Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
 
Fenrir
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
Gariz
Merlin
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,541 Elo+
Party 1
Team Averages
Level 113
1,500 SR
1,514 Elo+

VS

Team Averages
Level 110
1,609 SR
1,588 Elo+
Maui
Maui
 
Maui
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Scylla
Scylla
M3ijin
Scylla
Level 108
God Stats
2W - 0L
1,541 SR
Queue Stats
145W - 96L
1,694 Elo+
Party 2
Chernobog
Chernobog
mixg0l
Chernobog
Level 100
God Stats
4W - 1L
1,788 SR
Queue Stats
89W - 78L
1,569 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
12
1 / 2 / 4
8,550
713
7,367
13,824
21,712
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fenrir
 
Fenrir
11
1 / 3 / 4
7,647
637
6,471
11,846
5,704
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Merlin
Gariz
Merlin
12
3 / 4 / 2
8,362
697
9,770
8,729
4,060
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
13
1 / 2 / 6
9,258
772
3,054
16,209
15,103
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Scylla
M3ijin
Scylla
14
1 / 1 / 4
8,482
707
8,595
5,103
2,152
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chernobog
mixg0l
Chernobog
15
7 / 2 / 2
9,704
809
13,720
12,340
5,859
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
21
5
Kills
9
9
Deaths
5
10
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
1
2
4
1.5
L
Fenrir
 
Fenrir
1
3
4
1
W
Maui
 
Maui
1
2
6
2
L
Merlin
Gariz
Merlin
3
4
2
1
W
Scylla
M3ijin
Scylla
1
1
4
3
W
Chernobog
mixg0l
Chernobog
7
2
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,608
Damage
25,369
34,399
Taken
33,652
31,476
Mitigated
23,114
4,990
Healing
9,181
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
7,367
875
0
1,793
13,824
21,712
120
4,888
8,936
17,717
0
L
Fenrir
 
Fenrir
6,471
1,154
0
2,646
11,846
5,704
405
4,752
7,094
0
20,074
W
Maui
 
Maui
3,054
609
2,629
4,004
16,209
15,103
0
8,486
7,723
8,794
0
L
Merlin
Gariz
Merlin
9,770
1,025
0
551
8,729
4,060
49
2,331
6,398
37,469
0
W
Scylla
M3ijin
Scylla
8,595
671
0
230
5,103
2,152
905
2,753
2,350
36,446
0
W
Chernobog
mixg0l
Chernobog
13,720
8,327
0
2,318
12,340
5,859
1,396
6,352
5,988
0
43,900

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,559
Gold Earned
27,444
103
Minions Killed
141
6
Camps Cleared
6
671,545
Distance Traveled
692,392
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
8,550
713
22
2
1
247,988
0
L
Fenrir
7,647
637
33
3
2
223,025
0
W
Maui
9,258
772
9
1
1
238,716
0
L
Merlin
8,362
697
48
4
3
200,532
1
W
Scylla
8,482
707
77
6
3
241,944
3
W
Chernobog
9,704
809
55
5
2
211,732
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role