Player Matchup

Charybdis
Charybdis
Assassin_Boy309
Charybdis
Level 125
God Stats
2W - 2L
1,508 SR
Queue Stats
140W - 124L
1,545 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Calwezzy
Ah Muzen Cab
Level 41
God Stats
4W - 2L
1,651 SR
Queue Stats
86W - 69L
1,488 Elo+
Solo
Cthulhu
Cthulhu
Krucifix540
Cthulhu
Level 14
God Stats
2W - 0L
1,235 SR
Queue Stats
15W - 13L
1,454 Elo+
Party 1
Maui
Maui
Lucho-aguilar10
Maui
Level 141
God Stats
2W - 0L
1,500 SR
Queue Stats
106W - 102L
1,405 Elo+
Solo
Chang'e
Chang'e
XxpeanutlordxX
Chang'e
Level 109
God Stats
7W - 10L
1,464 SR
Queue Stats
251W - 247L
1,451 Elo+
Party 1
Team Averages
Level 86
1,472 SR
1,469 Elo+

VS

Team Averages
Level 81
1,580 SR
1,440 Elo+
Maui
Maui
 
Maui
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Persephone
Persephone
 
Persephone
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
FIXNOM
Chaac
Level 49
God Stats
17W - 8L
1,754 SR
Queue Stats
85W - 99L
1,448 Elo+
Solo
Awilix
Awilix
Thecuddler5046
Awilix
Level 34
God Stats
1W - 1L
1,720 SR
Queue Stats
5W - 8L
1,354 Elo+
Solo
Olorun
Olorun
gabibs2277
Olorun
Level 42
God Stats
23W - 37L
1,427 SR
Queue Stats
67W - 81L
1,397 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Assassin_Boy309
Charybdis
8
1 / 0 / 2
4,541
568
4,647
4,949
1,478
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ah Muzen Cab
Calwezzy
Ah Muzen Cab
9
1 / 1 / 1
5,129
641
4,511
5,926
1,849
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cthulhu
Krucifix540
Cthulhu
7
2 / 2 / 1
4,434
554
3,875
6,966
3,265
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

7
1 / 2 / 1
4,410
551
1,005
7,000
2,962
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

7
1 / 1 / 1
4,740
593
1,492
2,356
850
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
7
0 / 2 / 4
4,565
571
2,994
8,089
3,856
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Persephone
 
Persephone
7
0 / 1 / 1
4,405
551
1,603
3,154
874
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chaac
FIXNOM
Chaac
9
2 / 2 / 0
5,107
638
5,315
7,654
4,048
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

1
0 / 1 / 0
3,033
379
88
911
347
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Olorun
gabibs2277
Olorun
8
4 / 0 / 0
5,042
630
4,754
5,792
1,792
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
11
6
Kills
6
6
Deaths
6
6
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Maui
 
Maui
0
2
4
1
L
Persephone
 
Persephone
0
1
1
0.5
W
Charybdis
Assassin_Boy309
Charybdis
1
0
2
2
W
Ah Muzen Cab
Calwezzy
Ah Muzen Cab
1
1
1
1.5
L
Chaac
FIXNOM
Chaac
2
2
0
1
W
Cthulhu
Krucifix540
Cthulhu
2
2
1
1.25
W
1
2
1
0.75
L
0
1
0
0
W
1
1
1
1.5
L
Olorun
gabibs2277
Olorun
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,530
Damage
14,754
27,197
Taken
25,600
10,404
Mitigated
10,917
9,307
Healing
10,158
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Maui
 
Maui
2,994
932
1,212
2,260
8,089
3,856
0
3,377
4,712
19,042
2,039
L
Persephone
 
Persephone
1,603
344
0
862
3,154
874
0
801
2,352
24,068
0
W
Charybdis
Assassin_Boy309
Charybdis
4,647
1,749
0
2,841
4,949
1,478
0
1,864
3,085
0
31,755
W
Ah Muzen Cab
Calwezzy
Ah Muzen Cab
4,511
1,908
0
1,604
5,926
1,849
0
0
5,926
0
36,137
L
Chaac
FIXNOM
Chaac
5,315
1,604
0
2,131
7,654
4,048
0
481
7,173
0
37,349
W
Cthulhu
Krucifix540
Cthulhu
3,875
474
291
1,292
6,966
3,265
0
3,967
2,999
11,254
0
W
1,005
393
0
2,327
7,000
2,962
0
1,091
5,909
15,563
0
L
88
0
0
0
911
347
0
715
196
0
1,138
W
1,492
198
420
532
2,356
850
120
1,706
650
22,508
0
L
Olorun
gabibs2277
Olorun
4,754
2,899
230
3,463
5,792
1,792
0
998
4,794
30,971
1,849

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,254
Gold Earned
22,152
230
Minions Killed
215
0
Camps Cleared
0
743,088
Distance Traveled
573,985
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
4,565
571
29
4
0
145,823
1
L
Persephone
4,405
551
51
6
0
136,872
3
W
Charybdis
4,541
568
48
6
0
139,948
1
W
Ah Muzen Cab
5,129
641
67
8
0
149,889
1
L
Chaac
5,107
638
75
9
0
138,486
2
W
Cthulhu
4,434
554
17
2
0
164,248
0
W
Maui
4,410
551
50
6
0
143,206
1
L
Awilix
3,033
379
4
1
0
20,342
0
W
Chang'e
4,740
593
48
6
0
145,797
0
L
Olorun
5,042
630
56
7
0
132,462
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role