Player Matchup

Osiris
Osiris
FalKelGar
Osiris
Level 85
God Stats
15W - 8L
1,610 SR
Queue Stats
98W - 76L
1,581 Elo+
Party 1
Neith
Neith
ItsaSmee
Neith
Level 148
God Stats
9W - 7L
1,665 SR
Queue Stats
142W - 125L
1,565 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Kerplunk177
Morgan Le Fay
Level 149
God Stats
8W - 8L
1,595 SR
Queue Stats
247W - 244L
1,591 Elo+
Party 1
Pele
Pele
Nekro771
Pele
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 29L
1,306 Elo+
Party 3
Maui
Maui
sora_of_the_wind
Maui
Level 69
God Stats
3W - 1L
1,686 SR
Queue Stats
13W - 29L
1,295 Elo+
Party 3
Team Averages
Level 111
1,611 SR
1,468 Elo+

VS

Team Averages
Level 123
1,568 SR
1,496 Elo+
Ra
Ra
 
Ra
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
Braddah Kamu
Ishtar
Level 154
God Stats
5W - 9L
1,469 SR
Queue Stats
582W - 549L
1,496 Elo+
Party 2
Thor
Thor
Pypm
Thor
Level 145
God Stats
7W - 7L
1,522 SR
Queue Stats
482W - 471L
1,504 Elo+
Party 2
Thanatos
Thanatos
RorschachFail
Thanatos
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
194W - 194L
1,463 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
wuxkong
Morgan Le Fay
Level 69
God Stats
4W - 1L
1,849 SR
Queue Stats
197W - 177L
1,516 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
FalKelGar
Osiris
15
6 / 2 / 2
9,790
612
9,366
14,908
8,819
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Neith
ItsaSmee
Neith
17
5 / 0 / 1
10,299
644
8,217
6,988
3,675
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morgan Le Fay
Kerplunk177
Morgan Le Fay
15
8 / 4 / 4
9,493
593
14,597
11,558
5,340
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Pele
14
1 / 2 / 6
8,728
546
8,504
13,116
5,401
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

14
3 / 3 / 7
8,838
552
5,051
15,824
17,585
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
10
1 / 6 / 3
6,169
386
3,510
10,851
9,117
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ishtar
12
2 / 4 / 3
7,215
451
8,680
16,979
6,743
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thor
Pypm
Thor
14
5 / 6 / 1
9,034
565
9,331
12,069
4,606
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thanatos
RorschachFail
Thanatos
11
1 / 6 / 1
7,107
444
3,610
13,387
4,810
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Morgan Le Fay
wuxkong
Morgan Le Fay
15
1 / 1 / 2
8,488
531
6,372
9,633
4,329
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
20
23
Kills
10
11
Deaths
23
20
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
1
6
3
0.42
L
Ishtar
2
4
3
0.88
W
Osiris
FalKelGar
Osiris
6
2
2
3.5
W
Neith
ItsaSmee
Neith
5
0
1
5.5
W
Morgan Le Fay
Kerplunk177
Morgan Le Fay
8
4
4
2.5
W
Pele
1
2
6
2
L
Thor
Pypm
Thor
5
6
1
0.92
L
Thanatos
RorschachFail
Thanatos
1
6
1
0.25
W
3
3
7
2.17
L
Morgan Le Fay
wuxkong
Morgan Le Fay
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,735
Damage
31,503
62,394
Taken
62,919
40,820
Mitigated
29,605
18,597
Healing
19,189
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
3,510
604
781
2,454
10,851
9,117
0
6,395
4,456
35,779
0
L
Ishtar
8,680
5,312
0
6,341
16,979
6,743
0
8,899
8,080
0
51,726
W
Osiris
FalKelGar
Osiris
9,366
4,910
0
9,213
14,908
8,819
3,196
222
14,634
0
65,821
W
Neith
ItsaSmee
Neith
8,217
3,130
0
3,735
6,988
3,675
3,546
1,159
5,777
0
95,379
W
Morgan Le Fay
Kerplunk177
Morgan Le Fay
14,597
2,025
0
1,153
11,558
5,340
738
1,592
9,893
74,788
2,197
W
Pele
8,504
2,019
0
2,698
13,116
5,401
0
2,869
10,107
0
71,793
L
Thor
Pypm
Thor
9,331
3,171
0
1,168
12,069
4,606
0
1,995
10,074
0
48,371
L
Thanatos
RorschachFail
Thanatos
3,610
1,116
0
7,045
13,387
4,810
0
821
12,566
0
28,709
W
5,051
1,111
0
1,798
15,824
17,585
24
3,585
12,101
20,269
0
L
Morgan Le Fay
wuxkong
Morgan Le Fay
6,372
0
0
1,400
9,633
4,329
0
1,465
8,168
60,020
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,148
Gold Earned
38,013
514
Minions Killed
403
0
Camps Cleared
0
1,518,226
Distance Traveled
1,440,643
8
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
6,169
386
36
2
0
270,207
6
L
Ishtar
7,215
451
92
6
0
252,970
3
W
Osiris
9,790
612
119
7
0
271,358
1
W
Neith
10,299
644
176
11
0
277,776
1
W
Morgan Le Fay
9,493
593
96
6
0
306,991
0
W
Pele
8,728
546
100
6
0
343,464
5
L
Thor
9,034
565
94
6
0
308,831
2
L
Thanatos
7,107
444
52
3
0
303,998
0
W
Maui
8,838
552
23
1
0
318,637
1
L
Morgan Le Fay
8,488
531
129
8
0
304,637
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role