Player Matchup

Jing Wei
Jing Wei
Darber15
Jing Wei
Level 22
God Stats
1W - 1L
1,422 SR
Queue Stats
1W - 5L
1,210 Elo+
Party 1
Kali
Kali
MomenTnemoM
Kali
Level 29
God Stats
2W - 2L
1,603 SR
Queue Stats
3W - 9L
1,252 Elo+
Party 1
Maui
Maui
SaitStarman
Maui
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 17L
1,286 Elo+
Party 1
Team Averages
Level 32
1,509 SR
1,249 Elo+

VS

Team Averages
Level 128
1,579 SR
1,630 Elo+
Ah Muzen Cab
Ah Muzen Cab
Bakselball
Ah Muzen Cab
Level 129
God Stats
11W - 4L
1,689 SR
Queue Stats
106W - 62L
1,651 Elo+
Party 2
Merlin
Merlin
Nomenad
Merlin
Level 127
God Stats
3W - 0L
1,807 SR
Queue Stats
113W - 74L
1,613 Elo+
Party 2
Ao Kuang
Ao Kuang
ombrerouge
Ao Kuang
Level 129
God Stats
1W - 1L
1,242 SR
Queue Stats
85W - 49L
1,627 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Darber15
Jing Wei
9
0 / 6 / 0
5,926
593
5,447
13,111
5,076
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

9
0 / 3 / 0
5,999
600
2,920
13,144
6,085
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

10
0 / 4 / 0
6,497
650
1,983
13,986
10,171
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Bakselball
Ah Muzen Cab
12
6 / 0 / 7
8,031
803
13,512
4,887
2,081
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
Nomenad
Merlin
12
3 / 0 / 9
7,796
780
15,368
6,651
2,898
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ao Kuang
ombrerouge
Ao Kuang
12
4 / 0 / 9
8,597
860
6,489
11,192
10,181
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
38
0
Kills
13
13
Deaths
0
0
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
Bakselball
Ah Muzen Cab
6
0
7
9.5
L
Jing Wei
Darber15
Jing Wei
0
6
0
0
L
0
3
0
0
W
Merlin
Nomenad
Merlin
3
0
9
7.5
L
0
4
0
0
W
Ao Kuang
ombrerouge
Ao Kuang
4
0
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,350
Damage
35,369
40,241
Taken
22,730
21,332
Mitigated
15,160
5,121
Healing
7,731
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
Bakselball
Ah Muzen Cab
13,512
4,414
0
1,154
4,887
2,081
1,204
368
4,519
0
33,831
L
Jing Wei
Darber15
Jing Wei
5,447
4,621
0
1,888
13,111
5,076
0
6,268
6,843
0
18,165
L
2,920
804
0
2,072
13,144
6,085
0
7,089
6,055
0
18,276
W
Merlin
Nomenad
Merlin
15,368
1,741
0
750
6,651
2,898
910
771
5,880
39,715
0
L
1,983
322
0
1,161
13,986
10,171
0
8,772
5,214
14,486
0
W
Ao Kuang
ombrerouge
Ao Kuang
6,489
2,112
1,714
4,113
11,192
10,181
110
1,062
10,130
11,666
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,422
Gold Earned
24,424
103
Minions Killed
107
6
Camps Cleared
3
564,568
Distance Traveled
573,559
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
8,031
803
32
3
0
199,628
5
L
Jing Wei
5,926
593
39
4
3
195,663
1
L
Kali
5,999
600
41
4
2
198,564
2
W
Merlin
7,796
780
65
7
2
181,337
0
L
Maui
6,497
650
23
2
1
170,341
1
W
Ao Kuang
8,597
860
10
1
1
192,594
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role