Player Matchup

Pele
Pele
Platinum II
 
Pele
Platinum II
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Zeus
Zeus
Diamond IV
Ckoml
Zeus
Diamond IV
Level 144
God Stats
8W - 10L
1,319 SR
Queue Stats
82W - 59L
2,105 MMR
Party 3
Sobek
Sobek
Gold II
DEXTROX
Sobek
Gold II
Level 160
God Stats
3W - 5L
1,532 SR
Queue Stats
389W - 398L
1,509 MMR
Solo
Skadi
Skadi
Gold III
Starrske
Skadi
Gold III
Level 156
God Stats
21W - 16L
1,579 SR
Queue Stats
214W - 218L
1,452 MMR
Solo
Tyr
Tyr
Gold III
Tanman1414
Tyr
Gold III
Level 100
God Stats
2W - 0L
1,500 SR
Queue Stats
21W - 23L
1,807 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 135
1,486 SR
1,675 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 87
1,570 SR
1,808 MMR
Anhur
Anhur
Masters
Sŋowie
Anhur
Masters
Level 76
God Stats
7W - 5L
1,834 SR
Queue Stats
248W - 202L
2,825 MMR
Party 2
Nike
Nike
Silver IV
TizMoJo
Nike
Silver IV
Level 63
God Stats
0W - 2L
1,293 SR
Queue Stats
3W - 11L
1,218 MMR
Party 1
Janus
Janus
Silver III
cRXQuizit
Janus
Silver III
Level 106
God Stats
0W - 1L
1,397 SR
Queue Stats
30W - 38L
1,172 MMR
Party 1
Sol
Sol
Diamond I
middleudder
Sol
Diamond I
Level 123
God Stats
4W - 4L
1,756 SR
Queue Stats
91W - 59L
2,792 MMR
Party 2
Nemesis
Nemesis
Silver III
zacharyat
Nemesis
Silver III
Level 68
God Stats
3W - 3L
1,569 SR
Queue Stats
50W - 58L
1,034 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
20
6 / 5 / 7
15,835
586
25,495
29,656
16,748
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Zeus
Ckoml
Zeus
20
16 / 0 / 3
17,821
660
37,485
12,898
6,021
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sobek
DEXTROX
Sobek
18
0 / 3 / 9
13,295
492
4,810
26,269
33,060
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Skadi
Starrske
Skadi
20
7 / 3 / 7
15,861
587
19,052
22,500
10,334
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
0 / 0 / 6
15,536
575
18,373
25,286
39,767
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bans
MulanLancelotThorNe Zha

VS

Bans
AtlasSylvanusHadesYu Huang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Sŋowie
Anhur
19
3 / 3 / 6
13,355
495
14,483
32,543
26,496
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Nike
TizMoJo
Nike
20
1 / 4 / 0
13,601
504
12,871
27,632
29,707
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Janus
cRXQuizit
Janus
19
1 / 7 / 2
12,791
474
8,417
18,728
6,601
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

20
6 / 5 / 4
15,120
560
26,919
29,957
10,421
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nemesis
zacharyat
Nemesis
18
0 / 10 / 4
11,756
435
11,028
30,001
8,945
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
27
29
Kills
11
11
Deaths
29
32
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
6
5
7
1.9
W
Zeus
Ckoml
Zeus
16
0
3
17.5
W
Sobek
DEXTROX
Sobek
0
3
9
1.5
W
Skadi
Starrske
Skadi
7
3
7
3.5
L
Anhur
Sŋowie
Anhur
3
3
6
2
W
0
0
6
3
L
Nike
TizMoJo
Nike
1
4
0
0.25
L
Janus
cRXQuizit
Janus
1
7
2
0.29
L
6
5
4
1.6
L
Nemesis
zacharyat
Nemesis
0
10
4
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,215
Damage
73,718
116,609
Taken
138,861
105,930
Mitigated
82,170
31,733
Healing
29,446
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
25,495
3,659
0
6,371
29,656
16,748
793
13,216
16,340
0
156,938
W
Zeus
Ckoml
Zeus
37,485
2,563
0
3,283
12,898
6,021
4,239
1,819
11,011
199,263
0
W
Sobek
DEXTROX
Sobek
4,810
314
488
9,397
26,269
33,060
337
9,920
16,089
28,377
0
W
Skadi
Starrske
Skadi
19,052
7,084
0
3,026
22,500
10,334
6,266
5,849
16,549
0
177,386
L
Anhur
Sŋowie
Anhur
14,483
5,571
3,059
4,741
32,543
26,496
315
11,866
20,677
5,103
63,235
W
18,373
2,508
0
9,168
25,286
39,767
1,986
4,593
20,554
304
136,741
L
Nike
TizMoJo
Nike
12,871
2,548
0
5,382
27,632
29,707
972
3,470
24,162
399
110,041
L
Janus
cRXQuizit
Janus
8,417
201
0
2,138
18,728
6,601
1,091
7,020
11,708
117,529
0
L
26,919
8,298
0
12,712
29,957
10,421
2,663
6,302
23,655
153,332
22,458
L
Nemesis
zacharyat
Nemesis
11,028
3,683
0
1,414
30,001
8,945
0
15,644
14,357
0
108,741

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,348
Gold Earned
66,623
928
Minions Killed
853
0
Camps Cleared
0
2,798,122
Distance Traveled
2,533,025
40
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
15,835
586
207
8
0
536,479
8
W
Zeus
17,821
660
263
10
0
548,718
12
W
Sobek
13,295
492
43
2
0
548,559
7
W
Skadi
15,861
587
188
7
0
591,785
11
L
Anhur
13,355
495
88
3
0
516,911
6
W
Tyr
15,536
575
227
8
0
572,581
2
L
Nike
13,601
504
206
8
0
451,330
0
L
Janus
12,791
474
195
7
0
525,258
6
L
Sol
15,120
560
228
8
0
505,364
8
L
Nemesis
11,756
435
136
5
0
534,162
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role