Player Matchup

Jormungandr
Jormungandr
Dracula31rus
Jormungandr
Level 158
God Stats
0W - 2L
1,199 SR
Queue Stats
62W - 71L
1,517 Elo+
Party 1
Hachiman
Hachiman
RosettKilla
Hachiman
Level 157
God Stats
2W - 4L
1,490 SR
Queue Stats
881W - 810L
1,620 Elo+
Party 2
Mulan
Mulan
demigeek_21
Mulan
Level 158
God Stats
3W - 4L
1,495 SR
Queue Stats
105W - 103L
1,532 Elo+
Party 2
Medusa
Medusa
jemsbee
Medusa
Level 160
God Stats
14W - 12L
1,556 SR
Queue Stats
765W - 617L
1,574 Elo+
Party 2
Chang'e
Chang'e
pixar007
Chang'e
Level 160
God Stats
1W - 2L
1,410 SR
Queue Stats
68W - 86L
1,514 Elo+
Party 1
Team Averages
Level 159
1,430 SR
1,551 Elo+

VS

Team Averages
Level 124
1,424 SR
1,528 Elo+
Ra
Ra
 
Ra
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Datenshi15
Bacchus
Level 68
God Stats
3W - 1L
1,517 SR
Queue Stats
122W - 104L
1,552 Elo+
Solo
Ishtar
Ishtar
Qastym
Ishtar
Level 157
God Stats
4W - 2L
1,275 SR
Queue Stats
342W - 365L
1,530 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
iNChris
Ah Muzen Cab
Level 86
God Stats
4W - 6L
1,327 SR
Queue Stats
393W - 382L
1,525 Elo+
Solo
Odin
Odin
ruialvell
Odin
Level 148
God Stats
1W - 1L
1,500 SR
Queue Stats
150W - 160L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Dracula31rus
Jormungandr
16
0 / 4 / 4
8,476
652
17,972
20,334
25,865
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hachiman
RosettKilla
Hachiman
16
3 / 4 / 3
8,958
689
21,388
14,573
7,997
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
5 / 6 / 3
10,281
791
16,693
20,881
25,646
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Medusa
jemsbee
Medusa
14
2 / 6 / 4
8,406
647
13,825
15,453
9,185
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chang'e
pixar007
Chang'e
14
0 / 4 / 5
8,123
625
8,964
16,246
12,676
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
17
3 / 2 / 11
9,899
761
9,934
15,845
14,029
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bacchus
Datenshi15
Bacchus
18
6 / 1 / 13
11,252
866
14,909
20,079
35,429
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ishtar
Qastym
Ishtar
17
6 / 2 / 13
10,614
816
20,530
16,035
10,937
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Short Bow

Short Bow

+15%
Attack Speed

Ah Muzen Cab
iNChris
Ah Muzen Cab
19
7 / 2 / 11
11,291
869
26,399
13,512
9,105
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odin
16
2 / 3 / 17
9,720
748
8,887
22,963
22,023
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
89
10
Kills
24
24
Deaths
10
19
Assists
65
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
3
2
11
4.25
W
Bacchus
Datenshi15
Bacchus
6
1
13
12.5
L
Jormungandr
Dracula31rus
Jormungandr
0
4
4
0.5
W
Ishtar
Qastym
Ishtar
6
2
13
6.25
L
Hachiman
RosettKilla
Hachiman
3
4
3
1.13
L
5
6
3
1.08
W
Ah Muzen Cab
iNChris
Ah Muzen Cab
7
2
11
6.25
L
Medusa
jemsbee
Medusa
2
6
4
0.67
L
Chang'e
pixar007
Chang'e
0
4
5
0.63
W
Odin
2
3
17
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,842
Damage
80,659
87,487
Taken
88,434
81,369
Mitigated
91,523
32,203
Healing
43,502
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
9,934
749
13,415
5,716
15,845
14,029
785
4,917
10,781
24,106
0
W
Bacchus
Datenshi15
Bacchus
14,909
1,541
1,502
4,224
20,079
35,429
108
6,902
12,867
22,232
0
L
Jormungandr
Dracula31rus
Jormungandr
17,972
3,539
1,538
3,463
20,334
25,865
0
3,724
16,610
34,989
0
W
Ishtar
Qastym
Ishtar
20,530
8,449
2,497
2,281
16,035
10,937
2,061
5,684
10,302
0
37,841
L
Hachiman
RosettKilla
Hachiman
21,388
9,049
906
2,855
14,573
7,997
0
4,562
10,011
0
38,701
L
16,693
1,890
797
3,299
20,881
25,646
0
6,568
14,313
0
22,428
W
Ah Muzen Cab
iNChris
Ah Muzen Cab
26,399
6,414
2,305
3,628
13,512
9,105
4,254
4,332
8,961
0
55,968
L
Medusa
jemsbee
Medusa
13,825
6,303
42
1,675
15,453
9,185
372
5,338
10,115
0
25,299
L
Chang'e
pixar007
Chang'e
8,964
925
11,164
6,464
16,246
12,676
76
4,726
11,520
14,108
0
W
Odin
8,887
1,681
2,221
5,713
22,963
22,023
654
5,101
17,573
514
14,569

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,244
Gold Earned
52,776
187
Minions Killed
141
0
Camps Cleared
0
1,077,052
Distance Traveled
1,234,693
3
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
9,899
761
17
1
0
253,581
5
W
Bacchus
11,252
866
16
1
0
287,527
3
L
Jormungandr
8,476
652
51
4
0
213,910
0
W
Ishtar
10,614
816
41
3
0
200,689
1
L
Hachiman
8,958
689
55
4
0
198,235
0
L
Mulan
10,281
791
22
2
0
202,994
1
W
Ah Muzen Cab
11,291
869
56
4
0
260,274
5
L
Medusa
8,406
647
39
3
0
225,320
2
L
Chang'e
8,123
625
20
2
0
236,593
0
W
Odin
9,720
748
11
1
0
232,622
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role