Player Matchup

Xing Tian
Xing Tian
AllahIsPog
Xing Tian
Level 83
God Stats
1W - 1L
1,427 SR
Queue Stats
27W - 33L
1,411 Elo+
Party 3
Ratatoskr
Ratatoskr
GomuGomuPotHead
Ratatoskr
Level 144
God Stats
5W - 11L
1,621 SR
Queue Stats
291W - 304L
1,443 Elo+
Party 1
Bakasura
Bakasura
Kingredslime
Bakasura
Level 122
God Stats
2W - 1L
1,866 SR
Queue Stats
58W - 66L
1,396 Elo+
Party 3
Sol
Sol
RuthlessArts
Sol
Level 155
God Stats
18W - 14L
1,700 SR
Queue Stats
675W - 642L
1,553 Elo+
Party 1
Artemis
Artemis
thechilledhomie
Artemis
Level 129
God Stats
6W - 13L
1,471 SR
Queue Stats
54W - 58L
1,399 Elo+
Party 3
Team Averages
Level 127
1,617 SR
1,440 Elo+

VS

Team Averages
Level 137
1,515 SR
1,523 Elo+
Mulan
Mulan
CathedralCarp33
Mulan
Level 142
God Stats
7W - 6L
1,520 SR
Queue Stats
198W - 199L
1,464 Elo+
Solo
Aphrodite
Aphrodite
Daniel_Jrz
Aphrodite
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 17L
1,514 Elo+
Party 2
Ao Kuang
Ao Kuang
Jesucristo_AxS
Ao Kuang
Level 119
God Stats
4W - 4L
1,468 SR
Queue Stats
135W - 129L
1,536 Elo+
Party 2
Janus
Janus
oZwCf98-
Janus
Level 147
God Stats
2W - 1L
1,413 SR
Queue Stats
108W - 93L
1,555 Elo+
Party 2
Sol
Sol
tolekonetz
Sol
Level 151
God Stats
2W - 1L
1,675 SR
Queue Stats
105W - 95L
1,546 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
AllahIsPog
Xing Tian
16
1 / 4 / 4
11,380
421
10,299
28,858
38,514
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ratatoskr
GomuGomuPotHead
Ratatoskr
20
2 / 7 / 0
13,838
513
12,983
35,816
32,814
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bakasura
Kingredslime
Bakasura
17
5 / 8 / 6
12,256
454
24,200
30,931
16,725
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
5 / 8 / 4
13,138
487
24,782
32,050
15,453
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
4 / 3 / 2
12,254
454
21,288
16,034
7,533
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 2 / 6
16,018
593
30,515
32,993
35,544
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Aphrodite
Daniel_Jrz
Aphrodite
19
0 / 3 / 10
11,046
409
8,452
19,828
19,872
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ao Kuang
20
10 / 2 / 6
14,400
533
25,638
35,590
17,356
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Janus
oZwCf98-
Janus
20
8 / 8 / 8
14,209
526
24,297
25,379
13,039
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

20
4 / 2 / 7
12,725
471
21,200
26,661
10,727
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
67
17
Kills
30
30
Deaths
17
16
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
AllahIsPog
Xing Tian
1
4
4
0.75
W
8
2
6
5.5
W
Aphrodite
Daniel_Jrz
Aphrodite
0
3
10
1.67
L
Ratatoskr
GomuGomuPotHead
Ratatoskr
2
7
0
0.29
W
Ao Kuang
10
2
6
6.5
L
Bakasura
Kingredslime
Bakasura
5
8
6
1
L
5
8
4
0.88
W
Janus
oZwCf98-
Janus
8
8
8
1.5
L
4
3
2
1.67
W
4
2
7
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,552
Damage
110,102
143,689
Taken
140,451
111,039
Mitigated
96,538
49,768
Healing
75,724
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
AllahIsPog
Xing Tian
10,299
741
950
6,382
28,858
38,514
290
19,829
9,000
42,171
3,959
W
30,515
5,279
0
17,385
32,993
35,544
2,734
1,362
29,671
467
143,241
W
Aphrodite
Daniel_Jrz
Aphrodite
8,452
996
8,304
11,918
19,828
19,872
304
7,461
11,667
59,661
0
L
Ratatoskr
GomuGomuPotHead
Ratatoskr
12,983
2,738
0
13,117
35,816
32,814
834
8,467
27,321
0
111,335
W
Ao Kuang
25,638
7,016
0
15,291
35,590
17,356
0
8,061
26,501
146,418
0
L
Bakasura
Kingredslime
Bakasura
24,200
12,773
0
9,479
30,931
16,725
0
15,306
15,497
0
79,535
L
24,782
10,089
0
15,788
32,050
15,453
1,023
24,612
6,906
101,202
12,039
W
Janus
oZwCf98-
Janus
24,297
2,080
0
7,874
25,379
13,039
2,353
11,120
13,262
126,360
0
L
21,288
8,331
0
4,052
16,034
7,533
1,224
11,000
4,984
25
106,063
W
21,200
7,596
0
14,952
26,661
10,727
4,782
5,430
20,065
116,036
2,534

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,866
Gold Earned
68,398
686
Minions Killed
799
0
Camps Cleared
0
2,311,904
Distance Traveled
2,521,153
20
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
11,380
421
63
2
0
506,587
3
W
Mulan
16,018
593
226
8
0
529,855
2
W
Aphrodite
11,046
409
84
3
0
467,969
3
L
Ratatoskr
13,838
513
195
7
0
478,867
7
W
Ao Kuang
14,400
533
143
5
0
562,203
1
L
Bakasura
12,256
454
124
5
0
473,629
1
L
Sol
13,138
487
168
6
0
397,772
4
W
Janus
14,209
526
182
7
0
489,180
3
L
Artemis
12,254
454
136
5
0
455,049
5
W
Sol
12,725
471
164
6
0
471,946
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role