Player Matchup

Sobek
Sobek
AfroAcid
Sobek
Level 135
God Stats
4W - 1L
1,943 SR
Queue Stats
203W - 216L
1,529 Elo+
Party 3
Loki
Loki
Enstergard
Loki
Level 149
God Stats
1W - 4L
1,548 SR
Queue Stats
186W - 181L
1,619 Elo+
Solo
Cabrakan
Cabrakan
Kayser90
Cabrakan
Level 84
God Stats
2W - 2L
1,449 SR
Queue Stats
172W - 186L
1,532 Elo+
Party 3
Medusa
Medusa
PotatoDominator
Medusa
Level 144
God Stats
7W - 6L
1,700 SR
Queue Stats
220W - 208L
1,562 Elo+
Party 2
Janus
Janus
TopDeadOne
Janus
Level 107
God Stats
1W - 3L
1,633 SR
Queue Stats
156W - 144L
1,559 Elo+
Party 2
Team Averages
Level 124
1,655 SR
1,560 Elo+

VS

Team Averages
Level 128
1,479 SR
1,528 Elo+
Amaterasu
Amaterasu
Destia
Amaterasu
Level 152
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 17L
1,379 Elo+
Solo
Bacchus
Bacchus
Furotica
Bacchus
Level 95
God Stats
2W - 1L
1,555 SR
Queue Stats
118W - 75L
1,604 Elo+
Party 1
Cernunnos
Cernunnos
Screeok
Cernunnos
Level 136
God Stats
1W - 0L
1,500 SR
Queue Stats
189W - 131L
1,569 Elo+
Party 1
Ishtar
Ishtar
SiemaTuWiadro
Ishtar
Level 113
God Stats
4W - 2L
1,573 SR
Queue Stats
556W - 541L
1,576 Elo+
Solo
Hera
Hera
UnusualTiger
Hera
Level 146
God Stats
2W - 4L
1,268 SR
Queue Stats
177W - 216L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
AfroAcid
Sobek
14
3 / 6 / 8
8,777
798
4,746
18,340
21,955
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
7 / 6 / 7
10,006
910
12,584
14,491
6,193
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cabrakan
Kayser90
Cabrakan
13
0 / 6 / 8
7,657
696
3,234
13,557
16,356
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

15
5 / 5 / 9
8,578
780
14,339
14,276
7,142
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Janus
15
2 / 6 / 12
8,759
796
13,983
11,194
5,564
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Destia
Amaterasu
18
11 / 2 / 18
10,918
993
12,299
17,853
16,779
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bacchus
Furotica
Bacchus
15
2 / 4 / 19
9,291
845
7,126
17,399
25,142
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cernunnos
Screeok
Cernunnos
16
3 / 2 / 19
9,633
876
20,979
12,041
6,827
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
2 / 6 / 20
8,996
818
10,552
11,828
5,155
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
11 / 4 / 12
10,714
974
14,974
7,603
3,530
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
117
17
Kills
29
29
Deaths
18
44
Assists
88
Player
Kills
Deaths
Assists
KDA
L
Sobek
AfroAcid
Sobek
3
6
8
1.17
W
Amaterasu
Destia
Amaterasu
11
2
18
10
L
7
6
7
1.75
W
Bacchus
Furotica
Bacchus
2
4
19
2.88
L
Cabrakan
Kayser90
Cabrakan
0
6
8
0.67
L
5
5
9
1.9
W
Cernunnos
Screeok
Cernunnos
3
2
19
6.25
W
2
6
20
2
L
Janus
2
6
12
1.33
W
11
4
12
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,886
Damage
65,930
71,858
Taken
66,724
57,210
Mitigated
57,433
16,590
Healing
26,102
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
AfroAcid
Sobek
4,746
260
1,413
3,567
18,340
21,955
298
5,274
12,698
10,322
0
W
Amaterasu
Destia
Amaterasu
12,299
3,761
1,799
8,363
17,853
16,779
808
6,599
11,055
0
21,517
L
12,584
2,354
617
869
14,491
6,193
467
3,056
11,061
0
23,859
W
Bacchus
Furotica
Bacchus
7,126
935
687
3,402
17,399
25,142
208
4,274
12,986
14,355
0
L
Cabrakan
Kayser90
Cabrakan
3,234
550
1,904
1,250
13,557
16,356
479
5,287
7,852
7,266
0
L
14,339
5,872
1,352
4,015
14,276
7,142
1,191
3,209
10,832
0
26,255
W
Cernunnos
Screeok
Cernunnos
20,979
10,405
1,615
5,954
12,041
6,827
3,579
3,320
8,681
0
32,877
W
10,552
4,524
1,317
1,591
11,828
5,155
1,811
4,970
6,796
0
21,968
L
Janus
13,983
642
782
821
11,194
5,564
0
5,274
5,757
30,406
0
W
14,974
5,555
953
421
7,603
3,530
2,293
2,316
5,243
35,000
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,777
Gold Earned
49,552
108
Minions Killed
126
0
Camps Cleared
0
950,974
Distance Traveled
977,331
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
8,777
798
13
1
0
185,100
4
W
Amaterasu
10,918
993
9
1
0
241,710
3
L
Loki
10,006
910
15
1
0
190,997
1
W
Bacchus
9,291
845
7
1
0
216,503
0
L
Cabrakan
7,657
696
14
1
0
184,353
2
L
Medusa
8,578
780
21
2
0
203,401
0
W
Cernunnos
9,633
876
38
3
0
179,684
1
W
Ishtar
8,996
818
21
2
0
157,694
0
L
Janus
8,759
796
45
4
0
187,123
0
W
Hera
10,714
974
51
5
0
181,740
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role