Player Matchup

Ishtar
Ishtar
Big1Papa3Doc
Ishtar
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
211W - 143L
1,566 Elo+
Party 1
Scylla
Scylla
PyroResolution
Scylla
Level 67
God Stats
2W - 1L
1,882 SR
Queue Stats
270W - 165L
1,616 Elo+
Party 1
Maui
Maui
nosjunkie275
Maui
Level 142
God Stats
3W - 1L
1,743 SR
Queue Stats
334W - 245L
1,581 Elo+
Party 1
Team Averages
Level 112
1,708 SR
1,587 Elo+

VS

Team Averages
Level 117
1,683 SR
1,460 Elo+
Hercules
Hercules
Jakey3129
Hercules
Level 145
God Stats
5W - 1L
1,762 SR
Queue Stats
148W - 125L
1,507 Elo+
Solo
Ra
Ra
OriginalSiren
Ra
Level 119
God Stats
6W - 4L
1,561 SR
Queue Stats
132W - 143L
1,414 Elo+
Solo
Baron Samedi
Baron Samedi
ShaqAtThe2
Baron Samedi
Level 87
God Stats
5W - 2L
1,725 SR
Queue Stats
255W - 301L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
13
0 / 4 / 1
8,583
536
10,648
12,719
6,757
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
3 / 7 / 2
10,586
662
14,085
13,501
6,346
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
2 / 3 / 1
9,656
604
7,628
19,525
26,495
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Jakey3129
Hercules
16
6 / 2 / 8
12,257
766
13,998
30,477
26,517
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

15
2 / 1 / 10
10,543
659
12,022
8,118
3,286
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
ShaqAtThe2
Baron Samedi
17
6 / 2 / 8
11,310
707
13,143
10,439
4,940
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
40
5
Kills
14
14
Deaths
5
4
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Ishtar
0
4
1
0.13
W
Hercules
Jakey3129
Hercules
6
2
8
5
W
2
1
10
7
L
3
7
2
0.57
W
Baron Samedi
ShaqAtThe2
Baron Samedi
6
2
8
5
L
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,361
Damage
39,163
45,745
Taken
49,034
39,598
Mitigated
34,743
4,566
Healing
20,936
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
10,648
5,977
0
1,804
12,719
6,757
0
7,547
5,172
0
33,517
W
Hercules
Jakey3129
Hercules
13,998
4,852
0
10,590
30,477
26,517
431
11,110
18,758
0
31,941
W
12,022
1,027
3,165
2,544
8,118
3,286
866
3,692
4,157
39,246
0
L
14,085
2,578
0
500
13,501
6,346
0
6,093
7,408
35,025
0
W
Baron Samedi
ShaqAtThe2
Baron Samedi
13,143
832
1,596
3,041
10,439
4,940
939
6,615
3,546
58,225
0
L
7,628
1,484
392
1,870
19,525
26,495
84
11,761
7,764
21,286
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,825
Gold Earned
34,110
137
Minions Killed
186
5
Camps Cleared
8
786,698
Distance Traveled
873,303
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
8,583
536
51
3
2
254,760
5
W
Hercules
12,257
766
22
1
1
297,629
3
W
Ra
10,543
659
66
4
1
307,881
3
L
Scylla
10,586
662
63
4
3
253,666
3
W
Baron Samedi
11,310
707
98
6
6
267,793
4
L
Maui
9,656
604
23
1
0
278,272
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role