Player Matchup

Chiron
Chiron
C0mpassi0n
Chiron
Level 108
God Stats
3W - 5L
1,591 SR
Queue Stats
1,029W - 852L
1,633 Elo+
Solo
Kukulkan
Kukulkan
CrucialSai
Kukulkan
Level 139
God Stats
11W - 5L
1,322 SR
Queue Stats
488W - 461L
1,511 Elo+
Party 1
Maui
Maui
LieutenantTango
Maui
Level 155
God Stats
3W - 6L
1,747 SR
Queue Stats
205W - 209L
1,516 Elo+
Party 1
Tyr
Tyr
YeetBoys
Tyr
Level 121
God Stats
8W - 11L
1,526 SR
Queue Stats
318W - 254L
1,722 Elo+
Party 1
Nemesis
Nemesis
baggies_boy
Nemesis
Level 142
God Stats
0W - 3L
1,177 SR
Queue Stats
536W - 538L
1,445 Elo+
Party 1
Team Averages
Level 133
1,473 SR
1,565 Elo+

VS

Team Averages
Level 132
1,586 SR
1,610 Elo+
Tyr
Tyr
Clivias
Tyr
Level 57
God Stats
1W - 2L
1,388 SR
Queue Stats
75W - 77L
1,496 Elo+
Solo
Geb
Geb
Era of Hades
Geb
Level 156
God Stats
3W - 1L
1,680 SR
Queue Stats
120W - 120L
1,592 Elo+
Solo
Chronos
Chronos
MrT420NARF
Chronos
Level 160
God Stats
15W - 8L
1,443 SR
Queue Stats
305W - 300L
1,608 Elo+
Solo
Thanatos
Thanatos
SirDerpss
Thanatos
Level 129
God Stats
14W - 7L
1,755 SR
Queue Stats
264W - 163L
1,759 Elo+
Solo
Neith
Neith
crehation
Neith
Level 159
God Stats
4W - 3L
1,663 SR
Queue Stats
86W - 101L
1,592 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
C0mpassi0n
Chiron
15
4 / 3 / 1
9,176
574
13,792
15,168
6,381
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
CrucialSai
Kukulkan
13
1 / 3 / 0
8,093
506
4,899
8,173
3,508
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
0 / 3 / 1
6,975
436
3,804
14,193
11,266
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
0 / 2 / 1
9,106
569
6,159
13,647
14,057
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Nemesis
baggies_boy
Nemesis
11
1 / 5 / 1
7,089
443
5,153
15,159
5,293
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
15
4 / 1 / 0
9,508
594
7,178
15,788
16,377
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
0 / 0 / 7
8,111
507
5,226
8,874
8,449
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chronos
MrT420NARF
Chronos
12
1 / 4 / 1
7,289
456
6,870
16,539
4,791
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Thanatos
SirDerpss
Thanatos
14
7 / 1 / 4
9,093
568
14,916
14,018
7,401
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Neith
crehation
Neith
16
4 / 0 / 5
9,441
590
10,838
9,916
5,527
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
33
6
Kills
16
16
Deaths
6
4
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Chiron
C0mpassi0n
Chiron
4
3
1
1.5
W
Tyr
4
1
0
4
L
Kukulkan
CrucialSai
Kukulkan
1
3
0
0.33
W
0
0
7
3.5
L
0
3
1
0.17
W
Chronos
MrT420NARF
Chronos
1
4
1
0.38
W
Thanatos
SirDerpss
Thanatos
7
1
4
9
L
0
2
1
0.25
L
Nemesis
baggies_boy
Nemesis
1
5
1
0.3
W
Neith
crehation
Neith
4
0
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,807
Damage
45,028
66,340
Taken
65,135
40,505
Mitigated
42,545
18,572
Healing
32,365
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
C0mpassi0n
Chiron
13,792
7,101
287
5,583
15,168
6,381
828
6,124
8,678
0
86,240
W
Tyr
7,178
1,118
0
5,959
15,788
16,377
408
2,929
12,765
0
70,681
L
Kukulkan
CrucialSai
Kukulkan
4,899
407
0
1,237
8,173
3,508
0
723
7,450
57,288
0
W
5,226
546
0
2,494
8,874
8,449
0
1,438
7,412
34,656
0
L
3,804
1,020
2,017
3,060
14,193
11,266
0
2,772
11,373
19,760
4,461
W
Chronos
MrT420NARF
Chronos
6,870
2,091
0
3,331
16,539
4,791
147
971
15,380
49,724
0
W
Thanatos
SirDerpss
Thanatos
14,916
5,246
0
15,426
14,018
7,401
0
743
13,239
0
77,605
L
6,159
1,035
0
5,611
13,647
14,057
0
505
13,142
113
79,880
L
Nemesis
baggies_boy
Nemesis
5,153
2,314
0
777
15,159
5,293
0
1,496
13,601
0
46,315
W
Neith
crehation
Neith
10,838
4,623
0
5,155
9,916
5,527
1,524
2,818
7,016
0
94,188

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,439
Gold Earned
43,442
521
Minions Killed
504
0
Camps Cleared
0
1,663,224
Distance Traveled
1,756,563
14
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
9,176
574
134
8
0
297,492
6
W
Tyr
9,508
594
122
8
0
368,089
2
L
Kukulkan
8,093
506
119
7
0
335,863
5
W
Geb
8,111
507
43
3
0
377,160
1
L
Maui
6,975
436
32
2
0
347,222
2
W
Chronos
7,289
456
83
5
0
307,947
8
W
Thanatos
9,093
568
100
6
0
387,093
3
L
Tyr
9,106
569
155
10
0
358,672
1
L
Nemesis
7,089
443
81
5
0
323,975
0
W
Neith
9,441
590
156
10
0
316,274
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role