Player Matchup

Zhong Kui
Zhong Kui
Gold IV
PepperyVase2263
Zhong Kui
Gold IV
Level 108
God Stats
2W - 1L
1,528 SR
Queue Stats
48W - 55L
1,400 MMR
Solo
Sylvanus
Sylvanus
Silver I
PjAY_11
Sylvanus
Silver I
Level 156
God Stats
10W - 15L
1,676 SR
Queue Stats
371W - 378L
1,164 MMR
Solo
Sol
Sol
Silver I
Roros219
Sol
Silver I
Level 124
God Stats
10W - 14L
1,432 SR
Queue Stats
22W - 26L
1,310 MMR
Solo
Mulan
Mulan
Silver IV
ToothlessToe195
Mulan
Silver IV
Level 56
God Stats
3W - 1L
1,459 SR
Queue Stats
6W - 18L
1,100 MMR
Solo
Pele
Pele
Silver I
darkmania_19
Pele
Silver I
Level 124
God Stats
2W - 0L
1,500 SR
Queue Stats
252W - 269L
1,212 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 114
1,519 SR
1,237 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 131
1,598 SR
1,238 MMR
Merlin
Merlin
Gold IV
Bummbala
Merlin
Gold IV
Level 157
God Stats
25W - 19L
1,655 SR
Queue Stats
671W - 680L
1,407 MMR
Solo
Cabrakan
Cabrakan
Gold IV
DerBoiisFly
Cabrakan
Gold IV
Level 109
God Stats
0W - 2L
1,500 SR
Queue Stats
109W - 109L
1,420 MMR
Solo
Danzaburou
Danzaburou
Silver II
denfkh
Danzaburou
Silver II
Level 157
God Stats
1W - 3L
1,569 SR
Queue Stats
85W - 78L
1,023 MMR
Solo
Baron Samedi
Baron Samedi
Silver III
kleWi-Juice34
Baron Samedi
Silver III
Level 103
God Stats
3W - 1L
1,845 SR
Queue Stats
54W - 63L
993 MMR
Solo
Hercules
Hercules
Gold IV
ohMeloo
Hercules
Gold IV
Level 129
God Stats
0W - 2L
1,419 SR
Queue Stats
122W - 126L
1,345 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
PepperyVase2263
Zhong Kui
10
1 / 1 / 3
5,841
584
3,719
5,778
3,898
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sylvanus
PjAY_11
Sylvanus
10
1 / 1 / 7
5,777
578
4,478
7,081
5,239
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
5 / 0 / 1
7,068
707
8,053
5,961
1,839
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
0 / 0 / 3
6,282
628
5,455
8,105
3,797
11
5 / 0 / 2
6,568
657
3,942
8,472
3,224
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bans
HeraLancelotAtlasSkadiThor

VS

Bans
HadesKing ArthurBakasuraArachneCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Bummbala
Merlin
11
1 / 0 / 0
5,689
569
3,861
4,748
1,827
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Cabrakan
DerBoiisFly
Cabrakan
8
1 / 4 / 1
5,154
515
3,668
10,000
5,522
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
denfkh
Danzaburou
8
0 / 4 / 0
4,783
478
1,788
7,844
2,605
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
kleWi-Juice34
Baron Samedi
8
0 / 2 / 0
4,653
465
1,809
8,588
3,943
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
ohMeloo
Hercules
11
0 / 2 / 1
5,900
590
3,565
8,500
7,215
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
4
12
Kills
2
2
Deaths
12
16
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Merlin
Bummbala
Merlin
1
0
0
1
L
Cabrakan
DerBoiisFly
Cabrakan
1
4
1
0.38
W
Zhong Kui
PepperyVase2263
Zhong Kui
1
1
3
2.5
W
Sylvanus
PjAY_11
Sylvanus
1
1
7
4.5
W
5
0
1
5.5
W
0
0
3
1.5
W
5
0
2
6
L
Danzaburou
denfkh
Danzaburou
0
4
0
0
L
Baron Samedi
kleWi-Juice34
Baron Samedi
0
2
0
0
L
Hercules
ohMeloo
Hercules
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,647
Damage
14,691
35,397
Taken
39,680
17,997
Mitigated
21,112
13,990
Healing
13,107
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Bummbala
Merlin
3,861
705
0
960
4,748
1,827
0
1,936
2,812
44,945
0
L
Cabrakan
DerBoiisFly
Cabrakan
3,668
772
0
3,914
10,000
5,522
0
3,094
6,906
27,573
0
W
Zhong Kui
PepperyVase2263
Zhong Kui
3,719
436
0
2,137
5,778
3,898
0
2,843
2,935
34,044
0
W
Sylvanus
PjAY_11
Sylvanus
4,478
1,513
884
2,335
7,081
5,239
296
3,453
3,628
20,042
8,987
W
8,053
4,727
0
3,099
5,961
1,839
1,430
807
5,154
49,395
1,754
W
5,455
1,667
0
1,533
8,105
3,797
0
517
7,588
0
39,460
W
3,942
719
0
4,002
8,472
3,224
357
1,606
6,866
0
41,586
L
Danzaburou
denfkh
Danzaburou
1,788
272
0
2,122
7,844
2,605
0
4,423
3,421
0
28,846
L
Baron Samedi
kleWi-Juice34
Baron Samedi
1,809
256
202
2,362
8,588
3,943
0
5,762
2,826
14,686
284
L
Hercules
ohMeloo
Hercules
3,565
1,593
0
3,547
8,500
7,215
0
217
8,283
0
38,496

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,536
Gold Earned
26,179
356
Minions Killed
306
0
Camps Cleared
0
1,046,607
Distance Traveled
889,204
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
5,689
569
86
9
0
187,130
1
L
Cabrakan
5,154
515
55
6
0
177,278
5
W
Zhong Kui
5,841
584
73
7
0
217,318
0
W
Sylvanus
5,777
578
44
4
0
171,992
2
W
Sol
7,068
707
87
9
0
187,057
1
W
Mulan
6,282
628
75
8
0
211,924
2
W
Pele
6,568
657
77
8
0
258,316
0
L
Danzaburou
4,783
478
46
5
0
175,145
3
L
Baron Samedi
4,653
465
35
4
0
172,880
3
L
Hercules
5,900
590
84
8
0
176,771
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role