Player Matchup

Athena
Athena
HighZzzzzzzz
Athena
Level 107
God Stats
0W - 2L
1,500 SR
Queue Stats
358W - 355L
1,466 Elo+
Solo
Heimdallr
Heimdallr
Kempzilla
Heimdallr
Level 74
God Stats
2W - 4L
1,386 SR
Queue Stats
250W - 242L
1,395 Elo+
Solo
Ravana
Ravana
Losmi021
Ravana
Level 141
God Stats
13W - 13L
1,437 SR
Queue Stats
450W - 500L
1,484 Elo+
Solo
Horus
Horus
MrYooo
Horus
Level 125
God Stats
3W - 6L
1,282 SR
Queue Stats
76W - 72L
1,443 Elo+
Solo
Tiamat
Tiamat
Newhold94
Tiamat
Level 108
God Stats
3W - 7L
1,323 SR
Queue Stats
478W - 494L
1,458 Elo+
Solo
Team Averages
Level 111
1,385 SR
1,449 Elo+

VS

Team Averages
Level 82
1,492 SR
1,379 Elo+
Sylvanus
Sylvanus
DimaDust
Sylvanus
Level 148
God Stats
1W - 0L
1,720 SR
Queue Stats
20W - 17L
1,305 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Not-MiKaSa-_
Kumbhakarna
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,335 Elo+
Party 2
Cthulhu
Cthulhu
TxF_vAlexDu__
Cthulhu
Level 81
God Stats
3W - 3L
1,586 SR
Queue Stats
47W - 46L
1,469 Elo+
Party 2
Nike
Nike
riverinius
Nike
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 32L
1,290 Elo+
Solo
Danzaburou
Danzaburou
salamon52
Danzaburou
Level 128
God Stats
1W - 1L
1,156 SR
Queue Stats
44W - 35L
1,497 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
18
1 / 7 / 13
10,368
610
18,683
24,525
30,909
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Heimdallr
Kempzilla
Heimdallr
19
10 / 6 / 6
11,848
697
24,175
19,261
10,252
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ravana
Losmi021
Ravana
16
0 / 5 / 13
9,648
568
10,723
19,310
18,290
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Horus
MrYooo
Horus
17
1 / 4 / 12
10,991
647
12,233
28,817
37,816
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tiamat
Newhold94
Tiamat
20
7 / 5 / 8
12,162
715
29,876
20,367
19,873
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
DimaDust
Sylvanus
18
6 / 6 / 11
11,532
678
20,530
27,552
23,617
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Kumbhakarna
Not-MiKaSa-_
Kumbhakarna
18
3 / 5 / 20
11,476
675
7,855
26,002
35,396
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cthulhu
19
5 / 5 / 16
11,964
704
22,489
25,896
30,078
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

19
3 / 2 / 18
11,856
697
14,031
19,991
25,253
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Danzaburou
salamon52
Danzaburou
20
10 / 3 / 14
13,415
789
34,145
23,185
15,216
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
106
19
Kills
27
27
Deaths
21
52
Assists
79
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
DimaDust
Sylvanus
6
6
11
1.92
L
Athena
1
7
13
1.07
L
Heimdallr
Kempzilla
Heimdallr
10
6
6
2.17
L
Ravana
Losmi021
Ravana
0
5
13
1.3
L
Horus
MrYooo
Horus
1
4
12
1.75
L
Tiamat
Newhold94
Tiamat
7
5
8
2.2
W
Kumbhakarna
Not-MiKaSa-_
Kumbhakarna
3
5
20
2.6
W
Cthulhu
5
5
16
2.6
W
3
2
18
6
W
Danzaburou
salamon52
Danzaburou
10
3
14
5.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,690
Damage
99,050
112,280
Taken
122,626
117,140
Mitigated
129,560
50,447
Healing
43,431
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
DimaDust
Sylvanus
20,530
7,949
12,350
8,395
27,552
23,617
1,223
10,657
16,895
33,725
5,559
L
Athena
18,683
3,944
4,022
2,947
24,525
30,909
42
10,269
14,256
34,416
0
L
Heimdallr
Kempzilla
Heimdallr
24,175
9,611
2,484
4,130
19,261
10,252
789
8,407
10,854
0
38,363
L
Ravana
Losmi021
Ravana
10,723
1,013
1,772
4,317
19,310
18,290
385
8,572
10,738
0
16,976
L
Horus
MrYooo
Horus
12,233
5,408
9,867
12,780
28,817
37,816
152
12,765
16,052
0
18,804
L
Tiamat
Newhold94
Tiamat
29,876
1,547
2,616
5,512
20,367
19,873
177
8,397
11,970
57,674
0
W
Kumbhakarna
Not-MiKaSa-_
Kumbhakarna
7,855
1,369
0
250
26,002
35,396
501
10,278
15,724
15,802
0
W
Cthulhu
22,489
1,799
2,980
2,019
25,896
30,078
713
9,183
16,709
39,626
0
W
14,031
2,350
3,718
3,927
19,991
25,253
731
8,535
11,456
34
21,526
W
Danzaburou
salamon52
Danzaburou
34,145
15,313
1,252
8,540
23,185
15,216
3,998
9,906
13,279
0
69,240

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,017
Gold Earned
60,243
161
Minions Killed
178
0
Camps Cleared
0
1,524,002
Distance Traveled
1,634,700
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
11,532
678
41
2
0
300,128
0
L
Athena
10,368
610
35
2
0
295,293
1
L
Heimdallr
11,848
697
37
2
0
294,598
0
L
Ravana
9,648
568
15
1
0
291,614
1
L
Horus
10,991
647
11
1
0
325,941
0
L
Tiamat
12,162
715
63
4
0
316,556
0
W
Kumbhakarna
11,476
675
11
1
0
316,798
0
W
Cthulhu
11,964
704
49
3
0
314,462
2
W
Nike
11,856
697
9
1
0
374,901
1
W
Danzaburou
13,415
789
68
4
0
328,411
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role