Player Matchup

Shiva
Shiva
Kannen2711
Shiva
Level 80
God Stats
4W - 4L
1,715 SR
Queue Stats
107W - 143L
1,505 Elo+
Party 1
Aphrodite
Aphrodite
R1pMant1C0re
Aphrodite
Level 128
God Stats
0W - 3L
1,494 SR
Queue Stats
54W - 63L
1,502 Elo+
Party 1
Olorun
Olorun
RaptorIndian
Olorun
Level 104
God Stats
1W - 4L
1,449 SR
Queue Stats
99W - 131L
1,496 Elo+
Party 1
Team Averages
Level 104
1,552 SR
1,501 Elo+

VS

Team Averages
Level 103
1,768 SR
1,554 Elo+
Chang'e
Chang'e
InfertileTurtle
Chang'e
Level 45
God Stats
3W - 4L
1,754 SR
Queue Stats
9W - 12L
1,481 Elo+
Solo
Cthulhu
Cthulhu
LilRoyalRR
Cthulhu
Level 104
God Stats
5W - 0L
1,959 SR
Queue Stats
27W - 29L
1,536 Elo+
Party 2
Hercules
Hercules
NikaFruit
Hercules
Level 160
God Stats
8W - 9L
1,592 SR
Queue Stats
290W - 147L
1,644 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
18
4 / 4 / 5
12,526
626
31,302
31,831
34,362
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Aphrodite
R1pMant1C0re
Aphrodite
18
2 / 3 / 7
12,662
633
14,661
22,563
18,726
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Olorun
16
3 / 8 / 6
11,726
586
17,920
25,628
16,963
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 4 / 7
13,746
687
25,289
18,283
9,418
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
LilRoyalRR
Cthulhu
19
6 / 3 / 9
13,852
693
20,970
27,684
35,050
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Hercules
NikaFruit
Hercules
19
4 / 2 / 11
13,303
665
24,834
37,565
53,134
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
42
9
Kills
15
15
Deaths
9
18
Assists
27
Player
Kills
Deaths
Assists
KDA
W
5
4
7
2.13
L
Shiva
4
4
5
1.63
W
Cthulhu
LilRoyalRR
Cthulhu
6
3
9
3.5
W
Hercules
NikaFruit
Hercules
4
2
11
4.75
L
Aphrodite
R1pMant1C0re
Aphrodite
2
3
7
1.83
L
Olorun
3
8
6
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,883
Damage
71,093
80,022
Taken
83,532
70,051
Mitigated
97,602
29,704
Healing
40,731
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
25,289
1,641
13,051
8,226
18,283
9,418
1,269
8,569
9,714
79,614
0
L
Shiva
31,302
5,178
667
2,057
31,831
34,362
0
18,057
12,754
508
55,999
W
Cthulhu
LilRoyalRR
Cthulhu
20,970
815
2,399
6,300
27,684
35,050
392
10,277
17,407
48,231
0
W
Hercules
NikaFruit
Hercules
24,834
4,014
0
10,755
37,565
53,134
516
12,236
25,329
44
45,192
L
Aphrodite
R1pMant1C0re
Aphrodite
14,661
559
9,498
12,156
22,563
18,726
0
14,153
8,026
71,264
0
L
Olorun
17,920
8,360
2,060
3,266
25,628
16,963
0
14,487
10,678
44,026
5,443

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,914
Gold Earned
40,901
229
Minions Killed
230
9
Camps Cleared
7
1,051,130
Distance Traveled
1,119,507
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
13,746
687
121
6
7
389,643
0
L
Shiva
12,526
626
61
3
3
380,307
4
W
Cthulhu
13,852
693
72
4
0
355,253
0
W
Hercules
13,303
665
37
2
0
374,611
0
L
Aphrodite
12,662
633
110
6
2
381,772
0
L
Olorun
11,726
586
58
3
4
289,051
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role