne
11
0 / 6 / 5
6,982
499
4,748
13,695
5,335
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ares
kafaya1
Ares
9
1 / 5 / 1
5,993
428
4,129
15,171
12,674
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Judo7
Achilles
13
3 / 1 / 4
8,252
589
11,826
15,038
7,035
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bakasura
LunerTime
Bakasura
12
3 / 2 / 9
7,956
568
5,069
11,383
4,824
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kuzenbo
ThePraxis
Kuzenbo
12
4 / 1 / 11
8,942
639
7,430
11,620
13,915
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
8 / 0 / 5
9,341
667
14,125
11,857
4,525
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

14
6 / 1 / 7
8,921
637
9,126
6,010
2,606
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
60
4
Kills
24
24
Deaths
5
7
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
I Iguro I
Xbalanque
0
5
0
0
W
Achilles
Judo7
Achilles
3
1
4
5
W
Bakasura
LunerTime
Bakasura
3
2
9
3.75
L
Cthulhu
Newtsicle
Cthulhu
0
5
1
0.1
L
3
3
0
1
W
Kuzenbo
ThePraxis
Kuzenbo
4
1
11
9.5
W
8
0
5
10.5
L
Arachne
Valantou
Arachne
0
6
5
0.42
L
Ares
kafaya1
Ares
1
5
1
0.3
W
6
1
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,073
Damage
47,576
63,499
Taken
55,908
37,531
Mitigated
32,905
13,625
Healing
23,754
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
I Iguro I
Xbalanque
4,488
1,475
0
3,795
12,797
4,873
0
7,373
5,424
0
34,660
W
Achilles
Judo7
Achilles
11,826
4,601
0
7,665
15,038
7,035
666
7,277
6,799
0
58,658
W
Bakasura
LunerTime
Bakasura
5,069
3,689
0
3,277
11,383
4,824
1,059
3,391
7,948
0
37,555
L
Cthulhu
Newtsicle
Cthulhu
10,344
1,481
179
2,958
13,480
11,343
0
4,615
8,844
45,290
0
L
8,364
1,746
0
589
8,356
3,306
0
5,627
2,607
59,547
0
W
Kuzenbo
ThePraxis
Kuzenbo
7,430
2,532
0
2,603
11,620
13,915
27
4,173
7,364
20,317
1,646
W
14,125
7,662
0
8,856
11,857
4,525
6,104
3,892
7,826
76,236
1,992
L
Arachne
Valantou
Arachne
4,748
3,292
0
2,177
13,695
5,335
0
3,019
10,431
0
46,531
L
Ares
kafaya1
Ares
4,129
268
0
3,927
15,171
12,674
0
9,751
5,230
15,339
0
W
9,126
1,939
0
1,353
6,010
2,606
1,968
3,653
2,357
67,286
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,547
Gold Earned
43,412
332
Minions Killed
459
0
Camps Cleared
0
1,243,680
Distance Traveled
1,422,545
9
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
5,459
390
51
4
0
263,874
3
W
Achilles
8,252
589
107
8
0
287,758
3
W
Bakasura
7,956
568
91
7
0
310,023
1
L
Cthulhu
6,657
476
87
6
0
235,693
2
L
Vulcan
7,456
533
95
7
0
267,668
0
W
Kuzenbo
8,942
639
22
2
0
296,270
4
W
Sol
9,341
667
112
8
0
247,638
3
L
Arachne
6,982
499
83
6
0
240,668
0
L
Ares
5,993
428
16
1
0
235,777
4
W
Hera
8,921
637
127
9
0
280,856
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role