Player Matchup

Chaac
Chaac
Caffekun
Chaac
Level 127
God Stats
6W - 1L
1,778 SR
Queue Stats
129W - 104L
1,554 Elo+
Party 1
Sylvanus
Sylvanus
Fussmeista
Sylvanus
Level 125
God Stats
1W - 1L
1,336 SR
Queue Stats
26W - 20L
1,540 Elo+
Party 2
Apollo
Apollo
MinisterMido
Apollo
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 17L
1,516 Elo+
Party 2
Pele
Pele
MrMittenKitten
Pele
Level 128
God Stats
4W - 2L
1,756 SR
Queue Stats
281W - 216L
1,573 Elo+
Party 2
Hades
Hades
TheRonaldNess
Hades
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
104W - 109L
1,532 Elo+
Party 1
Team Averages
Level 115
1,574 SR
1,543 Elo+

VS

Team Averages
Level 100
1,666 SR
1,591 Elo+
Rama
Rama
AxcellMar
Rama
Level 155
God Stats
0W - 3L
1,624 SR
Queue Stats
89W - 93L
1,502 Elo+
Party 3
Bellona
Bellona
Bigsnake4life
Bellona
Level 17
God Stats
1W - 1L
1,755 SR
Queue Stats
2W - 4L
1,693 Elo+
Party 4
Vulcan
Vulcan
Davidvgr
Vulcan
Level 160
God Stats
2W - 5L
1,514 SR
Queue Stats
96W - 108L
1,519 Elo+
Party 3
Maui
Maui
JAOS2404
Maui
Level 155
God Stats
2W - 3L
1,682 SR
Queue Stats
191W - 221L
1,548 Elo+
Party 3
Scylla
Scylla
SaltyLaPanda
Scylla
Level 13
God Stats
1W - 1L
1,755 SR
Queue Stats
2W - 3L
1,693 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Caffekun
Chaac
20
5 / 2 / 16
12,911
807
16,430
24,195
23,141
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Sylvanus
Fussmeista
Sylvanus
19
5 / 0 / 20
12,773
798
11,825
22,423
34,094
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apollo
19
6 / 2 / 9
12,029
752
13,879
14,219
8,222
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
15 / 3 / 15
14,546
909
35,049
30,040
15,946
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
9 / 1 / 17
13,375
836
24,939
16,684
12,697
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
19
3 / 10 / 3
12,208
763
17,157
27,495
14,303
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Bellona
15
0 / 8 / 3
9,399
587
7,986
26,735
40,604
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Vulcan
Davidvgr
Vulcan
18
2 / 8 / 5
11,022
689
15,791
18,219
10,370
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Maui
18
3 / 6 / 3
11,482
718
9,562
25,186
31,197
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Scylla
17
0 / 8 / 5
10,098
631
13,642
16,855
8,264
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
27
40
Kills
8
8
Deaths
40
77
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Rama
3
10
3
0.45
L
Bellona
0
8
3
0.19
W
Chaac
Caffekun
Chaac
5
2
16
6.5
L
Vulcan
Davidvgr
Vulcan
2
8
5
0.56
W
Sylvanus
Fussmeista
Sylvanus
5
0
20
15
L
Maui
3
6
3
0.75
W
Apollo
6
2
9
5.25
W
15
3
15
7.5
L
Scylla
0
8
5
0.31
W
9
1
17
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,122
Damage
64,138
107,561
Taken
114,490
94,100
Mitigated
104,738
37,480
Healing
14,563
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
17,157
11,736
0
6,326
27,495
14,303
1,080
9,559
17,936
0
57,152
L
Bellona
7,986
2,134
0
2,413
26,735
40,604
0
9,434
17,301
0
15,863
W
Chaac
Caffekun
Chaac
16,430
5,173
0
6,816
24,195
23,141
1,806
9,278
14,917
0
52,198
L
Vulcan
Davidvgr
Vulcan
15,791
6,798
0
310
18,219
10,370
121
6,243
11,976
54,954
0
W
Sylvanus
Fussmeista
Sylvanus
11,825
1,435
7,420
6,125
22,423
34,094
540
7,093
15,330
16,219
0
L
Maui
9,562
2,123
526
3,785
25,186
31,197
0
7,810
17,376
23,083
0
W
Apollo
13,879
6,881
0
1,108
14,219
8,222
3,449
7,344
6,875
0
31,051
W
35,049
13,317
0
6,217
30,040
15,946
4,102
10,066
17,910
0
80,049
L
Scylla
13,642
1,154
114
1,089
16,855
8,264
197
3,718
13,137
41,506
0
W
24,939
1,776
1,821
7,973
16,684
12,697
2,021
5,214
11,470
73,058
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,634
Gold Earned
54,209
314
Minions Killed
291
0
Camps Cleared
0
1,685,076
Distance Traveled
1,351,550
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
12,208
763
94
6
0
233,366
0
L
Bellona
9,399
587
22
1
0
282,649
1
W
Chaac
12,911
807
74
5
0
315,189
0
L
Vulcan
11,022
689
81
5
0
293,908
0
W
Sylvanus
12,773
798
8
1
0
361,731
0
L
Maui
11,482
718
32
2
0
277,137
2
W
Apollo
12,029
752
41
3
0
313,668
0
W
Pele
14,546
909
100
6
0
351,970
0
L
Scylla
10,098
631
62
4
0
264,490
0
W
Hades
13,375
836
91
6
0
342,518
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role