Player Matchup

Discordia
Discordia
 
Discordia
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Loki
Loki
Goredax
Loki
Level 121
God Stats
5W - 8L
1,388 SR
Queue Stats
383W - 399L
1,550 Elo+
Party 1
Maui
Maui
Ludovic24
Maui
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 38L
1,543 Elo+
Solo
Fenrir
Fenrir
MaxBroMan
Fenrir
Level 114
God Stats
0W - 1L
1,717 SR
Queue Stats
3W - 8L
1,326 Elo+
Solo
Janus
Janus
PinkFloyd123
Janus
Level 114
God Stats
5W - 9L
1,425 SR
Queue Stats
265W - 254L
1,479 Elo+
Solo
Team Averages
Level 103
1,506 SR
1,480 Elo+

VS

Team Averages
Level 116
1,572 SR
1,483 Elo+
Charybdis
Charybdis
Endolie
Charybdis
Level 64
God Stats
3W - 3L
1,526 SR
Queue Stats
178W - 194L
1,518 Elo+
Solo
Artemis
Artemis
GwynbleiddXIV
Artemis
Level 120
God Stats
11W - 3L
1,783 SR
Queue Stats
297W - 318L
1,465 Elo+
Solo
Achilles
Achilles
Sweeneychop
Achilles
Level 123
God Stats
18W - 13L
1,529 SR
Queue Stats
736W - 739L
1,438 Elo+
Party 2
Atlas
Atlas
Unilever40rus
Atlas
Level 155
God Stats
16W - 9L
1,528 SR
Queue Stats
560W - 579L
1,534 Elo+
Solo
Cthulhu
Cthulhu
mata_faliyos
Cthulhu
Level 119
God Stats
9W - 8L
1,493 SR
Queue Stats
539W - 566L
1,457 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
11
1 / 3 / 2
5,862
977
7,961
5,459
2,622
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Loki
Goredax
Loki
11
2 / 2 / 1
5,413
902
2,754
5,556
2,966
Heavy Mace

Heavy Mace

+30
Physical Power

Maui
11
0 / 3 / 2
5,481
914
2,716
9,758
7,749
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Fenrir
MaxBroMan
Fenrir
1
0 / 0 / 0
1,516
253
0
0
0
9
0 / 1 / 1
4,876
813
2,994
3,521
1,575
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Endolie
Charybdis
11
1 / 1 / 7
6,157
1,026
2,454
4,348
1,456
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Artemis
11
0 / 1 / 8
5,912
985
3,182
3,477
1,354
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Achilles
Sweeneychop
Achilles
13
4 / 0 / 5
6,829
1,138
5,235
8,173
4,147
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

12
2 / 1 / 7
6,458
1,076
7,265
4,740
3,108
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cthulhu
mata_faliyos
Cthulhu
11
2 / 1 / 6
6,295
1,049
4,265
4,380
3,941
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
42
3
Kills
9
9
Deaths
4
6
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
1
3
2
0.67
W
Charybdis
Endolie
Charybdis
1
1
7
4.5
L
Loki
Goredax
Loki
2
2
1
1.25
W
Artemis
0
1
8
4
L
Maui
0
3
2
0.33
L
Fenrir
MaxBroMan
Fenrir
0
0
0
0
L
0
1
1
0.5
W
Achilles
Sweeneychop
Achilles
4
0
5
6.5
W
2
1
7
5.5
W
Cthulhu
mata_faliyos
Cthulhu
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,425
Damage
22,401
24,294
Taken
25,118
14,912
Mitigated
14,006
5,400
Healing
9,785
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
7,961
24
522
340
5,459
2,622
0
2,107
3,255
19,445
0
W
Charybdis
Endolie
Charybdis
2,454
975
412
801
4,348
1,456
1,241
2,806
1,542
0
8,058
L
Loki
Goredax
Loki
2,754
0
711
700
5,556
2,966
0
2,675
2,754
0
6,289
W
Artemis
3,182
840
0
196
3,477
1,354
855
1,930
1,547
0
9,535
L
Maui
2,716
417
219
1,329
9,758
7,749
0
5,143
4,324
4,889
0
L
Fenrir
MaxBroMan
Fenrir
0
0
0
0
0
0
0
0
0
0
0
L
2,994
448
366
1,213
3,521
1,575
0
1,646
1,875
5,329
0
W
Achilles
Sweeneychop
Achilles
5,235
344
1,420
4,167
8,173
4,147
619
4,391
3,782
41
9,673
W
7,265
2,358
700
815
4,740
3,108
386
1,683
3,057
15,185
0
W
Cthulhu
mata_faliyos
Cthulhu
4,265
278
1,053
221
4,380
3,941
136
2,861
1,519
9,504
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,148
Gold Earned
31,651
37
Minions Killed
73
0
Camps Cleared
0
454,566
Distance Traveled
626,749
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
5,862
977
21
4
0
130,787
0
W
Charybdis
6,157
1,026
19
3
0
108,940
0
L
Loki
5,413
902
5
1
0
144,255
3
W
Artemis
5,912
985
14
2
0
114,346
3
L
Maui
5,481
914
4
1
0
96,862
1
L
Fenrir
1,516
253
0
0
0
0
0
L
Janus
4,876
813
7
1
0
82,662
0
W
Achilles
6,829
1,138
11
2
0
140,710
0
W
Atlas
6,458
1,076
15
3
0
130,687
2
W
Cthulhu
6,295
1,049
14
2
0
132,066
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role