Player Matchup

Maui
Maui
 
Maui
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
Matt924
Zhong Kui
Level 122
God Stats
23W - 17L
1,628 SR
Queue Stats
423W - 422L
1,474 Elo+
Solo
Cthulhu
Cthulhu
XYZ_ToXiC
Cthulhu
Level 126
God Stats
8W - 11L
1,456 SR
Queue Stats
322W - 328L
1,477 Elo+
Solo
Chernobog
Chernobog
achekid
Chernobog
Level 160
God Stats
4W - 0L
1,717 SR
Queue Stats
256W - 272L
1,480 Elo+
Solo
Skadi
Skadi
urdaddy101lol
Skadi
Level 107
God Stats
168W - 148L
1,546 SR
Queue Stats
375W - 382L
1,447 Elo+
Solo
Team Averages
Level 132
1,569 SR
1,476 Elo+

VS

Team Averages
Level 122
1,382 SR
1,504 Elo+
Atlas
Atlas
LucidWRLD47
Atlas
Level 122
God Stats
0W - 1L
1,195 SR
Queue Stats
57W - 52L
1,495 Elo+
Solo
Awilix
Awilix
PantherLily3714
Awilix
Level 146
God Stats
16W - 27L
1,456 SR
Queue Stats
395W - 410L
1,469 Elo+
Party 1
Maui
Maui
Sinocolo
Maui
Level 97
God Stats
2W - 6L
1,351 SR
Queue Stats
211W - 217L
1,493 Elo+
Party 1
Neith
Neith
localboi985
Neith
Level 141
God Stats
0W - 2L
1,382 SR
Queue Stats
41W - 44L
1,541 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
oblivix
Morgan Le Fay
Level 106
God Stats
24W - 20L
1,525 SR
Queue Stats
215W - 211L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
13
1 / 1 / 1
8,225
514
6,587
11,437
6,502
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Zhong Kui
Matt924
Zhong Kui
13
0 / 1 / 0
7,788
487
6,803
11,367
8,549
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
XYZ_ToXiC
Cthulhu
12
0 / 1 / 2
7,780
486
5,863
14,496
11,168
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chernobog
achekid
Chernobog
15
0 / 0 / 1
8,802
550
3,967
7,085
2,854
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
4 / 1 / 0
8,367
523
10,531
11,281
4,434
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 0
6,797
425
3,754
9,481
8,011
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

14
2 / 1 / 2
8,200
513
6,722
10,516
4,701
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Maui
12
1 / 2 / 2
7,804
488
6,273
14,569
11,183
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

15
0 / 0 / 1
8,451
528
5,226
7,033
3,537
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Morgan Le Fay
oblivix
Morgan Le Fay
12
0 / 1 / 1
6,988
437
10,852
9,082
4,108
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
10
5
Kills
4
4
Deaths
5
4
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Maui
 
Maui
1
1
1
1.5
L
1
1
0
1
W
Zhong Kui
Matt924
Zhong Kui
0
1
0
0
L
2
1
2
3
L
Maui
1
2
2
1
W
Cthulhu
XYZ_ToXiC
Cthulhu
0
1
2
1
W
Chernobog
achekid
Chernobog
0
0
1
0.5
L
0
0
1
0.5
L
Morgan Le Fay
oblivix
Morgan Le Fay
0
1
1
0.5
W
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,751
Damage
32,827
55,666
Taken
50,681
33,507
Mitigated
31,540
18,236
Healing
10,012
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Maui
 
Maui
6,587
1,036
0
1,285
11,437
6,502
397
3,863
7,526
50,413
0
L
3,754
1,309
211
3,318
9,481
8,011
0
4,583
4,898
18,551
0
W
Zhong Kui
Matt924
Zhong Kui
6,803
564
0
5,182
11,367
8,549
0
6,208
4,631
64,103
0
L
6,722
2,580
0
737
10,516
4,701
0
3,366
6,970
0
69,654
L
Maui
6,273
2,021
0
1,259
14,569
11,183
0
5,759
8,331
39,317
6,928
W
Cthulhu
XYZ_ToXiC
Cthulhu
5,863
881
2,945
4,501
14,496
11,168
0
5,629
8,628
34,261
0
W
Chernobog
achekid
Chernobog
3,967
2,439
0
2,209
7,085
2,854
1,056
680
6,387
0
77,179
L
5,226
2,187
0
3,366
7,033
3,537
564
1,206
5,827
0
86,266
L
Morgan Le Fay
oblivix
Morgan Le Fay
10,852
1,223
0
1,121
9,082
4,108
0
3,680
5,402
49,752
0
W
10,531
5,914
0
2,114
11,281
4,434
2,324
2,722
8,449
0
65,906

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,962
Gold Earned
38,240
513
Minions Killed
455
0
Camps Cleared
0
1,562,781
Distance Traveled
1,551,700
13
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
8,225
514
100
6
0
293,814
5
L
Atlas
6,797
425
25
2
0
242,963
1
W
Zhong Kui
7,788
487
128
8
0
322,714
4
L
Awilix
8,200
513
107
7
0
380,996
6
L
Maui
7,804
488
75
5
0
317,679
1
W
Cthulhu
7,780
486
40
3
0
306,296
2
W
Chernobog
8,802
550
149
9
0
331,160
1
L
Neith
8,451
528
156
10
0
291,674
3
L
Morgan Le Fay
6,988
437
92
6
0
318,388
6
W
Skadi
8,367
523
96
6
0
308,797
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role