Player Matchup

Thoth
Thoth
 
Thoth
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Barbapapa
Anubis
Level 87
God Stats
10W - 15L
1,570 SR
Queue Stats
556W - 555L
1,634 Elo+
Solo
Zhong Kui
Zhong Kui
KwocksTheDuck
Zhong Kui
Level 134
God Stats
0W - 1L
1,334 SR
Queue Stats
23W - 29L
1,514 Elo+
Party 1
Chernobog
Chernobog
Vluxo
Chernobog
Level 120
God Stats
0W - 2L
1,285 SR
Queue Stats
29W - 37L
1,482 Elo+
Party 1
Gilgamesh
Gilgamesh
trefflich-Reihe
Gilgamesh
Level 81
God Stats
2W - 3L
1,278 SR
Queue Stats
149W - 164L
1,537 Elo+
Solo
Team Averages
Level 98
1,393 SR
1,533 Elo+

VS

Team Averages
Level 128
1,597 SR
1,549 Elo+
Nike
Nike
Blossimftw
Nike
Level 149
God Stats
1W - 0L
1,241 SR
Queue Stats
23W - 18L
1,555 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
LateHeretic
Ah Muzen Cab
Level 125
God Stats
2W - 3L
1,457 SR
Queue Stats
86W - 88L
1,536 Elo+
Solo
Vulcan
Vulcan
Mythageros
Vulcan
Level 136
God Stats
22W - 5L
1,792 SR
Queue Stats
642W - 582L
1,521 Elo+
Solo
Erlang Shen
Erlang Shen
Pandamonium98
Erlang Shen
Level 84
God Stats
2W - 0L
1,772 SR
Queue Stats
14W - 7L
1,627 Elo+
Solo
Kali
Kali
ДругЛежика
Kali
Level 147
God Stats
2W - 0L
1,723 SR
Queue Stats
389W - 398L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
18
3 / 5 / 11
11,243
592
14,176
16,049
6,780
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Anubis
Barbapapa
Anubis
20
4 / 6 / 10
13,298
700
20,120
26,722
15,616
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Zhong Kui
KwocksTheDuck
Zhong Kui
20
5 / 5 / 10
12,218
643
20,736
25,911
21,796
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chernobog
Vluxo
Chernobog
19
4 / 6 / 9
11,508
606
12,352
18,499
9,799
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Gilgamesh
trefflich-Reihe
Gilgamesh
17
1 / 6 / 12
11,415
601
14,327
27,971
29,127
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 4 / 17
12,416
653
16,929
26,048
27,086
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Ah Muzen Cab
LateHeretic
Ah Muzen Cab
20
9 / 2 / 13
14,222
749
27,701
17,409
8,642
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vulcan
Mythageros
Vulcan
20
4 / 3 / 16
13,550
713
31,667
16,337
8,796
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Erlang Shen
Pandamonium98
Erlang Shen
20
9 / 7 / 14
13,629
717
23,776
29,664
31,487
Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

19
3 / 4 / 15
12,290
647
9,819
18,217
11,427
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
103
17
Kills
28
28
Deaths
20
52
Assists
75
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
3
5
11
1.7
L
Anubis
Barbapapa
Anubis
4
6
10
1.5
W
3
4
17
2.88
L
Zhong Kui
KwocksTheDuck
Zhong Kui
5
5
10
2
W
Ah Muzen Cab
LateHeretic
Ah Muzen Cab
9
2
13
7.75
W
Vulcan
Mythageros
Vulcan
4
3
16
4
W
Erlang Shen
Pandamonium98
Erlang Shen
9
7
14
2.29
L
Chernobog
Vluxo
Chernobog
4
6
9
1.42
L
Gilgamesh
trefflich-Reihe
Gilgamesh
1
6
12
1.17
W
3
4
15
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,711
Damage
109,892
115,152
Taken
107,675
83,118
Mitigated
87,438
41,763
Healing
43,602
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
14,176
1,026
2,669
3,060
16,049
6,780
0
4,421
11,628
40,785
0
L
Anubis
Barbapapa
Anubis
20,120
968
1,798
10,125
26,722
15,616
0
8,347
18,375
58,966
0
W
16,929
1,551
2,664
3,846
26,048
27,086
536
11,265
14,783
0
33,984
L
Zhong Kui
KwocksTheDuck
Zhong Kui
20,736
1,008
2,165
8,669
25,911
21,796
0
6,576
19,335
34,772
0
W
Ah Muzen Cab
LateHeretic
Ah Muzen Cab
27,701
7,042
1,522
8,288
17,409
8,642
4,737
9,726
7,683
0
73,836
W
Vulcan
Mythageros
Vulcan
31,667
11,764
583
3,802
16,337
8,796
1,701
8,686
7,651
55,272
0
W
Erlang Shen
Pandamonium98
Erlang Shen
23,776
9,038
1,877
9,313
29,664
31,487
19
16,275
13,389
0
32,050
L
Chernobog
Vluxo
Chernobog
12,352
3,914
991
1,668
18,499
9,799
0
5,379
13,120
0
28,353
L
Gilgamesh
trefflich-Reihe
Gilgamesh
14,327
1,644
6,277
4,341
27,971
29,127
0
6,944
21,027
0
25,233
W
9,819
2,901
3,598
8,109
18,217
11,427
453
9,080
9,137
0
21,722

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,682
Gold Earned
66,107
260
Minions Killed
204
0
Camps Cleared
0
1,534,499
Distance Traveled
1,873,891
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
11,243
592
48
3
0
326,140
1
L
Anubis
13,298
700
101
5
0
281,926
5
W
Nike
12,416
653
40
2
0
353,260
0
L
Zhong Kui
12,218
643
51
3
0
305,841
1
W
Ah Muzen Cab
14,222
749
78
4
0
375,288
0
W
Vulcan
13,550
713
59
3
0
407,289
0
W
Erlang Shen
13,629
717
9
0
0
350,293
0
L
Chernobog
11,508
606
41
2
0
294,482
0
L
Gilgamesh
11,415
601
19
1
0
326,110
0
W
Kali
12,290
647
18
1
0
387,761
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role