Player Matchup

Merlin
Merlin
ELECTRICBEAST45
Merlin
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
101W - 125L
1,462 Elo+
Party 3
Hun Batz
Hun Batz
EzBlackDemon
Hun Batz
Level 97
God Stats
8W - 4L
1,863 SR
Queue Stats
209W - 222L
1,469 Elo+
Party 3
Maui
Maui
Jolksf
Maui
Level 109
God Stats
11W - 5L
1,658 SR
Queue Stats
303W - 221L
1,630 Elo+
Party 2
Thor
Thor
Mudo22re
Thor
Level 27
God Stats
13W - 2L
1,813 SR
Queue Stats
216W - 154L
1,642 Elo+
Party 2
Sol
Sol
TheRealJolksf
Sol
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
114W - 67L
1,612 Elo+
Party 2
Team Averages
Level 80
1,667 SR
1,563 Elo+

VS

Team Averages
Level 47
1,599 SR
1,580 Elo+
Ares
Ares
AsheMadigan
Ares
Level 4
God Stats
1W - 2L
1,725 SR
Queue Stats
2W - 3L
1,668 Elo+
Party 1
Set
Set
GameMeister
Set
Level 19
God Stats
1W - 1L
1,791 SR
Queue Stats
1W - 1L
1,668 Elo+
Party 1
Aphrodite
Aphrodite
Kirby1507
Aphrodite
Level 60
God Stats
1W - 1L
1,309 SR
Queue Stats
4W - 9L
1,434 Elo+
Party 1
Heimdallr
Heimdallr
TheJohnThicc
Heimdallr
Level 120
God Stats
18W - 19L
1,472 SR
Queue Stats
119W - 148L
1,461 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
gwilliamb
Morgan Le Fay
Level 32
God Stats
1W - 1L
1,699 SR
Queue Stats
1W - 3L
1,668 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 0 / 0
3,416
683
692
1,980
782
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Hun Batz
EzBlackDemon
Hun Batz
6
1 / 0 / 1
3,710
742
1,197
2,568
729
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Maui
Jolksf
Maui
6
2 / 0 / 2
4,066
813
1,023
2,477
1,294
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Thor
6
2 / 0 / 0
3,634
727
1,355
2,406
998
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

6
2 / 0 / 2
3,813
763
3,801
2,089
744
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 3 / 0
2,897
579
1,023
3,107
1,794
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

4
0 / 2 / 0
2,974
595
390
4,108
1,084
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Aphrodite
Kirby1507
Aphrodite
4
0 / 2 / 0
2,837
567
552
3,522
1,106
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Heimdallr
TheJohnThicc
Heimdallr
2
0 / 1 / 0
2,521
504
346
1,361
345
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Morgan Le Fay
gwilliamb
Morgan Le Fay
5
0 / 0 / 0
3,369
674
1,474
1,778
598
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
0
7
Kills
0
0
Deaths
8
5
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
W
0
0
0
0
W
Hun Batz
EzBlackDemon
Hun Batz
1
0
1
1.5
L
0
2
0
0
W
Maui
Jolksf
Maui
2
0
2
3
L
Aphrodite
Kirby1507
Aphrodite
0
2
0
0
W
Thor
2
0
0
2
L
Heimdallr
TheJohnThicc
Heimdallr
0
1
0
0
W
2
0
2
3
L
Morgan Le Fay
gwilliamb
Morgan Le Fay
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,068
Damage
3,785
11,520
Taken
13,876
4,547
Mitigated
4,927
5,629
Healing
2,150
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,023
315
0
0
3,107
1,794
0
0
2,825
4,845
0
W
692
138
0
625
1,980
782
0
1,474
506
13,024
0
W
Hun Batz
EzBlackDemon
Hun Batz
1,197
502
0
1,566
2,568
729
0
62
2,506
0
17,261
L
390
255
0
750
4,108
1,084
0
711
3,397
0
11,488
W
Maui
Jolksf
Maui
1,023
253
0
795
2,477
1,294
0
282
2,195
7,115
1,756
L
Aphrodite
Kirby1507
Aphrodite
552
50
157
774
3,522
1,106
0
2,304
1,218
6,344
0
W
Thor
1,355
144
0
1,530
2,406
998
308
961
1,445
0
14,296
L
Heimdallr
TheJohnThicc
Heimdallr
346
270
0
298
1,361
345
0
840
521
0
2,052
W
3,801
2,357
0
1,113
2,089
744
0
270
1,819
13,604
3,286
L
Morgan Le Fay
gwilliamb
Morgan Le Fay
1,474
0
0
171
1,778
598
0
692
1,086
12,753
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,639
Gold Earned
14,598
154
Minions Killed
76
0
Camps Cleared
0
501,322
Distance Traveled
400,311
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
2,897
579
9
2
0
87,106
0
W
Merlin
3,416
683
31
6
0
97,066
1
W
Hun Batz
3,710
742
46
9
0
109,080
2
L
Set
2,974
595
25
5
0
107,874
0
W
Maui
4,066
813
22
4
0
108,584
0
L
Aphrodite
2,837
567
7
1
0
75,261
2
W
Thor
3,634
727
22
4
0
91,271
0
L
Heimdallr
2,521
504
5
1
0
23,686
0
W
Sol
3,813
763
33
7
0
95,321
0
L
Morgan Le Fay
3,369
674
30
6
0
106,384
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role