Player Matchup

Ao Kuang
Ao Kuang
Platinum V
ACCRB
Ao Kuang
Platinum V
Level 159
God Stats
1W - 0L
1,216 SR
Queue Stats
47W - 37L
1,788 MMR
Solo
Pele
Pele
Diamond V
AfkPushingLane
Pele
Diamond V
Level 122
God Stats
2W - 0L
1,500 SR
Queue Stats
183W - 169L
1,908 MMR
Party 1
Ganesha
Ganesha
Platinum I
Kayaya25
Ganesha
Platinum I
Level 148
God Stats
57W - 47L
1,648 SR
Queue Stats
182W - 168L
1,782 MMR
Party 1
Tyr
Tyr
Platinum IV
Radanomon
Tyr
Platinum IV
Level 159
God Stats
2W - 1L
1,577 SR
Queue Stats
160W - 148L
1,722 MMR
Solo
Chiron
Chiron
Gold II
manlex007007
Chiron
Gold II
Level 89
God Stats
9W - 3L
1,730 SR
Queue Stats
21W - 7L
1,784 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 135
1,534 SR
1,797 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 111
1,602 SR
1,801 MMR
Anhur
Anhur
Platinum I
AríinZ
Anhur
Platinum I
Level 46
God Stats
10W - 16L
1,200 SR
Queue Stats
247W - 248L
1,919 MMR
Solo
Anubis
Anubis
Platinum V
Sativa88
Anubis
Platinum V
Level 107
God Stats
4W - 1L
1,709 SR
Queue Stats
230W - 233L
1,756 MMR
Solo
Nu Wa
Nu Wa
Platinum II
SmiteBot0968364
Nu Wa
Platinum II
Level 137
God Stats
19W - 13L
1,686 SR
Queue Stats
224W - 228L
1,930 MMR
Solo
Sun Wukong
Sun Wukong
Gold IV
TheSaltyLokiMain
Sun Wukong
Gold IV
Level 135
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 10L
1,692 MMR
Solo
Cerberus
Cerberus
Platinum IV
Yumanyi123
Cerberus
Platinum IV
Level 129
God Stats
3W - 1L
1,914 SR
Queue Stats
269W - 277L
1,708 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
ACCRB
Ao Kuang
20
14 / 1 / 10
16,096
575
24,449
43,281
23,004
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

20
17 / 4 / 6
18,516
661
42,541
38,828
17,845
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ganesha
Kayaya25
Ganesha
19
0 / 5 / 25
14,085
503
7,113
27,861
37,031
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

20
3 / 2 / 10
15,107
540
22,252
29,756
35,376
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Chiron
20
13 / 2 / 10
17,368
620
35,554
30,689
13,370
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bans
KaliLokiNe ZhaThor

VS

Bans
LancelotYu HuangHadesAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
AríinZ
Anhur
20
3 / 11 / 3
14,166
506
17,517
30,140
14,185
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Anubis
Sativa88
Anubis
19
3 / 13 / 1
12,239
437
18,268
30,176
17,296
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

18
1 / 13 / 5
12,346
441
19,037
23,172
9,292
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sun Wukong
TheSaltyLokiMain
Sun Wukong
20
7 / 6 / 2
14,351
513
28,752
40,106
40,947
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cerberus
Yumanyi123
Cerberus
17
0 / 4 / 10
11,711
418
11,943
33,695
49,282
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
35
47
Kills
14
14
Deaths
47
61
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
ACCRB
Ao Kuang
14
1
10
19
W
17
4
6
5
L
Anhur
AríinZ
Anhur
3
11
3
0.41
W
Ganesha
Kayaya25
Ganesha
0
5
25
2.5
W
3
2
10
4
L
Anubis
Sativa88
Anubis
3
13
1
0.27
L
1
13
5
0.27
L
Sun Wukong
TheSaltyLokiMain
Sun Wukong
7
6
2
1.33
L
Cerberus
Yumanyi123
Cerberus
0
4
10
1.25
W
Chiron
13
2
10
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

131,909
Damage
95,517
170,415
Taken
157,289
126,626
Mitigated
131,002
80,673
Healing
40,916
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
ACCRB
Ao Kuang
24,449
7,526
0
30,862
43,281
23,004
4,846
8,745
34,536
192,695
0
W
42,541
9,396
0
19,531
38,828
17,845
2,651
20,464
18,364
47
236,148
L
Anhur
AríinZ
Anhur
17,517
8,748
0
6,908
30,140
14,185
0
2,578
27,562
0
119,190
W
Ganesha
Kayaya25
Ganesha
7,113
1,005
0
4,643
27,861
37,031
313
8,937
18,924
36,193
0
W
22,252
3,442
0
13,311
29,756
35,376
292
6,567
23,189
175
115,526
L
Anubis
Sativa88
Anubis
18,268
256
0
8,530
30,176
17,296
0
5,826
24,350
116,165
0
L
19,037
2,618
0
1,082
23,172
9,292
1,544
2,371
20,801
91,398
0
L
Sun Wukong
TheSaltyLokiMain
Sun Wukong
28,752
8,059
0
14,446
40,106
40,947
246
11,220
28,886
0
108,511
L
Cerberus
Yumanyi123
Cerberus
11,943
1,300
0
9,950
33,695
49,282
0
9,789
23,906
44,162
3,135
W
Chiron
35,554
13,529
1,059
11,267
30,689
13,370
2,243
5,509
25,180
0
164,344

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

81,172
Gold Earned
64,813
912
Minions Killed
688
0
Camps Cleared
0
2,808,857
Distance Traveled
2,344,595
22
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
16,096
575
190
7
0
557,889
6
W
Pele
18,516
661
305
11
0
507,271
2
L
Anhur
14,166
506
182
7
0
408,109
6
W
Ganesha
14,085
503
18
1
0
502,460
7
W
Tyr
15,107
540
190
7
0
612,500
6
L
Anubis
12,239
437
133
5
0
427,377
4
L
Nu Wa
12,346
441
150
5
0
447,124
12
L
Sun Wukong
14,351
513
152
5
0
501,799
5
L
Cerberus
11,711
418
71
3
0
560,186
7
W
Chiron
17,368
620
209
7
0
628,737
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role