Player Matchup

Arachne
Arachne
 
Arachne
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Athena
Athena
Alfonzo The Elf
Athena
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 15L
1,213 Elo+
Solo
Maui
Maui
Discomanx5O6O9
Maui
Level 149
God Stats
12W - 13L
1,527 SR
Queue Stats
519W - 514L
1,540 Elo+
Party 2
Hel
Hel
Kayli Culver
Hel
Level 44
God Stats
17W - 27L
1,362 SR
Queue Stats
68W - 81L
1,395 Elo+
Party 2
Artemis
Artemis
UnclearGnat563
Artemis
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,219 Elo+
Party 3
Team Averages
Level 62
1,478 SR
1,373 Elo+

VS

Team Averages
Level 101
1,666 SR
1,399 Elo+
Medusa
Medusa
CornDuck
Medusa
Level 122
God Stats
1W - 0L
1,795 SR
Queue Stats
1W - 1L
1,285 Elo+
Party 1
Hades
Hades
JayNayy
Hades
Level 143
God Stats
1W - 0L
1,765 SR
Queue Stats
1W - 1L
1,285 Elo+
Party 1
Fenrir
Fenrir
Slayerjefft
Fenrir
Level 145
God Stats
1W - 0L
1,820 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
buildablunt
Cerberus
Level 88
God Stats
23W - 20L
1,484 SR
Queue Stats
267W - 284L
1,427 Elo+
Solo
Ra
Ra
generelhotdog
Ra
Level 9
God Stats
1W - 0L
1,468 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
6
0 / 4 / 0
4,667
389
873
9,764
3,055
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

8
0 / 3 / 1
5,580
465
2,450
8,834
5,264
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

9
1 / 3 / 0
5,820
485
5,873
11,109
7,147
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

11
3 / 2 / 0
6,233
519
1,692
6,469
2,541
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

8
0 / 4 / 0
4,880
407
2,772
6,334
2,001
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
CornDuck
Medusa
12
8 / 0 / 0
7,745
645
9,745
5,706
1,993
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hades
JayNayy
Hades
12
4 / 1 / 1
7,504
625
9,517
10,110
5,028
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Fenrir
11
3 / 0 / 2
6,838
570
3,675
8,331
5,232
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cerberus
buildablunt
Cerberus
9
0 / 0 / 6
6,385
532
2,536
9,931
7,471
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
1 / 3 / 1
6,596
550
2,284
4,053
1,599
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
26
4
Kills
16
16
Deaths
4
1
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
0
4
0
0
L
0
3
1
0.17
W
Medusa
CornDuck
Medusa
8
0
0
8
L
1
3
0
0.33
W
Hades
JayNayy
Hades
4
1
1
4.5
L
3
2
0
1.5
W
Fenrir
3
0
2
4
L
0
4
0
0
W
Cerberus
buildablunt
Cerberus
0
0
6
3
W
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,660
Damage
27,757
42,510
Taken
38,131
20,008
Mitigated
21,323
7,900
Healing
14,884
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
873
773
0
1,695
9,764
3,055
0
2,179
7,585
0
17,943
L
2,450
802
0
1,192
8,834
5,264
88
2,814
6,020
18,550
0
W
Medusa
CornDuck
Medusa
9,745
4,423
0
1,669
5,706
1,993
1,278
814
4,892
0
45,364
L
5,873
2,224
0
3,396
11,109
7,147
0
6,850
4,259
38,479
0
W
Hades
JayNayy
Hades
9,517
3,310
227
6,494
10,110
5,028
1,427
5,589
4,521
54,087
0
L
1,692
219
259
1,358
6,469
2,541
0
1,431
5,038
29,200
0
W
Fenrir
3,675
1,249
0
5,372
8,331
5,232
552
991
7,340
0
38,511
L
2,772
1,250
0
0
6,334
2,001
540
647
5,687
0
15,017
W
Cerberus
buildablunt
Cerberus
2,536
202
0
1,088
9,931
7,471
282
1,295
8,636
21,390
2,080
W
2,284
371
0
34
4,053
1,599
902
1,326
2,727
37,844
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,180
Gold Earned
35,068
202
Minions Killed
342
0
Camps Cleared
0
1,086,491
Distance Traveled
1,094,143
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
4,667
389
30
3
0
254,815
0
L
Athena
5,580
465
28
2
0
219,230
2
W
Medusa
7,745
645
74
6
0
236,862
0
L
Maui
5,820
485
60
5
0
210,954
3
W
Hades
7,504
625
109
9
0
206,806
5
L
Hel
6,233
519
57
5
0
222,121
0
W
Fenrir
6,838
570
57
5
0
237,390
6
L
Artemis
4,880
407
27
2
0
179,371
0
W
Cerberus
6,385
532
40
3
0
201,402
0
W
Ra
6,596
550
62
5
0
211,683
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role