Player Matchup

Ra
Ra
 
Ra
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Danzaburou
Danzaburou
BrownBearD20
Danzaburou
Level 108
God Stats
3W - 4L
1,473 SR
Queue Stats
64W - 66L
1,505 Elo+
Party 3
Lancelot
Lancelot
Doubledrum
Lancelot
Level 42
God Stats
11W - 8L
1,479 SR
Queue Stats
102W - 118L
1,403 Elo+
Party 2
Maui
Maui
alexcoy06
Maui
Level 160
God Stats
15W - 27L
1,662 SR
Queue Stats
285W - 283L
1,548 Elo+
Solo
Artio
Artio
iMonaxia
Artio
Level 126
God Stats
3W - 1L
1,740 SR
Queue Stats
178W - 169L
1,525 Elo+
Party 2
Team Averages
Level 119
1,571 SR
1,496 Elo+

VS

Team Averages
Level 68
1,595 SR
1,473 Elo+
Cupid
Cupid
 
Cupid
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
DuhhitsAnthony
Thanatos
Level 42
God Stats
9W - 4L
1,675 SR
Queue Stats
119W - 110L
1,461 Elo+
Party 1
Scylla
Scylla
JJustin
Scylla
Level 89
God Stats
5W - 5L
1,728 SR
Queue Stats
492W - 464L
1,561 Elo+
Party 1
Maui
Maui
Kevinf12613
Maui
Level 100
God Stats
21W - 24L
1,513 SR
Queue Stats
186W - 182L
1,456 Elo+
Party 1
Ratatoskr
Ratatoskr
Tomhowarth123
Ratatoskr
Level 23
God Stats
2W - 4L
1,558 SR
Queue Stats
11W - 15L
1,386 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
11
6 / 0 / 3
6,501
650
4,823
3,167
1,248
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Danzaburou
BrownBearD20
Danzaburou
9
2 / 0 / 2
5,879
588
3,586
3,381
1,183
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Lancelot
Doubledrum
Lancelot
9
0 / 3 / 3
4,999
500
1,991
7,295
2,818
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Maui
9
1 / 0 / 7
5,709
571
2,216
5,498
3,452
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Artio
iMonaxia
Artio
11
1 / 0 / 1
6,057
606
4,829
8,294
7,070
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
8
1 / 1 / 0
4,985
499
2,055
3,727
929
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
8
1 / 4 / 2
5,013
501
2,290
7,587
3,055
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Scylla
JJustin
Scylla
8
1 / 2 / 2
4,737
474
3,777
4,491
1,505
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

7
0 / 2 / 1
4,682
468
1,092
6,961
3,385
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ratatoskr
Tomhowarth123
Ratatoskr
9
0 / 2 / 1
5,067
507
3,418
8,290
4,386
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
9
10
Kills
3
3
Deaths
11
16
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
6
0
3
7.5
L
Cupid
 
Cupid
1
1
0
1
W
Danzaburou
BrownBearD20
Danzaburou
2
0
2
3
W
Lancelot
Doubledrum
Lancelot
0
3
3
0.5
L
Thanatos
1
4
2
0.5
L
Scylla
JJustin
Scylla
1
2
2
1
L
0
2
1
0.25
L
Ratatoskr
Tomhowarth123
Ratatoskr
0
2
1
0.25
W
Maui
1
0
7
4.5
W
Artio
iMonaxia
Artio
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,445
Damage
12,632
27,635
Taken
31,056
15,771
Mitigated
13,260
11,265
Healing
12,047
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
4,823
772
330
520
3,167
1,248
77
998
2,169
52,156
0
L
Cupid
 
Cupid
2,055
1,128
186
1,170
3,727
929
264
729
2,998
0
24,099
W
Danzaburou
BrownBearD20
Danzaburou
3,586
2,270
0
1,837
3,381
1,183
301
130
3,251
0
36,471
W
Lancelot
Doubledrum
Lancelot
1,991
461
0
750
7,295
2,818
0
2,038
5,257
0
32,639
L
Thanatos
2,290
747
0
4,696
7,587
3,055
0
2,466
4,883
0
24,814
L
Scylla
JJustin
Scylla
3,777
780
0
500
4,491
1,505
0
2,127
2,268
26,725
0
L
1,092
309
112
2,050
6,961
3,385
0
1,074
5,851
14,243
0
L
Ratatoskr
Tomhowarth123
Ratatoskr
3,418
782
0
3,333
8,290
4,386
0
4,370
3,439
0
30,022
W
Maui
2,216
574
1,537
1,982
5,498
3,452
0
1,703
3,795
10,034
1,489
W
Artio
iMonaxia
Artio
4,829
490
186
4,123
8,294
7,070
0
0
8,294
39,825
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,145
Gold Earned
24,484
339
Minions Killed
226
0
Camps Cleared
0
974,511
Distance Traveled
954,840
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
6,501
650
108
11
0
189,191
1
L
Cupid
4,985
499
48
5
0
192,812
2
W
Danzaburou
5,879
588
63
6
0
192,899
1
W
Lancelot
4,999
500
60
6
0
205,067
1
L
Thanatos
5,013
501
52
5
0
205,594
2
L
Scylla
4,737
474
50
5
0
182,545
2
L
Maui
4,682
468
23
2
0
187,829
1
L
Ratatoskr
5,067
507
53
5
0
186,060
0
W
Maui
5,709
571
17
2
0
185,851
0
W
Artio
6,057
606
91
9
0
201,503
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role