Player Matchup

Chaac
Chaac
Platinum I
 
Chaac
Platinum I
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Rama
Rama
Diamond III
Alby72
Rama
Diamond III
Level 101
God Stats
14W - 12L
1,687 SR
Queue Stats
372W - 365L
2,074 MMR
Solo
Chang'e
Chang'e
Gold I
Dobroezd
Chang'e
Gold I
Level 48
God Stats
3W - 3L
1,509 SR
Queue Stats
28W - 27L
1,770 MMR
Solo
Mercury
Mercury
Platinum II
LeDestinDesDieux
Mercury
Platinum II
Level 143
God Stats
3W - 1L
1,640 SR
Queue Stats
134W - 121L
1,787 MMR
Solo
Ares
Ares
Platinum V
TheSpekis
Ares
Platinum V
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 16L
1,659 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 115
1,567 SR
1,758 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 116
1,626 SR
1,908 MMR
Eset
Eset
Masters
BrokenHandBart
Eset
Masters
Level 160
God Stats
1W - 4L
1,522 SR
Queue Stats
246W - 209L
2,695 MMR
Solo
Hun Batz
Hun Batz
Gold I
LebronBond
Hun Batz
Gold I
Level 136
God Stats
2W - 0L
1,850 SR
Queue Stats
30W - 16L
1,807 MMR
Party 1
Guan Yu
Guan Yu
Gold II
WinTrader2010
Guan Yu
Gold II
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 55L
1,630 MMR
Party 1
Izanami
Izanami
Gold V
manlex007007
Izanami
Gold V
Level 89
God Stats
2W - 2L
1,451 SR
Queue Stats
21W - 7L
1,705 MMR
Solo
Sylvanus
Sylvanus
Platinum V
ΙΑΜΤΗΕΒΟSS3
Sylvanus
Platinum V
Level 129
God Stats
7W - 1L
1,808 SR
Queue Stats
412W - 423L
1,702 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
20
2 / 6 / 4
15,077
580
27,352
35,449
29,108
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Rama
Alby72
Rama
19
0 / 7 / 1
13,105
504
16,723
28,840
11,166
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Chang'e
Dobroezd
Chang'e
19
0 / 6 / 4
12,558
483
9,091
25,386
10,176
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

20
7 / 2 / 2
14,019
539
18,356
25,228
13,469
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ares
18
4 / 6 / 3
12,790
492
16,950
31,381
40,686
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bans
King ArthurNe Zha

VS

Bans
HadesLancelot
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 1 / 7
15,234
586
21,970
13,383
7,994
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Hun Batz
LebronBond
Hun Batz
20
10 / 4 / 12
15,406
593
28,706
24,841
15,140
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Guan Yu
20
3 / 2 / 6
14,582
561
22,857
35,690
61,852
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Izanami
manlex007007
Izanami
20
5 / 2 / 9
15,465
595
30,959
29,686
16,676
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
1 / 4 / 8
11,417
439
7,254
26,861
28,926
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
69
13
Kills
27
27
Deaths
13
14
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
2
6
4
0.67
L
Rama
Alby72
Rama
0
7
1
0.07
W
8
1
7
11.5
L
Chang'e
Dobroezd
Chang'e
0
6
4
0.33
L
7
2
2
4
W
Hun Batz
LebronBond
Hun Batz
10
4
12
4
L
Ares
4
6
3
0.92
W
Guan Yu
3
2
6
3
W
Izanami
manlex007007
Izanami
5
2
9
4.75
W
1
4
8
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,472
Damage
111,746
146,284
Taken
130,461
104,605
Mitigated
130,588
40,819
Healing
61,146
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
27,352
7,771
0
15,568
35,449
29,108
0
3,390
30,361
0
138,767
L
Rama
Alby72
Rama
16,723
11,731
0
10,870
28,840
11,166
946
3,002
25,778
0
141,187
W
21,970
2,375
2,716
2,730
13,383
7,994
3,363
3,648
9,735
141,005
0
L
Chang'e
Dobroezd
Chang'e
9,091
1,283
1,928
8,335
25,386
10,176
0
8,864
16,522
110,989
0
L
18,356
8,998
0
886
25,228
13,469
0
5,909
19,044
0
160,452
W
Hun Batz
LebronBond
Hun Batz
28,706
11,632
0
5,798
24,841
15,140
1,867
3,894
20,947
0
152,428
L
Ares
16,950
1,958
0
3,232
31,381
40,686
0
7,657
23,442
41,311
3,154
W
Guan Yu
22,857
3,428
4,413
19,211
35,690
61,852
86
2,138
33,552
0
121,696
W
Izanami
manlex007007
Izanami
30,959
19,109
0
9,067
29,686
16,676
10,928
6,931
22,755
0
175,355
W
7,254
1,798
6,513
10,698
26,861
28,926
1,228
9,677
17,184
39,516
17,013

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,549
Gold Earned
72,104
868
Minions Killed
875
0
Camps Cleared
0
2,478,901
Distance Traveled
2,678,776
38
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
15,077
580
230
9
0
484,280
7
L
Rama
13,105
504
214
8
0
431,540
11
W
Eset
15,234
586
210
8
0
535,079
8
L
Chang'e
12,558
483
195
8
0
433,499
7
L
Mercury
14,019
539
189
7
0
655,330
4
W
Hun Batz
15,406
593
176
7
0
591,584
5
L
Ares
12,790
492
40
2
0
474,252
9
W
Guan Yu
14,582
561
176
7
0
542,720
2
W
Izanami
15,465
595
237
9
0
575,652
2
W
Sylvanus
11,417
439
76
3
0
433,741
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role