Player Matchup

Maui
Maui
 
Maui
Level 33
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thanatos
Thanatos
Super_Raptor2001
Thanatos
Level 112
God Stats
10W - 10L
1,414 SR
Queue Stats
189W - 198L
1,339 Elo+
Party 2
Chang'e
Chang'e
lee3mtfcX_x
Chang'e
Level 127
God Stats
4W - 2L
1,604 SR
Queue Stats
26W - 25L
1,396 Elo+
Party 2
Ao Kuang
Ao Kuang
remoteclaw
Ao Kuang
Level 63
God Stats
0W - 1L
1,561 SR
Queue Stats
2W - 4L
1,348 Elo+
Solo
Neith
Neith
yuval123a
Neith
Level 39
God Stats
4W - 1L
1,486 SR
Queue Stats
11W - 17L
1,315 Elo+
Party 2
Team Averages
Level 75
1,513 SR
1,380 Elo+

VS

Team Averages
Level 67
1,490 SR
1,396 Elo+
Maui
Maui
FrSkylek
Maui
Level 69
God Stats
10W - 11L
1,418 SR
Queue Stats
180W - 200L
1,377 Elo+
Party 1
Set
Set
Juste_BaD
Set
Level 47
God Stats
6W - 5L
1,457 SR
Queue Stats
131W - 166L
1,373 Elo+
Party 1
Ah Puch
Ah Puch
angrymarcel
Ah Puch
Level 34
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 10L
1,435 Elo+
Solo
Xbalanque
Xbalanque
chonbonishe
Xbalanque
Level 80
God Stats
4W - 3L
1,578 SR
Queue Stats
141W - 162L
1,413 Elo+
Solo
Bellona
Bellona
padipaul88
Bellona
Level 106
God Stats
28W - 27L
1,494 SR
Queue Stats
66W - 72L
1,383 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
12
1 / 1 / 6
8,485
424
5,877
14,594
16,552
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
6 / 5 / 2
9,425
471
7,421
19,555
8,167
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Chang'e
lee3mtfcX_x
Chang'e
15
2 / 7 / 3
9,485
474
12,619
19,125
11,325
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Ao Kuang
remoteclaw
Ao Kuang
15
3 / 4 / 1
8,622
431
7,312
24,207
11,554
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Neith
yuval123a
Neith
14
5 / 2 / 6
9,287
464
12,320
12,423
6,028
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
12
0 / 4 / 10
7,918
396
4,735
16,728
12,789
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
4 / 1 / 7
10,263
513
10,005
15,504
8,197
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ah Puch
angrymarcel
Ah Puch
16
7 / 1 / 7
10,548
527
19,101
9,082
3,913
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Xbalanque
chonbonishe
Xbalanque
15
1 / 8 / 2
9,215
461
13,235
18,710
7,222
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bellona
padipaul88
Bellona
16
7 / 4 / 7
10,412
521
12,255
19,562
19,757
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
52
17
Kills
19
19
Deaths
18
18
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Maui
 
Maui
1
1
6
4
W
Maui
0
4
10
1.25
W
4
1
7
7.5
L
6
5
2
1.4
W
Ah Puch
angrymarcel
Ah Puch
7
1
7
10.5
W
Xbalanque
chonbonishe
Xbalanque
1
8
2
0.25
L
Chang'e
lee3mtfcX_x
Chang'e
2
7
3
0.5
W
Bellona
padipaul88
Bellona
7
4
7
2.63
L
Ao Kuang
remoteclaw
Ao Kuang
3
4
1
0.88
L
Neith
yuval123a
Neith
5
2
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,549
Damage
59,331
89,904
Taken
79,586
53,626
Mitigated
51,878
33,776
Healing
30,500
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Maui
 
Maui
5,877
1,828
0
2,523
14,594
16,552
296
4,191
10,403
30,557
0
W
Maui
4,735
791
841
2,392
16,728
12,789
86
2,549
14,179
26,257
1,689
W
10,005
4,742
0
9,972
15,504
8,197
0
4,110
11,394
34
86,780
L
7,421
1,081
0
9,543
19,555
8,167
0
4,658
14,897
0
41,712
W
Ah Puch
angrymarcel
Ah Puch
19,101
1,323
0
3,676
9,082
3,913
1,077
3,078
6,004
66,595
0
W
Xbalanque
chonbonishe
Xbalanque
13,235
9,108
298
5,614
18,710
7,222
988
5,865
12,465
0
72,040
L
Chang'e
lee3mtfcX_x
Chang'e
12,619
1,588
1,271
5,842
19,125
11,325
1,263
2,925
16,200
56,058
0
W
Bellona
padipaul88
Bellona
12,255
5,003
0
7,707
19,562
19,757
389
10,206
9,356
1,612
66,136
L
Ao Kuang
remoteclaw
Ao Kuang
7,312
2,086
0
13,058
24,207
11,554
0
7,838
16,369
53,438
0
L
Neith
yuval123a
Neith
12,320
4,787
0
1,539
12,423
6,028
1,520
4,275
8,148
0
61,967

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,304
Gold Earned
48,356
368
Minions Killed
469
0
Camps Cleared
0
1,749,400
Distance Traveled
1,889,598
8
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
8,485
424
26
1
0
354,341
2
W
Maui
7,918
396
32
2
0
374,133
8
W
Set
10,263
513
125
6
0
417,970
0
L
Thanatos
9,425
471
52
3
0
373,583
0
W
Ah Puch
10,548
527
105
5
0
392,942
0
W
Xbalanque
9,215
461
114
6
0
359,660
5
L
Chang'e
9,485
474
92
5
0
289,293
4
W
Bellona
10,412
521
93
5
0
344,893
4
L
Ao Kuang
8,622
431
86
4
0
353,531
0
L
Neith
9,287
464
112
6
0
378,652
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role