Player Matchup

Scylla
Scylla
 
Scylla
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Dio Brando5031
Thanatos
Level 89
God Stats
2W - 10L
1,116 SR
Queue Stats
151W - 160L
1,576 Elo+
Solo
Sun Wukong
Sun Wukong
Goop-7
Sun Wukong
Level 107
God Stats
8W - 6L
1,547 SR
Queue Stats
99W - 91L
1,540 Elo+
Solo
Team Averages
Level 105
1,388 SR
1,539 Elo+

VS

Team Averages
Level 118
1,593 SR
1,533 Elo+
Ra
Ra
Dolo_DatPressure
Ra
Level 89
God Stats
24W - 22L
1,582 SR
Queue Stats
812W - 826L
1,462 Elo+
Solo
Ne Zha
Ne Zha
GE Anarchy
Ne Zha
Level 105
God Stats
0W - 1L
1,823 SR
Queue Stats
11W - 19L
1,596 Elo+
Solo
Maui
Maui
Huntermayday
Maui
Level 159
God Stats
4W - 6L
1,376 SR
Queue Stats
597W - 615L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
14
9 / 3 / 5
10,088
917
9,911
7,152
2,689
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Thanatos
14
6 / 3 / 9
9,281
844
11,932
8,804
4,662
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sun Wukong
Goop-7
Sun Wukong
13
0 / 4 / 12
8,044
731
10,723
13,357
8,446
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 6 / 4
9,109
828
7,795
10,635
3,997
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ne Zha
GE Anarchy
Ne Zha
11
3 / 5 / 5
7,712
701
8,182
11,605
5,730
12
2 / 4 / 6
8,662
787
6,495
14,346
14,968
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
25
15
Kills
10
10
Deaths
15
26
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
9
3
5
3.83
W
Thanatos
6
3
9
3.5
L
5
6
4
1.17
L
Ne Zha
GE Anarchy
Ne Zha
3
5
5
1.1
W
Sun Wukong
Goop-7
Sun Wukong
0
4
12
1.5
L
2
4
6
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,566
Damage
22,472
29,313
Taken
36,586
15,797
Mitigated
24,695
11,535
Healing
7,070
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
9,911
636
0
99
7,152
2,689
61
2,471
4,509
31,385
0
W
Thanatos
11,932
3,122
0
6,588
8,804
4,662
1,639
5,110
3,506
0
25,267
L
7,795
281
1,162
1,264
10,635
3,997
200
3,001
7,472
32,355
0
L
Ne Zha
GE Anarchy
Ne Zha
8,182
2,538
0
2,760
11,605
5,730
0
3,389
7,950
0
20,607
W
Sun Wukong
Goop-7
Sun Wukong
10,723
1,584
544
4,304
13,357
8,446
760
6,286
6,789
0
30,978
L
6,495
2,005
0
1,884
14,346
14,968
75
3,656
10,315
15,397
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,413
Gold Earned
25,483
131
Minions Killed
117
5
Camps Cleared
4
602,638
Distance Traveled
595,639
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
10,088
917
63
6
1
192,622
1
W
Thanatos
9,281
844
29
3
4
215,597
1
L
Ra
9,109
828
92
8
1
193,553
0
L
Ne Zha
7,712
701
14
1
2
208,219
4
W
Sun Wukong
8,044
731
39
4
0
194,419
4
L
Maui
8,662
787
11
1
1
193,867
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role