Player Matchup

Izanami
Izanami
Gold I
Inabindigasa
Izanami
Gold I
Level 48
God Stats
1W - 2L
1,428 SR
Queue Stats
110W - 124L
1,588 MMR
Solo
Hercules
Hercules
Silver I
MrSovietPriest
Hercules
Silver I
Level 118
God Stats
0W - 3L
1,110 SR
Queue Stats
340W - 338L
1,201 MMR
Solo
Chaac
Chaac
Gold I
Whimsiical
Chaac
Gold I
Level 160
God Stats
8W - 7L
1,675 SR
Queue Stats
295W - 287L
1,572 MMR
Solo
Agni
Agni
Gold IV
slasherslash
Agni
Gold IV
Level 119
God Stats
185W - 170L
1,564 SR
Queue Stats
368W - 373L
1,561 MMR
Solo
Baron Samedi
Baron Samedi
Bronze III
yanni69_Dz
Baron Samedi
Bronze III
Level 94
God Stats
0W - 1L
1,702 SR
Queue Stats
2W - 4L
1,541 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 108
1,496 SR
1,493 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 126
1,473 SR
1,490 MMR
Sun Wukong
Sun Wukong
Gold III
 
Sun Wukong
Gold III
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anubis
Anubis
Silver V
FROSCHKOTZ3
Anubis
Silver V
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 14L
1,152 MMR
Solo
Cernunnos
Cernunnos
Platinum IV
UnicΩrn
Cernunnos
Platinum IV
Level 122
God Stats
17W - 17L
1,463 SR
Queue Stats
155W - 172L
1,674 MMR
Solo
Aphrodite
Aphrodite
Bronze IV
elfrentuo
Aphrodite
Bronze IV
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 MMR
Solo
Loki
Loki
Gold V
stevkysfejkis
Loki
Gold V
Level 160
God Stats
4W - 5L
1,400 SR
Queue Stats
60W - 52L
1,624 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Inabindigasa
Izanami
16
0 / 6 / 2
9,247
462
5,787
19,521
7,670
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Hercules
15
1 / 5 / 0
9,323
466
9,303
21,118
20,135
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chaac
18
5 / 4 / 3
11,005
550
14,206
24,451
15,835
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
2 / 6 / 1
9,762
488
7,113
10,322
3,569
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
yanni69_Dz
Baron Samedi
14
2 / 5 / 1
8,562
428
3,569
13,031
8,848
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
MulanSusanoAwilix

VS

Bans
TyrThorHades
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
16
4 / 0 / 5
10,478
524
14,994
20,369
20,659
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anubis
15
2 / 2 / 3
9,924
496
5,319
9,879
5,420
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
UnicΩrn
Cernunnos
20
12 / 4 / 2
13,505
675
24,722
17,698
8,645
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Aphrodite
elfrentuo
Aphrodite
14
0 / 1 / 11
9,717
486
7,279
9,363
7,461
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

17
8 / 3 / 2
10,869
543
13,026
17,332
7,559
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
49
10
Kills
26
26
Deaths
10
7
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
4
0
5
6.5
W
Anubis
2
2
3
1.75
L
Izanami
Inabindigasa
Izanami
0
6
2
0.17
L
Hercules
1
5
0
0.2
W
Cernunnos
UnicΩrn
Cernunnos
12
4
2
3.25
L
Chaac
5
4
3
1.63
W
Aphrodite
elfrentuo
Aphrodite
0
1
11
5.5
L
2
6
1
0.42
W
8
3
2
3
L
Baron Samedi
yanni69_Dz
Baron Samedi
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,978
Damage
65,340
88,443
Taken
74,641
56,057
Mitigated
49,744
28,033
Healing
39,108
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
14,994
3,635
0
6,943
20,369
20,659
358
1,802
18,567
0
80,234
W
Anubis
5,319
419
0
4,227
9,879
5,420
780
532
9,347
81,157
0
L
Izanami
Inabindigasa
Izanami
5,787
3,274
0
7,096
19,521
7,670
510
3,959
15,562
0
90,734
L
Hercules
9,303
1,799
0
9,158
21,118
20,135
662
4,206
16,912
0
68,493
W
Cernunnos
UnicΩrn
Cernunnos
24,722
14,889
0
7,451
17,698
8,645
1,068
4,781
12,917
0
146,414
L
Chaac
14,206
5,927
0
8,580
24,451
15,835
0
1,973
22,478
0
100,401
W
Aphrodite
elfrentuo
Aphrodite
7,279
990
7,344
6,055
9,363
7,461
156
1,325
8,038
23,529
0
L
7,113
769
0
910
10,322
3,569
0
965
9,357
70,552
0
W
13,026
5,285
0
7,088
17,332
7,559
0
2,686
14,646
0
91,045
L
Baron Samedi
yanni69_Dz
Baron Samedi
3,569
267
296
1,993
13,031
8,848
0
1,495
11,536
21,644
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,899
Gold Earned
54,493
564
Minions Killed
603
0
Camps Cleared
0
1,728,754
Distance Traveled
1,921,662
19
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
10,478
524
122
6
0
413,876
5
W
Anubis
9,924
496
142
7
0
335,651
4
L
Izanami
9,247
462
126
6
0
313,486
4
L
Hercules
9,323
466
126
6
0
321,572
2
W
Cernunnos
13,505
675
210
11
0
353,227
0
L
Chaac
11,005
550
148
7
0
388,398
4
W
Aphrodite
9,717
486
23
1
0
398,251
7
L
Agni
9,762
488
137
7
0
371,813
9
W
Loki
10,869
543
106
5
0
420,657
1
L
Baron Samedi
8,562
428
27
1
0
333,485
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role