Player Matchup

Bacchus
Bacchus
Deepkool
Bacchus
Level 42
God Stats
26W - 26L
1,460 SR
Queue Stats
33W - 34L
1,410 Elo+
Party 3
Anubis
Anubis
Gaaldo
Anubis
Level 39
God Stats
1W - 0L
1,141 SR
Queue Stats
2W - 0L
1,726 Elo+
Solo
Awilix
Awilix
MaesterKebab
Awilix
Level 108
God Stats
27W - 20L
1,549 SR
Queue Stats
71W - 89L
1,425 Elo+
Party 3
Poseidon
Poseidon
UnlustigerSpast
Poseidon
Level 104
God Stats
15W - 12L
1,388 SR
Queue Stats
68W - 76L
1,452 Elo+
Party 3
Hachiman
Hachiman
БомжонокИгрулька
Hachiman
Level 49
God Stats
10W - 11L
1,478 SR
Queue Stats
112W - 105L
1,502 Elo+
Solo
Team Averages
Level 68
1,403 SR
1,503 Elo+

VS

Team Averages
Level 54
1,602 SR
1,479 Elo+
Discordia
Discordia
DbrAh88
Discordia
Level 43
God Stats
4W - 2L
1,911 SR
Queue Stats
54W - 54L
1,424 Elo+
Party 1
Mercury
Mercury
Galaad98
Mercury
Level 38
God Stats
10W - 10L
1,494 SR
Queue Stats
57W - 73L
1,429 Elo+
Solo
Jing Wei
Jing Wei
GirthyTank
Jing Wei
Level 39
God Stats
0W - 1L
1,384 SR
Queue Stats
104W - 101L
1,480 Elo+
Party 2
Odin
Odin
GrosCancer
Odin
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 11L
1,545 Elo+
Party 1
Maui
Maui
Lee_Watkins
Maui
Level 125
God Stats
2W - 2L
1,721 SR
Queue Stats
99W - 78L
1,518 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Deepkool
Bacchus
10
1 / 2 / 5
6,178
475
5,604
10,651
8,117
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Anubis
Gaaldo
Anubis
10
1 / 2 / 1
6,226
479
3,899
5,985
3,042
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Awilix
13
4 / 0 / 4
7,418
571
5,377
8,794
3,154
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poseidon
14
6 / 1 / 1
8,067
621
7,707
4,875
1,786
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
3 / 1 / 1
6,703
516
8,207
7,594
2,723
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
DbrAh88
Discordia
9
1 / 4 / 0
5,515
424
2,687
7,364
2,387
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
Galaad98
Mercury
9
0 / 4 / 1
5,613
432
1,628
9,626
3,040
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jing Wei
GirthyTank
Jing Wei
10
2 / 2 / 2
6,369
490
9,061
9,355
3,096
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

12
2 / 2 / 0
6,829
525
5,834
8,929
6,139
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

8
1 / 3 / 2
6,089
468
1,933
12,704
8,230
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
11
15
Kills
6
6
Deaths
15
12
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Discordia
DbrAh88
Discordia
1
4
0
0.25
W
Bacchus
Deepkool
Bacchus
1
2
5
1.75
W
Anubis
Gaaldo
Anubis
1
2
1
0.75
L
Mercury
Galaad98
Mercury
0
4
1
0.13
L
Jing Wei
GirthyTank
Jing Wei
2
2
2
1.5
L
2
2
0
1
L
1
3
2
0.67
W
Awilix
4
0
4
6
W
Poseidon
6
1
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,794
Damage
21,143
37,899
Taken
47,978
18,822
Mitigated
22,892
7,228
Healing
8,501
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
DbrAh88
Discordia
2,687
201
0
750
7,364
2,387
124
2,476
4,592
34,891
0
W
Bacchus
Deepkool
Bacchus
5,604
799
0
3,450
10,651
8,117
96
1,108
9,543
19,326
0
W
Anubis
Gaaldo
Anubis
3,899
497
0
1,563
5,985
3,042
274
219
5,766
32,817
0
L
Mercury
Galaad98
Mercury
1,628
232
0
505
9,626
3,040
0
2,455
7,113
0
42,770
L
Jing Wei
GirthyTank
Jing Wei
9,061
7,511
0
2,208
9,355
3,096
192
2,989
6,326
0
46,085
L
5,834
1,170
0
1,125
8,929
6,139
0
3,896
4,977
0
43,042
L
1,933
357
1,607
2,306
12,704
8,230
0
4,880
7,760
17,621
2,525
W
Awilix
5,377
2,647
0
1,215
8,794
3,154
0
763
7,147
0
50,733
W
Poseidon
7,707
991
0
500
4,875
1,786
260
1,916
2,959
59,708
0
W
8,207
4,393
0
500
7,594
2,723
0
331
7,263
0
49,452

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,592
Gold Earned
30,415
346
Minions Killed
304
0
Camps Cleared
0
1,214,795
Distance Traveled
1,190,929
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
5,515
424
53
4
0
241,273
3
W
Bacchus
6,178
475
23
2
0
264,232
4
W
Anubis
6,226
479
52
4
0
200,738
2
L
Mercury
5,613
432
71
5
0
252,853
0
L
Jing Wei
6,369
490
74
6
0
229,938
2
L
Odin
6,829
525
84
6
0
235,980
0
L
Maui
6,089
468
22
2
0
230,885
3
W
Awilix
7,418
571
89
7
0
275,941
2
W
Poseidon
8,067
621
117
9
0
253,383
1
W
Hachiman
6,703
516
65
5
0
220,501
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role