Player Matchup

Neith
Neith
BerryVIPCZ
Neith
Level 143
God Stats
55W - 50L
1,565 SR
Queue Stats
219W - 218L
1,584 Elo+
Party 2
Hercules
Hercules
FreeGuy97
Hercules
Level 149
God Stats
27W - 23L
1,671 SR
Queue Stats
286W - 295L
1,598 Elo+
Party 2
Baron Samedi
Baron Samedi
Webspawner36
Baron Samedi
Level 128
God Stats
4W - 2L
1,639 SR
Queue Stats
115W - 101L
1,556 Elo+
Solo
Team Averages
Level 140
1,625 SR
1,579 Elo+

VS

Team Averages
Level 97
1,600 SR
1,602 Elo+
Baron Samedi
Baron Samedi
Becerruzzz
Baron Samedi
Level 62
God Stats
1W - 2L
1,604 SR
Queue Stats
151W - 111L
1,625 Elo+
Party 1
Maui
Maui
Roselty
Maui
Level 122
God Stats
4W - 3L
1,541 SR
Queue Stats
191W - 146L
1,682 Elo+
Party 1
Hou Yi
Hou Yi
flameking00
Hou Yi
Level 106
God Stats
0W - 2L
1,656 SR
Queue Stats
18W - 22L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
20
9 / 5 / 2
14,861
782
29,542
20,038
9,071
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hercules
FreeGuy97
Hercules
18
2 / 2 / 6
12,328
649
14,402
28,979
33,650
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
Webspawner36
Baron Samedi
16
0 / 9 / 11
12,015
632
12,654
20,947
22,286
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Becerruzzz
Baron Samedi
18
4 / 3 / 11
12,572
662
22,726
18,773
10,839
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Maui
Roselty
Maui
17
3 / 3 / 12
12,506
658
12,323
23,037
34,296
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hou Yi
18
9 / 5 / 6
13,823
728
24,286
21,854
10,464
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
45
11
Kills
16
16
Deaths
11
19
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Becerruzzz
Baron Samedi
4
3
11
3.17
W
Neith
9
5
2
2
W
Hercules
FreeGuy97
Hercules
2
2
6
2.5
L
Maui
Roselty
Maui
3
3
12
3
W
Baron Samedi
Webspawner36
Baron Samedi
0
9
11
0.61
L
Hou Yi
9
5
6
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,598
Damage
59,335
69,964
Taken
63,664
65,007
Mitigated
55,599
19,036
Healing
19,198
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Becerruzzz
Baron Samedi
22,726
2,254
4,848
6,024
18,773
10,839
265
3,347
15,426
54,252
0
W
Neith
29,542
12,095
0
4,564
20,038
9,071
1,499
11,482
8,556
0
93,909
W
Hercules
FreeGuy97
Hercules
14,402
5,544
0
8,136
28,979
33,650
543
11,763
17,216
0
36,252
L
Maui
Roselty
Maui
12,323
2,465
779
2,940
23,037
34,296
28
5,667
17,370
30,787
0
W
Baron Samedi
Webspawner36
Baron Samedi
12,654
547
2,859
3,477
20,947
22,286
0
12,327
8,620
31,570
0
L
Hou Yi
24,286
11,482
0
4,607
21,854
10,464
957
3,889
17,965
0
68,017

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,204
Gold Earned
38,901
208
Minions Killed
184
11
Camps Cleared
5
1,016,860
Distance Traveled
1,031,310
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
12,572
662
74
4
4
348,003
1
W
Neith
14,861
782
125
7
7
312,710
2
W
Hercules
12,328
649
34
2
1
385,863
4
L
Maui
12,506
658
33
2
0
339,122
1
W
Baron Samedi
12,015
632
49
3
3
318,287
5
L
Hou Yi
13,823
728
77
4
1
344,185
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role