Player Matchup

He Bo
He Bo
D0gDaddy
He Bo
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 10L
1,354 Elo+
Party 1
Khepri
Khepri
Tortilion
Khepri
Level 101
God Stats
3W - 6L
1,380 SR
Queue Stats
4W - 13L
1,303 Elo+
Party 1
Artemis
Artemis
Tynplol
Artemis
Level 47
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 26L
1,338 Elo+
Party 1
Team Averages
Level 90
1,460 SR
1,331 Elo+

VS

Team Averages
Level 96
1,513 SR
1,476 Elo+
Chronos
Chronos
KillTheCarry
Chronos
Level 144
God Stats
1W - 9L
1,259 SR
Queue Stats
263W - 313L
1,454 Elo+
Party 2
Skadi
Skadi
Laoar
Skadi
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
1,505 Elo+
Party 2
Maui
Maui
OliverDeeznuts
Maui
Level 138
God Stats
1W - 2L
1,780 SR
Queue Stats
66W - 77L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
D0gDaddy
He Bo
15
7 / 3 / 5
9,841
757
10,154
8,562
4,471
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Khepri
Tortilion
Khepri
14
1 / 0 / 13
9,917
763
4,406
9,791
11,882
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Artemis
Tynplol
Artemis
14
6 / 2 / 4
9,403
723
13,415
6,928
4,127
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
KillTheCarry
Chronos
14
2 / 3 / 3
8,902
685
10,911
11,794
6,740
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Skadi
Laoar
Skadi
12
1 / 7 / 1
8,083
622
4,698
12,618
6,049
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

12
2 / 4 / 3
8,390
645
5,276
12,721
14,487
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
12
14
Kills
5
5
Deaths
14
22
Assists
7
Player
Kills
Deaths
Assists
KDA
W
He Bo
D0gDaddy
He Bo
7
3
5
3.17
L
Chronos
KillTheCarry
Chronos
2
3
3
1.17
L
Skadi
Laoar
Skadi
1
7
1
0.21
L
2
4
3
0.88
W
Khepri
Tortilion
Khepri
1
0
13
7.5
W
Artemis
Tynplol
Artemis
6
2
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,975
Damage
20,885
25,281
Taken
37,133
20,480
Mitigated
27,276
8,733
Healing
3,547
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
D0gDaddy
He Bo
10,154
390
0
2,911
8,562
4,471
455
4,790
3,772
32,848
0
L
Chronos
KillTheCarry
Chronos
10,911
3,619
0
2,798
11,794
6,740
724
3,557
8,237
41,686
4,075
L
Skadi
Laoar
Skadi
4,698
1,161
0
0
12,618
6,049
105
7,064
5,554
0
14,492
L
5,276
858
396
353
12,721
14,487
200
4,155
8,566
13,708
0
W
Khepri
Tortilion
Khepri
4,406
289
335
4,770
9,791
11,882
388
4,999
4,792
14,925
0
W
Artemis
Tynplol
Artemis
13,415
5,047
0
717
6,928
4,127
280
5,614
1,314
0
39,214

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,161
Gold Earned
25,375
139
Minions Killed
120
4
Camps Cleared
6
670,954
Distance Traveled
642,093
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
9,841
757
66
5
1
230,785
2
L
Chronos
8,902
685
77
6
6
214,733
3
L
Skadi
8,083
622
30
2
0
203,670
0
L
Maui
8,390
645
13
1
0
223,690
3
W
Khepri
9,917
763
14
1
1
250,522
1
W
Artemis
9,403
723
59
5
2
189,647
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role