Player Matchup

Cabrakan
Cabrakan
Gold V
 
Cabrakan
Gold V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nemesis
Nemesis
Silver I
 
Nemesis
Silver I
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cu Chulainn
Cu Chulainn
Silver II
Akîza
Cu Chulainn
Silver II
Level 116
God Stats
8W - 10L
1,628 SR
Queue Stats
104W - 109L
1,016 MMR
Solo
Skadi
Skadi
Silver II
paradont
Skadi
Silver II
Level 79
God Stats
38W - 29L
1,576 SR
Queue Stats
175W - 185L
1,028 MMR
Solo
Kukulkan
Kukulkan
Bronze II
salamon52
Kukulkan
Bronze II
Level 128
God Stats
25W - 16L
1,512 SR
Queue Stats
232W - 263L
-62 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 118
1,543 SR
996 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 110
1,515 SR
850 MMR
Ne Zha
Ne Zha
Silver I
AgapitoLoyers
Ne Zha
Silver I
Level 127
God Stats
6W - 6L
1,477 SR
Queue Stats
233W - 239L
1,162 MMR
Solo
Sylvanus
Sylvanus
Gold V
MrDag
Sylvanus
Gold V
Level 65
God Stats
16W - 16L
1,587 SR
Queue Stats
150W - 166L
1,110 MMR
Solo
Discordia
Discordia
Bronze V
magicinstalock
Discordia
Bronze V
Level 63
God Stats
7W - 32L
1,482 SR
Queue Stats
15W - 90L
-468 MMR
Solo
Cthulhu
Cthulhu
Silver I
mommydchommy
Cthulhu
Silver I
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 19L
1,201 MMR
Solo
Freya
Freya
Gold V
xXzorteXx
Freya
Gold V
Level 146
God Stats
3W - 3L
1,531 SR
Queue Stats
88W - 93L
1,246 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
7
2 / 1 / 1
4,260
710
932
4,696
2,785
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nemesis
 
Nemesis
6
1 / 1 / 2
4,021
670
828
4,929
1,457
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cu Chulainn
Akîza
Cu Chulainn
8
0 / 0 / 2
4,458
743
3,616
4,985
2,740
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Skadi
paradont
Skadi
7
1 / 0 / 0
4,139
690
2,811
2,201
710
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Kukulkan
salamon52
Kukulkan
8
2 / 0 / 1
4,922
820
1,083
1,094
396
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
AgniThothArachneKali

VS

Bans
Guan YuIshtarMulanYu Huang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 2 / 1
3,923
654
1,525
5,494
1,306
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
MrDag
Sylvanus
6
1 / 0 / 1
3,989
665
1,257
1,445
825
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Discordia
magicinstalock
Discordia
5
0 / 3 / 0
3,390
565
144
2,509
813
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
mommydchommy
Cthulhu
7
0 / 1 / 0
3,771
629
2,229
4,580
2,213
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Freya
xXzorteXx
Freya
4
0 / 1 / 1
3,270
545
1,257
3,141
697
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
5
6
Kills
2
2
Deaths
7
6
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
 
Cabrakan
2
1
1
2.5
W
Nemesis
 
Nemesis
1
1
2
2
L
1
2
1
0.75
W
Cu Chulainn
Akîza
Cu Chulainn
0
0
2
1
L
Sylvanus
MrDag
Sylvanus
1
0
1
1.5
L
Discordia
magicinstalock
Discordia
0
3
0
0
L
Cthulhu
mommydchommy
Cthulhu
0
1
0
0
W
Skadi
paradont
Skadi
1
0
0
1
W
Kukulkan
salamon52
Kukulkan
2
0
1
2.5
L
Freya
xXzorteXx
Freya
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,270
Damage
6,412
17,905
Taken
17,169
8,088
Mitigated
5,854
6,777
Healing
5,020
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
 
Cabrakan
932
145
150
2,461
4,696
2,785
25
1,946
2,630
9,263
0
W
Nemesis
 
Nemesis
828
268
0
698
4,929
1,457
0
438
4,453
0
17,158
L
1,525
531
0
1,087
5,494
1,306
0
241
5,253
0
20,783
W
Cu Chulainn
Akîza
Cu Chulainn
3,616
986
0
2,528
4,985
2,740
0
1,233
3,331
0
28,358
L
Sylvanus
MrDag
Sylvanus
1,257
660
546
780
1,445
825
0
68
1,377
11,219
0
L
Discordia
magicinstalock
Discordia
144
0
0
0
2,509
813
0
1,083
1,385
14,874
0
L
Cthulhu
mommydchommy
Cthulhu
2,229
255
0
1,676
4,580
2,213
0
181
3,947
17,717
0
W
Skadi
paradont
Skadi
2,811
636
0
610
2,201
710
0
493
1,654
0
26,047
W
Kukulkan
salamon52
Kukulkan
1,083
83
0
330
1,094
396
0
144
950
29,043
0
L
Freya
xXzorteXx
Freya
1,257
462
0
931
3,141
697
0
442
2,699
10,149
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,800
Gold Earned
18,343
235
Minions Killed
129
0
Camps Cleared
0
673,187
Distance Traveled
537,012
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
4,260
710
17
3
0
138,483
2
W
Nemesis
4,021
670
47
8
0
145,498
2
L
Ne Zha
3,923
654
35
6
0
125,630
2
W
Cu Chulainn
4,458
743
51
9
0
127,015
1
L
Sylvanus
3,989
665
13
2
0
103,152
1
L
Discordia
3,390
565
20
3
0
95,813
0
L
Cthulhu
3,771
629
31
5
0
123,567
1
W
Skadi
4,139
690
51
9
0
138,434
2
W
Kukulkan
4,922
820
69
12
0
123,757
2
L
Freya
3,270
545
30
5
0
88,850
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role