Player Matchup

Hera
Hera
Platinum III
 
Hera
Platinum III
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cliodhna
Cliodhna
Platinum V
BajsPoaPinne
Cliodhna
Platinum V
Level 157
God Stats
1W - 2L
1,631 SR
Queue Stats
45W - 31L
1,750 MMR
Solo
Fafnir
Fafnir
Platinum I
Cuchulainn1trick
Fafnir
Platinum I
Level 59
God Stats
26W - 16L
1,665 SR
Queue Stats
262W - 255L
1,916 MMR
Solo
Cernunnos
Cernunnos
Masters
DírtyMíke
Cernunnos
Masters
Level 160
God Stats
9W - 11L
1,810 SR
Queue Stats
135W - 109L
2,880 MMR
Solo
Horus
Horus
Gold V
Tommỵ
Horus
Gold V
Level 160
God Stats
1W - 1L
1,232 SR
Queue Stats
17W - 12L
1,678 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 132
1,568 SR
1,944 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 125
1,669 SR
2,001 MMR
Susano
Susano
Platinum V
Br0k3nM3ntals
Susano
Platinum V
Level 36
God Stats
0W - 1L
1,715 SR
Queue Stats
8W - 8L
1,893 MMR
Solo
Ne Zha
Ne Zha
Diamond III
ItzReyku
Ne Zha
Diamond III
Level 160
God Stats
0W - 2L
1,834 SR
Queue Stats
206W - 196L
2,192 MMR
Party 1
Ao Kuang
Ao Kuang
Gold II
Tjpeyton
Ao Kuang
Gold II
Level 125
God Stats
8W - 3L
1,611 SR
Queue Stats
54W - 51L
1,641 MMR
Solo
Achilles
Achilles
Diamond II
boat
Achilles
Diamond II
Level 145
God Stats
0W - 4L
1,595 SR
Queue Stats
25W - 14L
2,442 MMR
Party 1
Chronos
Chronos
Platinum III
mganum
Chronos
Platinum III
Level 159
God Stats
0W - 2L
1,591 SR
Queue Stats
255W - 262L
1,840 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
19
3 / 6 / 6
13,037
543
14,781
14,361
6,042
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cliodhna
BajsPoaPinne
Cliodhna
20
3 / 6 / 8
13,447
560
11,719
21,535
10,040
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
8 / 1 / 7
14,667
611
24,542
23,524
20,671
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cernunnos
DírtyMíke
Cernunnos
20
12 / 3 / 7
14,796
617
27,291
16,456
8,898
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Horus
Tommỵ
Horus
18
1 / 4 / 14
12,571
524
7,320
29,122
35,373
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Bans
AtlasHadesKing Arthur

VS

Bans
CupidLancelotThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 4 / 5
13,714
571
17,801
25,369
11,138
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ne Zha
ItzReyku
Ne Zha
19
6 / 6 / 9
12,902
538
16,761
22,681
11,050
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ao Kuang
Tjpeyton
Ao Kuang
17
0 / 5 / 2
11,604
484
8,422
24,546
17,432
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Achilles
boat
Achilles
17
4 / 6 / 13
12,682
528
10,009
25,502
33,280
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Chronos
mganum
Chronos
19
0 / 6 / 3
12,272
511
10,849
23,753
9,367
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
52
27
Kills
20
20
Deaths
27
42
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
3
6
6
1
W
Cliodhna
BajsPoaPinne
Cliodhna
3
6
8
1.17
L
10
4
5
3.13
W
8
1
7
11.5
W
Cernunnos
DírtyMíke
Cernunnos
12
3
7
5.17
L
Ne Zha
ItzReyku
Ne Zha
6
6
9
1.75
L
Ao Kuang
Tjpeyton
Ao Kuang
0
5
2
0.2
W
Horus
Tommỵ
Horus
1
4
14
2
L
Achilles
boat
Achilles
4
6
13
1.75
L
Chronos
mganum
Chronos
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,653
Damage
63,842
104,998
Taken
121,851
81,024
Mitigated
82,267
36,026
Healing
32,851
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
14,781
4,716
0
1,603
14,361
6,042
2,835
1,393
12,968
117,584
0
W
Cliodhna
BajsPoaPinne
Cliodhna
11,719
2,331
0
4,094
21,535
10,040
642
2,679
18,856
0
136,266
L
17,801
3,577
0
6,868
25,369
11,138
0
7,007
18,288
0
114,428
W
24,542
4,887
0
13,283
23,524
20,671
2,269
10,036
13,488
113,299
0
W
Cernunnos
DírtyMíke
Cernunnos
27,291
14,907
0
4,023
16,456
8,898
7,563
3,998
12,458
0
150,270
L
Ne Zha
ItzReyku
Ne Zha
16,761
4,137
0
7,492
22,681
11,050
1,530
7,932
14,657
49
133,092
L
Ao Kuang
Tjpeyton
Ao Kuang
8,422
979
0
10,066
24,546
17,432
354
11,868
12,136
78,701
0
W
Horus
Tommỵ
Horus
7,320
2,716
2,653
10,370
29,122
35,373
332
3,631
25,169
220
30,870
L
Achilles
boat
Achilles
10,009
2,079
275
2,886
25,502
33,280
0
7,552
17,759
356
33,459
L
Chronos
mganum
Chronos
10,849
1,786
0
5,264
23,753
9,367
939
4,858
18,853
116,589
977

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,518
Gold Earned
63,174
748
Minions Killed
684
0
Camps Cleared
0
2,401,444
Distance Traveled
2,467,535
27
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
13,037
543
174
7
0
444,059
5
W
Cliodhna
13,447
560
183
8
0
532,695
6
L
Susano
13,714
571
129
5
0
535,601
10
W
Fafnir
14,667
611
187
8
0
463,902
0
W
Cernunnos
14,796
617
169
7
0
464,059
11
L
Ne Zha
12,902
538
171
7
0
488,422
2
L
Ao Kuang
11,604
484
150
6
0
465,151
4
W
Horus
12,571
524
35
1
0
496,729
5
L
Achilles
12,682
528
47
2
0
508,620
3
L
Chronos
12,272
511
187
8
0
469,741
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role