Player Matchup

Bakasura
Bakasura
BakaHentia
Bakasura
Level 43
God Stats
3W - 1L
1,500 SR
Queue Stats
25W - 19L
1,528 Elo+
Party 1
Jing Wei
Jing Wei
Bishmoveaside
Jing Wei
Level 48
God Stats
13W - 13L
1,479 SR
Queue Stats
118W - 114L
1,485 Elo+
Solo
Pele
Pele
DoctorDabzz
Pele
Level 45
God Stats
9W - 3L
1,589 SR
Queue Stats
24W - 24L
1,262 Elo+
Solo
Ymir
Ymir
PabloStokes
Ymir
Level 46
God Stats
4W - 5L
1,480 SR
Queue Stats
11W - 15L
1,468 Elo+
Solo
Baron Samedi
Baron Samedi
RamRanchCowboy69
Baron Samedi
Level 34
God Stats
2W - 1L
1,380 SR
Queue Stats
8W - 5L
1,537 Elo+
Party 1
Team Averages
Level 43
1,486 SR
1,456 Elo+

VS

Team Averages
Level 62
1,538 SR
1,414 Elo+
Da Ji
Da Ji
FlowMRK
Da Ji
Level 76
God Stats
2W - 4L
1,537 SR
Queue Stats
52W - 81L
1,414 Elo+
Party 2
Hades
Hades
HAEADGAMEBOY
Hades
Level 109
God Stats
1W - 2L
1,706 SR
Queue Stats
78W - 103L
1,445 Elo+
Party 2
Hera
Hera
HittyMountainDew
Hera
Level 47
God Stats
2W - 5L
1,328 SR
Queue Stats
83W - 106L
1,301 Elo+
Solo
Maui
Maui
NonvariableTrash
Maui
Level 31
God Stats
0W - 1L
1,650 SR
Queue Stats
19W - 28L
1,424 Elo+
Party 2
Artemis
Artemis
xXDiomedesXx
Artemis
Level 46
God Stats
12W - 15L
1,467 SR
Queue Stats
92W - 88L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
BakaHentia
Bakasura
18
3 / 6 / 3
11,583
610
13,097
20,155
10,011
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jing Wei
Bishmoveaside
Jing Wei
18
6 / 1 / 3
11,213
590
14,120
12,339
5,255
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
16 / 1 / 3
11,483
604
17,174
13,003
6,114
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

14
0 / 1 / 11
9,391
494
6,631
15,569
14,616
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Baron Samedi
RamRanchCowboy69
Baron Samedi
16
5 / 4 / 5
10,557
556
18,523
17,259
9,185
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
FlowMRK
Da Ji
15
5 / 4 / 5
9,209
485
12,072
15,292
6,777
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
4 / 6 / 2
10,206
537
14,832
21,486
13,011
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

15
2 / 9 / 2
9,103
479
8,507
15,829
7,057
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
2 / 4 / 6
8,864
467
7,130
17,799
18,926
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Artemis
xXDiomedesXx
Artemis
12
0 / 7 / 2
7,441
392
5,962
16,111
4,948
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
30
30
Kills
13
13
Deaths
30
25
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Bakasura
BakaHentia
Bakasura
3
6
3
0.75
W
Jing Wei
Bishmoveaside
Jing Wei
6
1
3
7.5
W
16
1
3
17.5
L
Da Ji
FlowMRK
Da Ji
5
4
5
1.88
L
4
6
2
0.83
L
2
9
2
0.33
L
2
4
6
1.25
W
0
1
11
5.5
W
Baron Samedi
RamRanchCowboy69
Baron Samedi
5
4
5
1.88
L
Artemis
xXDiomedesXx
Artemis
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,545
Damage
48,503
78,325
Taken
86,517
45,181
Mitigated
50,719
31,875
Healing
19,479
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
BakaHentia
Bakasura
13,097
7,911
0
9,007
20,155
10,011
3,284
10,299
9,856
0
81,864
W
Jing Wei
Bishmoveaside
Jing Wei
14,120
10,483
0
8,074
12,339
5,255
652
2,252
10,087
0
99,135
W
17,174
5,949
0
3,381
13,003
6,114
1,631
5,020
7,983
0
76,809
L
Da Ji
FlowMRK
Da Ji
12,072
3,229
0
3,587
15,292
6,777
0
4,172
10,560
0
47,544
L
14,832
2,225
466
7,911
21,486
13,011
522
3,803
15,315
79,267
0
L
8,507
2,527
0
1,916
15,829
7,057
0
8,868
6,891
62,107
0
L
7,130
1,564
0
2,105
17,799
18,926
0
6,282
11,307
25,292
0
W
6,631
964
312
3,135
15,569
14,616
290
3,919
11,650
28,402
4,196
W
Baron Samedi
RamRanchCowboy69
Baron Samedi
18,523
1,284
1,584
6,382
17,259
9,185
1,175
9,138
8,121
88,656
0
L
Artemis
xXDiomedesXx
Artemis
5,962
1,433
0
3,494
16,111
4,948
279
1,349
14,762
0
48,372

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,227
Gold Earned
44,823
575
Minions Killed
421
0
Camps Cleared
0
1,756,061
Distance Traveled
1,595,061
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
11,583
610
166
9
0
330,042
1
W
Jing Wei
11,213
590
151
8
0
333,417
3
W
Pele
11,483
604
87
5
0
424,255
0
L
Da Ji
9,209
485
55
3
0
362,321
2
L
Hades
10,206
537
139
7
0
288,545
0
L
Hera
9,103
479
118
6
0
323,772
1
L
Maui
8,864
467
36
2
0
347,433
4
W
Ymir
9,391
494
54
3
0
371,853
6
W
Baron Samedi
10,557
556
117
6
0
296,494
3
L
Artemis
7,441
392
73
4
0
272,990
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role