Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bellona
Bellona
DontHitAutos
Bellona
Level 29
God Stats
13W - 2L
1,923 SR
Queue Stats
249W - 41L
1,883 Elo+
Party 2
Yu Huang
Yu Huang
UnstableDiabetic
Yu Huang
Level 29
God Stats
3W - 1L
2,007 SR
Queue Stats
178W - 32L
1,888 Elo+
Party 2
Cerberus
Cerberus
buildablunt
Cerberus
Level 88
God Stats
23W - 20L
1,472 SR
Queue Stats
267W - 284L
1,411 Elo+
Solo
Heimdallr
Heimdallr
cryariver95
Heimdallr
Level 160
God Stats
14W - 7L
1,621 SR
Queue Stats
416W - 230L
1,775 Elo+
Party 2
Team Averages
Level 75
1,704 SR
1,691 Elo+

VS

Team Averages
Level 69
1,439 SR
1,551 Elo+
Achilles
Achilles
 
Achilles
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Lancelot
Lancelot
DiscountVersalis
Lancelot
Level 78
God Stats
4W - 3L
1,468 SR
Queue Stats
25W - 25L
1,510 Elo+
Party 1
Bacchus
Bacchus
IH8Sm1te
Bacchus
Level 5
God Stats
2W - 3L
1,613 SR
Queue Stats
2W - 4L
1,779 Elo+
Party 1
Vulcan
Vulcan
Lonestar047
Vulcan
Level 85
God Stats
2W - 5L
1,358 SR
Queue Stats
21W - 16L
1,564 Elo+
Party 1
Apollo
Apollo
RayWeiser
Apollo
Level 67
God Stats
0W - 2L
1,253 SR
Queue Stats
82W - 76L
1,401 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
16
12 / 3 / 5
10,950
608
11,111
14,327
6,055
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bellona
DontHitAutos
Bellona
19
8 / 0 / 6
12,062
670
19,378
14,133
14,894
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
3 / 1 / 5
10,453
581
9,408
8,238
3,950
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cerberus
buildablunt
Cerberus
15
0 / 0 / 11
9,697
539
4,439
9,522
7,806
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Heimdallr
cryariver95
Heimdallr
16
9 / 0 / 4
10,145
564
17,696
12,418
5,906
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
13
2 / 7 / 1
8,164
454
10,741
19,977
17,375
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

10
1 / 7 / 1
7,000
389
5,069
15,941
5,752
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bacchus
IH8Sm1te
Bacchus
10
0 / 9 / 0
7,092
394
4,939
17,338
12,613
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Vulcan
11
0 / 6 / 1
7,455
414
5,422
12,934
5,114
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Apollo
RayWeiser
Apollo
13
0 / 4 / 0
7,517
418
3,385
12,122
4,254
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
6
32
Kills
3
4
Deaths
33
31
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
12
3
5
4.83
L
Achilles
 
Achilles
2
7
1
0.36
L
1
7
1
0.21
W
Bellona
DontHitAutos
Bellona
8
0
6
11
L
Bacchus
IH8Sm1te
Bacchus
0
9
0
0
L
Vulcan
0
6
1
0.08
L
Apollo
RayWeiser
Apollo
0
4
0
0
W
3
1
5
5.5
W
Cerberus
buildablunt
Cerberus
0
0
11
5.5
W
Heimdallr
cryariver95
Heimdallr
9
0
4
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,032
Damage
29,556
58,638
Taken
78,312
38,611
Mitigated
45,108
24,079
Healing
7,538
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
11,111
2,720
0
6,334
14,327
6,055
0
1,314
13,013
0
68,761
L
Achilles
 
Achilles
10,741
3,628
0
3,713
19,977
17,375
0
1,982
17,941
0
47,144
L
5,069
631
0
304
15,941
5,752
0
2,612
13,233
0
37,313
W
Bellona
DontHitAutos
Bellona
19,378
9,093
0
4,730
14,133
14,894
788
830
13,303
4,214
100,823
L
Bacchus
IH8Sm1te
Bacchus
4,939
1,630
0
612
17,338
12,613
169
1,557
15,750
14,935
0
L
Vulcan
5,422
1,522
0
653
12,934
5,114
0
5,593
6,937
45,349
0
L
Apollo
RayWeiser
Apollo
3,385
1,418
0
2,256
12,122
4,254
1,293
1,866
10,216
0
68,578
W
9,408
312
0
1,500
8,238
3,950
1,690
1,919
6,319
86,201
0
W
Cerberus
buildablunt
Cerberus
4,439
296
0
2,601
9,522
7,806
701
2,877
6,645
28,785
6,196
W
Heimdallr
cryariver95
Heimdallr
17,696
11,259
0
8,914
12,418
5,906
2,977
3,421
8,997
0
92,708

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,307
Gold Earned
37,228
663
Minions Killed
349
0
Camps Cleared
0
1,720,702
Distance Traveled
1,721,781
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
10,950
608
103
6
0
386,715
0
L
Achilles
8,164
454
72
4
0
288,782
0
L
Lancelot
7,000
389
56
3
0
381,335
0
W
Bellona
12,062
670
191
11
0
368,406
0
L
Bacchus
7,092
394
13
1
0
334,258
1
L
Vulcan
7,455
414
80
4
0
325,967
2
L
Apollo
7,517
418
128
7
0
391,439
4
W
Yu Huang
10,453
581
169
9
0
326,681
4
W
Cerberus
9,697
539
55
3
0
360,482
2
W
Heimdallr
10,145
564
145
8
0
278,418
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role