Player Matchup

Neith
Neith
Kingz_koterie
Neith
Level 69
God Stats
69W - 79L
1,438 SR
Queue Stats
69W - 79L
1,368 Elo+
Solo
Freya
Freya
Peach2398
Freya
Level 78
God Stats
17W - 16L
1,423 SR
Queue Stats
131W - 148L
1,337 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
TRAPKAGE96
Morgan Le Fay
Level 79
God Stats
7W - 9L
1,547 SR
Queue Stats
333W - 390L
1,404 Elo+
Party 1
Maui
Maui
Wolf_Pac-Mac
Maui
Level 89
God Stats
11W - 13L
1,850 SR
Queue Stats
559W - 593L
1,384 Elo+
Party 1
Thor
Thor
joker8061
Thor
Level 156
God Stats
2W - 4L
1,307 SR
Queue Stats
145W - 149L
1,375 Elo+
Party 3
Team Averages
Level 94
1,513 SR
1,374 Elo+

VS

Team Averages
Level 50
1,458 SR
1,357 Elo+
Pele
Pele
Lawz
Pele
Level 28
God Stats
7W - 9L
1,415 SR
Queue Stats
36W - 37L
1,356 Elo+
Party 2
Hera
Hera
MarcusGOW 09
Hera
Level 38
God Stats
7W - 11L
1,403 SR
Queue Stats
197W - 216L
1,332 Elo+
Solo
Cernunnos
Cernunnos
Rishivalens
Cernunnos
Level 61
God Stats
1W - 2L
1,460 SR
Queue Stats
100W - 125L
1,380 Elo+
Solo
Maui
Maui
Steven-Arango
Maui
Level 64
God Stats
3W - 2L
1,680 SR
Queue Stats
103W - 112L
1,367 Elo+
Solo
Achilles
Achilles
dxdlebob
Achilles
Level 61
God Stats
45W - 41L
1,335 SR
Queue Stats
220W - 235L
1,352 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 2 / 3
6,792
522
6,802
9,277
4,087
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Freya
Peach2398
Freya
12
0 / 2 / 1
6,931
533
3,748
6,214
2,244
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Morgan Le Fay
TRAPKAGE96
Morgan Le Fay
13
3 / 3 / 1
7,343
565
6,745
8,982
3,720
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
0 / 0 / 5
6,661
512
4,387
8,332
6,373
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Thor
11
3 / 2 / 1
6,743
519
6,334
10,074
3,840
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Lawz
Pele
12
3 / 1 / 2
7,076
544
5,254
12,891
5,190
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

12
2 / 4 / 3
6,579
506
5,518
7,444
2,844
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
Rishivalens
Cernunnos
10
1 / 3 / 1
6,069
467
8,153
9,519
3,743
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
2 / 0 / 2
6,690
515
3,793
8,306
7,257
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Achilles
dxdlebob
Achilles
11
1 / 1 / 3
6,934
533
5,761
8,041
5,234
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
20
9
Kills
9
9
Deaths
9
11
Assists
11
Player
Kills
Deaths
Assists
KDA
W
3
2
3
2.25
L
Pele
Lawz
Pele
3
1
2
4
L
2
4
3
0.88
W
Freya
Peach2398
Freya
0
2
1
0.25
L
Cernunnos
Rishivalens
Cernunnos
1
3
1
0.5
L
2
0
2
3
W
Morgan Le Fay
TRAPKAGE96
Morgan Le Fay
3
3
1
1.17
W
0
0
5
2.5
L
Achilles
dxdlebob
Achilles
1
1
3
2.5
W
Thor
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,016
Damage
28,479
42,879
Taken
46,201
20,264
Mitigated
24,268
13,127
Healing
13,251
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,802
2,686
391
4,040
9,277
4,087
68
2,628
6,649
0
41,814
L
Pele
Lawz
Pele
5,254
1,358
0
5,220
12,891
5,190
0
1,526
11,269
0
58,305
L
5,518
1,292
0
1,260
7,444
2,844
220
3,125
4,097
38,151
0
W
Freya
Peach2398
Freya
3,748
1,182
0
2,846
6,214
2,244
0
799
5,415
29,876
0
L
Cernunnos
Rishivalens
Cernunnos
8,153
2,839
0
1,880
9,519
3,743
128
3,239
6,178
0
44,363
L
3,793
1,159
603
3,572
8,306
7,257
0
1,784
6,468
17,975
0
W
Morgan Le Fay
TRAPKAGE96
Morgan Le Fay
6,745
1,028
0
966
8,982
3,720
658
2,661
6,321
46,871
628
W
4,387
967
0
2,070
8,332
6,373
0
2,373
5,959
17,143
2,388
L
Achilles
dxdlebob
Achilles
5,761
1,105
0
716
8,041
5,234
0
3,812
3,791
0
36,621
W
Thor
6,334
855
0
2,814
10,074
3,840
0
850
9,224
0
32,633

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,470
Gold Earned
33,348
299
Minions Killed
327
0
Camps Cleared
0
1,250,760
Distance Traveled
1,287,611
18
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,792
522
65
5
0
243,076
4
L
Pele
7,076
544
94
7
0
314,940
0
L
Hera
6,579
506
64
5
0
243,515
2
W
Freya
6,931
533
75
6
0
230,067
4
L
Cernunnos
6,069
467
76
6
0
225,496
3
L
Maui
6,690
515
18
1
0
245,222
4
W
Morgan Le Fay
7,343
565
75
6
0
241,140
4
W
Maui
6,661
512
27
2
0
269,116
3
L
Achilles
6,934
533
75
6
0
258,438
2
W
Thor
6,743
519
57
4
0
267,361
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role