Player Matchup

Chiron
Chiron
Bojack17
Chiron
Level 66
God Stats
13W - 20L
1,471 SR
Queue Stats
73W - 98L
1,402 Elo+
Solo
Kali
Kali
Marius9901w
Kali
Level 62
God Stats
0W - 1L
1,385 SR
Queue Stats
29W - 19L
1,544 Elo+
Solo
Hera
Hera
女帝丶苏安暖
Hera
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 17L
1,245 Elo+
Solo
Team Averages
Level 53
1,452 SR
1,397 Elo+

VS

Team Averages
Level 83
1,439 SR
1,349 Elo+
Izanami
Izanami
Bosco13
Izanami
Level 16
God Stats
1W - 0L
1,103 SR
Queue Stats
1W - 7L
1,237 Elo+
Party 1
Anubis
Anubis
TheAtomineiter
Anubis
Level 129
God Stats
3W - 5L
1,444 SR
Queue Stats
141W - 127L
1,574 Elo+
Solo
Bellona
Bellona
Zhopaed
Bellona
Level 104
God Stats
1W - 3L
1,772 SR
Queue Stats
1W - 7L
1,237 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Bojack17
Chiron
13
1 / 5 / 0
7,889
657
11,302
10,776
3,478
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 1 / 1
7,592
633
7,138
12,472
5,919
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

11
1 / 3 / 1
7,977
665
4,165
5,073
1,642
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Bosco13
Izanami
13
1 / 0 / 7
8,384
699
6,669
7,246
2,732
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
7 / 2 / 2
9,522
794
13,104
14,281
8,438
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
Zhopaed
Bellona
12
1 / 1 / 7
8,116
676
3,114
13,586
8,743
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
25
3
Kills
9
9
Deaths
3
2
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Chiron
Bojack17
Chiron
1
5
0
0.2
W
Izanami
Bosco13
Izanami
1
0
7
4.5
L
1
1
1
1.5
W
7
2
2
4
W
Bellona
Zhopaed
Bellona
1
1
7
4.5
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,605
Damage
22,887
28,321
Taken
35,113
11,039
Mitigated
19,913
4,789
Healing
15,230
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
Bojack17
Chiron
11,302
2,901
353
1,788
10,776
3,478
0
6,125
4,609
0
37,179
W
Izanami
Bosco13
Izanami
6,669
4,018
0
1,892
7,246
2,732
1,101
529
6,717
0
32,343
L
7,138
1,926
0
2,648
12,472
5,919
0
5,138
7,334
0
26,042
W
13,104
449
0
7,920
14,281
8,438
1,303
1,847
12,434
49,993
0
W
Bellona
Zhopaed
Bellona
3,114
413
59
5,359
13,586
8,743
373
2,669
10,917
0
12,734
L
4,165
1,354
0
0
5,073
1,642
0
1,905
3,168
12,152
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,458
Gold Earned
26,022
112
Minions Killed
140
3
Camps Cleared
5
635,286
Distance Traveled
651,393
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
7,889
657
60
5
1
197,860
4
W
Izanami
8,384
699
57
5
0
228,148
3
L
Kali
7,592
633
28
2
2
266,019
5
W
Anubis
9,522
794
65
5
3
194,174
2
W
Bellona
8,116
676
18
2
2
229,071
3
L
Hera
7,977
665
24
2
0
171,407
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role