Player Matchup

Ymir
Ymir
 
Ymir
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Lancelot
Lancelot
CabezaCebolla
Lancelot
Level 24
God Stats
9W - 4L
1,674 SR
Queue Stats
17W - 9L
1,585 Elo+
Party 1
Danzaburou
Danzaburou
Cartanga
Danzaburou
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 29L
1,459 Elo+
Party 1
Erlang Shen
Erlang Shen
olo78900
Erlang Shen
Level 47
God Stats
2W - 3L
1,636 SR
Queue Stats
42W - 56L
1,445 Elo+
Party 3
Baron Samedi
Baron Samedi
szym0313
Baron Samedi
Level 105
God Stats
3W - 4L
1,595 SR
Queue Stats
36W - 49L
1,442 Elo+
Party 3
Team Averages
Level 63
1,581 SR
1,486 Elo+

VS

Team Averages
Level 109
1,575 SR
1,502 Elo+
Rama
Rama
LordErevan
Rama
Level 141
God Stats
1W - 1L
1,723 SR
Queue Stats
79W - 68L
1,560 Elo+
Party 2
Sylvanus
Sylvanus
PIOPPOITAPIOPPO
Sylvanus
Level 136
God Stats
19W - 8L
1,714 SR
Queue Stats
138W - 100L
1,592 Elo+
Party 2
The Morrigan
The Morrigan
Tayran
The Morrigan
Level 149
God Stats
2W - 0L
1,500 SR
Queue Stats
59W - 54L
1,507 Elo+
Party 2
Jormungandr
Jormungandr
VenomBlack1996
Jormungandr
Level 18
God Stats
11W - 14L
1,515 SR
Queue Stats
15W - 17L
1,464 Elo+
Party 2
Mulan
Mulan
strocaz
Mulan
Level 103
God Stats
11W - 17L
1,426 SR
Queue Stats
107W - 118L
1,389 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
7
0 / 1 / 0
4,417
442
2,061
6,493
2,909
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Lancelot
CabezaCebolla
Lancelot
9
0 / 1 / 0
5,031
503
2,514
6,597
2,211
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Danzaburou
Cartanga
Danzaburou
8
0 / 4 / 0
4,662
466
817
5,172
1,434
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Erlang Shen
olo78900
Erlang Shen
11
2 / 1 / 0
6,116
612
4,898
8,235
4,018
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Baron Samedi
szym0313
Baron Samedi
7
0 / 1 / 0
4,472
447
1,901
4,457
1,930
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 4
6,372
637
6,136
5,456
2,074
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sylvanus
9
2 / 0 / 3
5,315
532
2,728
4,233
3,014
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

The Morrigan
Tayran
The Morrigan
10
2 / 0 / 1
5,794
579
2,697
4,127
1,599
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jormungandr
VenomBlack1996
Jormungandr
10
0 / 1 / 0
5,850
585
4,583
7,953
4,289
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Mulan
strocaz
Mulan
9
2 / 1 / 0
5,382
538
3,030
6,101
2,739
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
16
2
Kills
8
8
Deaths
2
0
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
0
1
0
0
L
Lancelot
CabezaCebolla
Lancelot
0
1
0
0
L
Danzaburou
Cartanga
Danzaburou
0
4
0
0
W
2
0
4
4
W
Sylvanus
2
0
3
3.5
W
The Morrigan
Tayran
The Morrigan
2
0
1
2.5
W
Jormungandr
VenomBlack1996
Jormungandr
0
1
0
0
L
Erlang Shen
olo78900
Erlang Shen
2
1
0
2
W
Mulan
strocaz
Mulan
2
1
0
2
L
Baron Samedi
szym0313
Baron Samedi
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,191
Damage
19,174
30,954
Taken
27,870
12,502
Mitigated
13,715
10,594
Healing
9,829
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
2,061
314
74
2,688
6,493
2,909
0
1,812
4,681
9,213
0
L
Lancelot
CabezaCebolla
Lancelot
2,514
409
0
1,155
6,597
2,211
0
941
5,656
0
36,698
L
Danzaburou
Cartanga
Danzaburou
817
270
0
488
5,172
1,434
0
938
4,234
0
22,239
W
6,136
4,831
0
2,377
5,456
2,074
1,072
695
4,761
0
49,753
W
Sylvanus
2,728
971
610
1,188
4,233
3,014
317
1,885
2,348
15,916
7,243
W
The Morrigan
Tayran
The Morrigan
2,697
505
437
442
4,127
1,599
0
1,184
2,943
42,863
0
W
Jormungandr
VenomBlack1996
Jormungandr
4,583
1,423
0
3,750
7,953
4,289
264
0
7,953
40,688
0
L
Erlang Shen
olo78900
Erlang Shen
4,898
2,726
0
5,028
8,235
4,018
0
4,583
3,652
0
41,300
W
Mulan
strocaz
Mulan
3,030
868
219
806
6,101
2,739
268
784
5,317
0
28,021
L
Baron Samedi
szym0313
Baron Samedi
1,901
148
114
1,047
4,457
1,930
0
1,273
3,184
20,292
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,698
Gold Earned
28,713
268
Minions Killed
317
0
Camps Cleared
0
909,712
Distance Traveled
884,958
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
4,417
442
14
1
0
148,691
0
L
Lancelot
5,031
503
81
8
0
219,542
0
L
Danzaburou
4,662
466
46
5
0
177,101
0
W
Rama
6,372
637
70
7
0
164,882
4
W
Sylvanus
5,315
532
42
4
0
161,431
2
W
The Morrigan
5,794
579
75
8
0
182,538
2
W
Jormungandr
5,850
585
78
8
0
188,064
0
L
Erlang Shen
6,116
612
87
9
0
201,999
3
W
Mulan
5,382
538
52
5
0
188,043
3
L
Baron Samedi
4,472
447
40
4
0
162,379
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role