Player Matchup

Tyr
Tyr
DDNC INC
Tyr
Level 84
God Stats
3W - 8L
1,277 SR
Queue Stats
319W - 393L
1,439 Elo+
Party 1
Baron Samedi
Baron Samedi
FangGT
Baron Samedi
Level 148
God Stats
21W - 22L
1,514 SR
Queue Stats
349W - 425L
1,453 Elo+
Party 1
Maui
Maui
RAIDERXKILL3R
Maui
Level 158
God Stats
9W - 3L
1,779 SR
Queue Stats
282W - 362L
1,460 Elo+
Party 2
Neith
Neith
fxxckingaimbot
Neith
Level 81
God Stats
10W - 10L
1,299 SR
Queue Stats
119W - 191L
1,462 Elo+
Party 2
Arachne
Arachne
kicker316
Arachne
Level 115
God Stats
95W - 96L
1,496 SR
Queue Stats
101W - 99L
1,471 Elo+
Solo
Team Averages
Level 117
1,473 SR
1,457 Elo+

VS

Team Averages
Level 104
1,654 SR
1,549 Elo+
Sun Wukong
Sun Wukong
Cerzex
Sun Wukong
Level 121
God Stats
1W - 1L
1,830 SR
Queue Stats
6W - 7L
1,445 Elo+
Party 3
Xbalanque
Xbalanque
Papa Virtue
Xbalanque
Level 105
God Stats
17W - 14L
1,549 SR
Queue Stats
134W - 122L
1,516 Elo+
Solo
Ishtar
Ishtar
TheYeetin4tR
Ishtar
Level 59
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 5L
1,555 Elo+
Party 3
Tiamat
Tiamat
Top Revolver
Tiamat
Level 143
God Stats
5W - 8L
1,485 SR
Queue Stats
256W - 259L
1,555 Elo+
Solo
Ratatoskr
Ratatoskr
purebrute
Ratatoskr
Level 91
God Stats
1W - 2L
1,907 SR
Queue Stats
53W - 51L
1,674 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 6 / 26
16,782
699
26,651
42,635
58,775
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Baron Samedi
FangGT
Baron Samedi
20
23 / 2 / 13
21,065
878
48,211
29,557
23,875
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
3 / 7 / 23
16,420
684
12,708
41,794
46,099
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
7 / 6 / 25
17,706
738
33,405
29,087
18,263
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Arachne
kicker316
Arachne
20
11 / 3 / 9
18,904
788
16,876
29,120
20,460
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Cerzex
Sun Wukong
20
5 / 10 / 8
14,952
623
21,795
34,921
36,145
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Xbalanque
Papa Virtue
Xbalanque
20
9 / 7 / 8
17,141
714
32,517
34,646
17,268
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ishtar
20
4 / 10 / 9
16,262
678
17,925
26,570
11,459
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tiamat
20
5 / 7 / 11
16,750
698
38,742
30,714
20,853
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Ratatoskr
purebrute
Ratatoskr
20
1 / 13 / 15
15,533
647
23,498
40,536
40,579
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

143
Kill Participation
75
47
Kills
24
24
Deaths
47
96
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Cerzex
Sun Wukong
5
10
8
0.9
W
3
6
26
2.67
W
Baron Samedi
FangGT
Baron Samedi
23
2
13
14.75
L
Xbalanque
Papa Virtue
Xbalanque
9
7
8
1.86
W
3
7
23
2.07
L
Ishtar
4
10
9
0.85
L
Tiamat
5
7
11
1.5
W
7
6
25
3.25
W
Arachne
kicker316
Arachne
11
3
9
5.17
L
Ratatoskr
purebrute
Ratatoskr
1
13
15
0.65

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

137,851
Damage
134,477
172,193
Taken
167,387
167,472
Mitigated
126,304
47,514
Healing
23,174
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Cerzex
Sun Wukong
21,795
3,274
192
4,391
34,921
36,145
207
13,164
21,460
211
42,990
W
26,651
979
0
7,410
42,635
58,775
377
10,775
31,184
0
54,971
W
Baron Samedi
FangGT
Baron Samedi
48,211
3,053
8,071
11,638
29,557
23,875
1,879
6,447
22,803
126,532
0
L
Xbalanque
Papa Virtue
Xbalanque
32,517
15,834
0
3,731
34,646
17,268
2,268
13,146
21,330
0
82,736
W
12,708
1,766
0
3,634
41,794
46,099
446
10,243
30,758
38,299
0
L
Ishtar
17,925
10,230
0
1,233
26,570
11,459
1,756
10,549
15,813
0
67,702
L
Tiamat
38,742
2,261
249
6,634
30,714
20,853
339
10,685
19,926
99,494
0
W
33,405
11,649
0
7,445
29,087
18,263
4,355
5,251
23,543
0
115,824
W
Arachne
kicker316
Arachne
16,876
11,359
0
9,316
29,120
20,460
1,417
6,535
22,492
0
62,566
L
Ratatoskr
purebrute
Ratatoskr
23,498
2,587
0
6,744
40,536
40,579
0
12,835
27,452
366
66,900

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

90,877
Gold Earned
80,638
412
Minions Killed
457
0
Camps Cleared
0
2,354,187
Distance Traveled
2,175,533
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
14,952
623
52
2
0
402,200
1
W
Tyr
16,782
699
39
2
0
558,598
2
W
Baron Samedi
21,065
878
127
5
0
442,839
0
L
Xbalanque
17,141
714
94
4
0
450,799
2
W
Maui
16,420
684
37
2
0
436,830
3
L
Ishtar
16,262
678
100
4
0
396,628
0
L
Tiamat
16,750
698
130
5
0
467,131
2
W
Neith
17,706
738
104
4
0
410,507
0
W
Arachne
18,904
788
105
4
0
505,413
0
L
Ratatoskr
15,533
647
81
3
0
458,775
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role