Player Matchup

Janus
Janus
 
Janus
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
HayperioN
Aphrodite
Level 158
God Stats
1W - 1L
1,118 SR
Queue Stats
147W - 137L
1,544 Elo+
Party 1
Cerberus
Cerberus
Oukyen
Cerberus
Level 103
God Stats
10W - 9L
1,599 SR
Queue Stats
137W - 136L
1,559 Elo+
Solo
Ishtar
Ishtar
Tomcs193
Ishtar
Level 105
God Stats
5W - 2L
1,502 SR
Queue Stats
46W - 35L
1,609 Elo+
Solo
Thanatos
Thanatos
VanSch92
Thanatos
Level 48
God Stats
13W - 18L
1,349 SR
Queue Stats
29W - 45L
1,409 Elo+
Solo
Team Averages
Level 114
1,414 SR
1,524 Elo+

VS

Team Averages
Level 78
1,532 SR
1,565 Elo+
Scylla
Scylla
Danny van Sluis
Scylla
Level 12
God Stats
2W - 2L
1,505 SR
Queue Stats
10W - 11L
1,523 Elo+
Party 2
King Arthur
King Arthur
GORDODELBARRIO1
King Arthur
Level 69
God Stats
3W - 4L
1,474 SR
Queue Stats
72W - 81L
1,518 Elo+
Solo
Kali
Kali
SerigalaGB
Kali
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 69L
1,600 Elo+
Solo
Vulcan
Vulcan
Siiiilver
Vulcan
Level 145
God Stats
8W - 8L
1,510 SR
Queue Stats
250W - 288L
1,501 Elo+
Solo
Neith
Neith
dutchyraider
Neith
Level 4
God Stats
3W - 2L
1,669 SR
Queue Stats
3W - 2L
1,684 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
12
3 / 1 / 4
5,909
985
5,005
3,202
1,360
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Aphrodite
HayperioN
Aphrodite
10
0 / 0 / 4
5,022
837
2,689
4,425
2,063
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cerberus
Oukyen
Cerberus
12
3 / 1 / 3
5,951
992
3,343
7,027
4,625
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ishtar
Tomcs193
Ishtar
10
1 / 0 / 2
5,023
837
3,178
2,118
794
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Thanatos
VanSch92
Thanatos
11
2 / 0 / 4
5,417
903
2,262
4,343
1,973
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 2
4,948
825
3,839
3,520
1,336
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
GORDODELBARRIO1
King Arthur
8
0 / 3 / 2
4,436
739
1,243
6,163
2,711
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

10
1 / 2 / 1
4,986
831
3,417
5,086
2,950
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Vulcan
Siiiilver
Vulcan
10
1 / 0 / 1
4,916
819
4,388
1,924
792
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 2 / 1
4,786
798
1,126
3,945
1,885
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
9
9
Kills
2
2
Deaths
9
17
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
3
1
4
5
L
0
2
2
0.5
L
King Arthur
GORDODELBARRIO1
King Arthur
0
3
2
0.33
W
Aphrodite
HayperioN
Aphrodite
0
0
4
2
W
Cerberus
Oukyen
Cerberus
3
1
3
4.5
L
1
2
1
0.75
L
Vulcan
Siiiilver
Vulcan
1
0
1
1.5
W
Ishtar
Tomcs193
Ishtar
1
0
2
2
W
Thanatos
VanSch92
Thanatos
2
0
4
4
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,477
Damage
14,013
21,115
Taken
20,638
10,815
Mitigated
9,674
11,668
Healing
1,751
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
5,005
307
0
500
3,202
1,360
28
1,755
1,391
20,560
0
L
3,839
478
0
408
3,520
1,336
0
2,578
942
19,319
0
L
King Arthur
GORDODELBARRIO1
King Arthur
1,243
41
76
534
6,163
2,711
0
3,798
2,365
0
3,538
W
Aphrodite
HayperioN
Aphrodite
2,689
292
3,080
3,222
4,425
2,063
352
1,887
2,334
15,536
0
W
Cerberus
Oukyen
Cerberus
3,343
143
0
699
7,027
4,625
141
2,066
4,787
11,816
0
L
3,417
654
0
464
5,086
2,950
0
2,298
2,788
0
10,338
L
Vulcan
Siiiilver
Vulcan
4,388
345
0
125
1,924
792
0
808
1,116
12,068
0
W
Ishtar
Tomcs193
Ishtar
3,178
1,667
0
622
2,118
794
621
679
1,405
0
10,902
W
Thanatos
VanSch92
Thanatos
2,262
235
0
3,545
4,343
1,973
0
1,294
2,971
0
14,420
L
1,126
460
0
144
3,945
1,885
26
1,555
2,390
0
9,764

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,322
Gold Earned
24,072
148
Minions Killed
110
0
Camps Cleared
0
674,907
Distance Traveled
594,738
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
5,909
985
42
7
0
141,490
2
L
Scylla
4,948
825
43
7
0
113,807
3
L
King Arthur
4,436
739
8
1
0
84,246
1
W
Aphrodite
5,022
837
32
5
0
133,138
1
W
Cerberus
5,951
992
22
4
0
142,227
3
L
Kali
4,986
831
24
4
0
145,083
2
L
Vulcan
4,916
819
17
3
0
130,860
4
W
Ishtar
5,023
837
23
4
0
117,283
3
W
Thanatos
5,417
903
29
5
0
140,769
1
L
Neith
4,786
798
18
3
0
120,742
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role