Player Matchup

Horus
Horus
BITYCORE
Horus
Level 17
God Stats
0W - 3L
1,151 SR
Queue Stats
2W - 18L
1,030 Elo+
Party 2
Izanami
Izanami
GL-BITS
Izanami
Level 35
God Stats
1W - 12L
1,097 SR
Queue Stats
20W - 52L
1,175 Elo+
Party 2
Janus
Janus
Jonatan1999
Janus
Level 156
God Stats
17W - 22L
1,382 SR
Queue Stats
71W - 82L
1,372 Elo+
Solo
Thanatos
Thanatos
NovatoGamerNorte
Thanatos
Level 86
God Stats
0W - 2L
1,246 SR
Queue Stats
24W - 57L
1,230 Elo+
Party 2
Maui
Maui
sertum_GolD_
Maui
Level 101
God Stats
0W - 2L
1,308 SR
Queue Stats
176W - 211L
1,432 Elo+
Solo
Team Averages
Level 79
1,237 SR
1,248 Elo+

VS

Team Averages
Level 99
1,360 SR
1,484 Elo+
Achilles
Achilles
 
Achilles
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Gangosoo
Merlin
Level 106
God Stats
9W - 21L
1,308 SR
Queue Stats
195W - 181L
1,496 Elo+
Party 1
Ullr
Ullr
MandarinaSenpai
Ullr
Level 148
God Stats
12W - 12L
1,188 SR
Queue Stats
288W - 235L
1,491 Elo+
Party 1
Tyr
Tyr
Mizugaki
Tyr
Level 107
God Stats
32W - 29L
1,249 SR
Queue Stats
195W - 172L
1,486 Elo+
Party 1
Maui
Maui
Sufrimiento1307
Maui
Level 68
God Stats
18W - 13L
1,557 SR
Queue Stats
147W - 152L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
BITYCORE
Horus
9
0 / 4 / 2
5,650
377
4,962
12,963
9,998
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Izanami
GL-BITS
Izanami
10
1 / 9 / 0
6,272
418
4,735
11,590
3,084
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

14
3 / 3 / 0
8,549
570
6,813
9,198
3,588
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 5 / 3
7,023
468
5,664
15,443
7,225
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

12
1 / 2 / 1
7,506
500
5,165
10,634
8,600
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
12
0 / 1 / 3
7,314
488
7,034
14,067
10,436
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Merlin
Gangosoo
Merlin
15
6 / 2 / 3
9,466
631
10,628
7,075
3,001
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
12 / 2 / 1
10,327
688
16,057
11,744
5,007
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
4 / 1 / 6
8,598
573
5,927
13,788
6,050
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

11
1 / 0 / 11
7,946
530
3,556
10,050
10,267
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
47
6
Kills
23
23
Deaths
6
6
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
0
1
3
1.5
L
Horus
BITYCORE
Horus
0
4
2
0.25
L
Izanami
GL-BITS
Izanami
1
9
0
0.11
W
Merlin
Gangosoo
Merlin
6
2
3
3.75
L
3
3
0
1
W
12
2
1
6.25
W
4
1
6
7
L
1
5
3
0.5
W
1
0
11
6.5
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,339
Damage
43,202
59,828
Taken
56,724
32,495
Mitigated
34,761
16,838
Healing
18,831
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
7,034
2,325
0
5,921
14,067
10,436
480
4,622
9,011
0
47,355
L
Horus
BITYCORE
Horus
4,962
2,144
558
2,687
12,963
9,998
0
2,994
9,969
276
16,994
L
Izanami
GL-BITS
Izanami
4,735
3,285
0
110
11,590
3,084
594
576
11,014
26
33,897
W
Merlin
Gangosoo
Merlin
10,628
343
0
500
7,075
3,001
0
2,060
4,831
75,393
0
L
6,813
285
0
1,730
9,198
3,588
0
5,137
4,061
64,628
0
W
16,057
9,234
0
5,408
11,744
5,007
772
124
11,620
0
93,825
W
5,927
1,195
0
4,725
13,788
6,050
0
2,414
11,184
0
60,381
L
5,664
774
0
11,128
15,443
7,225
33
4,179
11,264
0
48,568
W
3,556
1,474
0
2,277
10,050
10,267
306
2,058
7,830
26,050
2,236
L
5,165
2,151
0
625
10,634
8,600
0
1,181
9,453
45,618
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,000
Gold Earned
43,651
372
Minions Killed
503
0
Camps Cleared
0
1,458,861
Distance Traveled
1,540,643
14
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
7,314
488
72
5
0
292,513
6
L
Horus
5,650
377
18
1
0
311,688
3
L
Izanami
6,272
418
52
3
0
258,892
3
W
Merlin
9,466
631
140
9
0
296,304
2
L
Janus
8,549
570
128
9
0
305,844
7
W
Ullr
10,327
688
143
10
0
283,570
1
W
Tyr
8,598
573
103
7
0
351,652
4
L
Thanatos
7,023
468
74
5
0
319,472
1
W
Maui
7,946
530
45
3
0
316,604
4
L
Maui
7,506
500
100
7
0
262,965
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role