Player Matchup

Apollo
Apollo
 
Apollo
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
FiveGCausesCancr
Janus
Level 112
God Stats
22W - 26L
1,476 SR
Queue Stats
153W - 173L
1,362 Elo+
Party 1
Terra
Terra
PhillipTheNickel
Terra
Level 87
God Stats
8W - 7L
1,716 SR
Queue Stats
58W - 84L
1,396 Elo+
Party 1
Ao Kuang
Ao Kuang
REYESINC3
Ao Kuang
Level 69
God Stats
18W - 21L
1,482 SR
Queue Stats
100W - 109L
1,377 Elo+
Party 1
Freya
Freya
ThePoorManSoup
Freya
Level 87
God Stats
3W - 6L
1,467 SR
Queue Stats
78W - 82L
1,395 Elo+
Party 1
Team Averages
Level 88
1,528 SR
1,406 Elo+

VS

Team Averages
Level 107
1,488 SR
1,443 Elo+
Cu Chulainn
Cu Chulainn
DemxnGhost
Cu Chulainn
Level 83
God Stats
2W - 0L
1,241 SR
Queue Stats
312W - 347L
1,430 Elo+
Solo
Hun Batz
Hun Batz
PooSlngngSlasher
Hun Batz
Level 65
God Stats
7W - 2L
1,672 SR
Queue Stats
273W - 274L
1,414 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Smitty-Nator
Ah Muzen Cab
Level 141
God Stats
21W - 22L
1,493 SR
Queue Stats
203W - 226L
1,401 Elo+
Solo
Loki
Loki
XxKuShxxFr3AkxX
Loki
Level 154
God Stats
24W - 11L
1,515 SR
Queue Stats
126W - 110L
1,494 Elo+
Solo
Bacchus
Bacchus
sharkking120yt
Bacchus
Level 92
God Stats
9W - 8L
1,518 SR
Queue Stats
294W - 290L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
10
0 / 3 / 1
5,803
446
2,637
7,792
2,520
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 5 / 0
6,494
500
5,618
7,636
2,261
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

8
0 / 4 / 2
5,627
433
3,641
11,749
7,364
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Ao Kuang
REYESINC3
Ao Kuang
10
2 / 4 / 1
6,308
485
4,358
11,078
3,808
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

13
2 / 0 / 1
7,532
579
8,883
9,696
4,300
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
DemxnGhost
Cu Chulainn
11
0 / 3 / 0
6,474
498
7,981
13,741
11,449
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
1 / 1 / 5
6,949
535
5,097
9,458
3,454
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ah Muzen Cab
Smitty-Nator
Ah Muzen Cab
13
4 / 0 / 0
7,778
598
5,111
7,091
2,750
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Mace

Mace

+10
Physical Power

12
7 / 0 / 1
7,594
584
6,857
8,560
3,248
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
3 / 1 / 5
6,527
502
7,238
9,403
7,573
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
26
5
Kills
15
16
Deaths
5
5
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
0
3
1
0.17
W
Cu Chulainn
DemxnGhost
Cu Chulainn
0
3
0
0
L
1
5
0
0.2
L
0
4
2
0.25
W
1
1
5
3.5
L
Ao Kuang
REYESINC3
Ao Kuang
2
4
1
0.63
W
Ah Muzen Cab
Smitty-Nator
Ah Muzen Cab
4
0
0
4
L
2
0
1
2.5
W
7
0
1
7.5
W
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,137
Damage
32,284
47,951
Taken
48,253
20,253
Mitigated
28,474
13,982
Healing
12,532
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
2,637
1,659
0
1,153
7,792
2,520
0
1,366
6,236
0
36,853
W
Cu Chulainn
DemxnGhost
Cu Chulainn
7,981
1,562
0
3,519
13,741
11,449
98
9,568
4,173
0
39,892
L
5,618
970
0
752
7,636
2,261
357
996
6,590
47,393
0
L
3,641
631
646
2,182
11,749
7,364
0
2,701
8,705
16,765
81
W
5,097
1,473
0
3,656
9,458
3,454
419
3,033
6,347
0
44,425
L
Ao Kuang
REYESINC3
Ao Kuang
4,358
1,191
0
3,801
11,078
3,808
347
1,432
9,465
31,149
2,553
W
Ah Muzen Cab
Smitty-Nator
Ah Muzen Cab
5,111
1,943
0
2,151
7,091
2,750
2,812
913
6,178
0
60,421
L
8,883
3,361
0
5,448
9,696
4,300
538
0
9,696
54,708
0
W
6,857
2,199
0
2,615
8,560
3,248
443
4,478
3,786
21
41,590
W
7,238
1,133
152
439
9,403
7,573
102
3,708
5,620
25,675
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,764
Gold Earned
35,322
345
Minions Killed
368
0
Camps Cleared
0
1,161,724
Distance Traveled
1,290,072
24
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
5,803
446
74
6
0
246,809
6
W
Cu Chulainn
6,474
498
63
5
0
220,085
1
L
Janus
6,494
500
75
6
0
186,515
2
L
Terra
5,627
433
35
3
0
247,490
7
W
Hun Batz
6,949
535
86
7
0
281,712
3
L
Ao Kuang
6,308
485
61
5
0
264,377
5
W
Ah Muzen Cab
7,778
598
109
8
0
260,878
2
L
Freya
7,532
579
100
8
0
216,533
4
W
Loki
7,594
584
67
5
0
274,879
4
W
Bacchus
6,527
502
43
3
0
252,518
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role