Player Matchup

Zhong Kui
Zhong Kui
AZBigLawtMAN
Zhong Kui
Level 122
God Stats
23W - 20L
1,511 SR
Queue Stats
190W - 250L
1,403 Elo+
Party 2
Cabrakan
Cabrakan
BabyChan2290
Cabrakan
Level 119
God Stats
5W - 9L
1,449 SR
Queue Stats
386W - 467L
1,452 Elo+
Party 2
Ullr
Ullr
Fall3n Fof808
Ullr
Level 98
God Stats
3W - 12L
1,258 SR
Queue Stats
273W - 316L
1,473 Elo+
Party 2
Nike
Nike
NIKE BABY
Nike
Level 99
God Stats
7W - 7L
1,542 SR
Queue Stats
258W - 322L
1,422 Elo+
Party 2
Horus
Horus
sagearoo1212
Horus
Level 89
God Stats
8W - 9L
1,525 SR
Queue Stats
224W - 317L
1,437 Elo+
Party 2
Team Averages
Level 105
1,457 SR
1,437 Elo+

VS

Team Averages
Level 133
1,498 SR
1,523 Elo+
King Arthur
King Arthur
Pyr0ice
King Arthur
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,540 Elo+
Solo
Scylla
Scylla
Rain63
Scylla
Level 108
God Stats
8W - 2L
1,711 SR
Queue Stats
108W - 95L
1,579 Elo+
Party 1
Kuzenbo
Kuzenbo
SUNSHINE 5sP
Kuzenbo
Level 160
God Stats
5W - 7L
1,260 SR
Queue Stats
72W - 74L
1,495 Elo+
Party 1
Apollo
Apollo
Texanwolf117
Apollo
Level 123
God Stats
3W - 7L
1,689 SR
Queue Stats
99W - 105L
1,468 Elo+
Party 1
Hun Batz
Hun Batz
WaREaGlE 5sP
Hun Batz
Level 148
God Stats
3W - 9L
1,328 SR
Queue Stats
388W - 366L
1,534 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
AZBigLawtMAN
Zhong Kui
20
6 / 7 / 4
14,109
470
25,870
30,668
27,862
Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cabrakan
BabyChan2290
Cabrakan
16
2 / 10 / 6
10,730
358
17,637
33,776
44,827
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
2 / 6 / 3
12,552
418
10,251
26,734
14,178
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Nike
19
2 / 8 / 5
13,207
440
13,942
30,812
37,949
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

19
5 / 8 / 2
12,815
427
15,528
28,100
12,659
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Pyr0ice
King Arthur
20
7 / 6 / 17
15,686
523
29,956
38,013
51,067
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Scylla
Rain63
Scylla
20
11 / 5 / 10
15,491
516
24,771
22,705
10,758
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Kuzenbo
SUNSHINE 5sP
Kuzenbo
19
1 / 2 / 18
13,554
452
10,222
26,777
38,953
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
20
8 / 3 / 13
15,251
508
22,537
24,787
11,825
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Hun Batz
WaREaGlE 5sP
Hun Batz
20
12 / 1 / 12
17,468
582
32,599
30,062
16,239
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
109
17
Kills
39
39
Deaths
17
20
Assists
70
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
AZBigLawtMAN
Zhong Kui
6
7
4
1.14
L
Cabrakan
BabyChan2290
Cabrakan
2
10
6
0.5
L
2
6
3
0.58
L
Nike
2
8
5
0.56
W
King Arthur
Pyr0ice
King Arthur
7
6
17
2.58
W
Scylla
Rain63
Scylla
11
5
10
3.2
W
Kuzenbo
SUNSHINE 5sP
Kuzenbo
1
2
18
5
W
Apollo
8
3
13
4.83
W
Hun Batz
WaREaGlE 5sP
Hun Batz
12
1
12
18
L
5
8
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,228
Damage
120,085
150,090
Taken
142,344
137,475
Mitigated
128,842
26,488
Healing
40,364
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
AZBigLawtMAN
Zhong Kui
25,870
2,139
0
10,038
30,668
27,862
231
10,333
20,335
139,946
0
L
Cabrakan
BabyChan2290
Cabrakan
17,637
2,526
550
3,951
33,776
44,827
0
10,668
23,108
36,968
1,610
L
10,251
3,161
48
3,468
26,734
14,178
1,808
3,102
23,632
0
103,880
L
Nike
13,942
1,481
0
3,856
30,812
37,949
822
6,161
24,651
69
100,131
W
King Arthur
Pyr0ice
King Arthur
29,956
4,051
0
5,899
38,013
51,067
528
5,879
31,040
568
126,042
W
Scylla
Rain63
Scylla
24,771
4,315
288
4,293
22,705
10,758
1,130
12,427
9,946
117,493
0
W
Kuzenbo
SUNSHINE 5sP
Kuzenbo
10,222
4,222
0
8,857
26,777
38,953
1,404
8,263
18,029
32,196
0
W
Apollo
22,537
13,166
0
9,029
24,787
11,825
5,836
8,770
15,585
0
136,680
W
Hun Batz
WaREaGlE 5sP
Hun Batz
32,599
15,117
0
11,998
30,062
16,239
2,350
7,782
22,136
0
196,856
L
15,528
7,163
1,396
3,181
28,100
12,659
0
5,297
22,803
0
94,313

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,413
Gold Earned
77,450
665
Minions Killed
744
0
Camps Cleared
0
2,492,870
Distance Traveled
2,749,290
10
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
14,109
470
176
6
0
443,201
3
L
Cabrakan
10,730
358
51
2
0
486,468
3
L
Ullr
12,552
418
153
5
0
499,692
2
L
Nike
13,207
440
166
6
0
535,665
1
W
King Arthur
15,686
523
168
6
0
548,549
1
W
Scylla
15,491
516
146
5
0
501,692
14
W
Kuzenbo
13,554
452
27
1
0
517,754
0
W
Apollo
15,251
508
169
6
0
534,120
6
W
Hun Batz
17,468
582
234
8
0
647,175
12
L
Horus
12,815
427
119
4
0
527,844
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role