Player Matchup

Baron Samedi
Baron Samedi
JoshyMoizel
Baron Samedi
Level 119
God Stats
1W - 1L
1,533 SR
Queue Stats
75W - 86L
1,490 Elo+
Solo
Amaterasu
Amaterasu
Kallaman
Amaterasu
Level 149
God Stats
4W - 0L
1,827 SR
Queue Stats
92W - 85L
1,549 Elo+
Party 1
Maui
Maui
Rondo5
Maui
Level 145
God Stats
3W - 1L
1,500 SR
Queue Stats
73W - 70L
1,550 Elo+
Party 1
Cupid
Cupid
SphinxLion
Cupid
Level 107
God Stats
6W - 6L
1,549 SR
Queue Stats
144W - 146L
1,458 Elo+
Solo
Thor
Thor
shanmantolosko
Thor
Level 105
God Stats
1W - 0L
1,838 SR
Queue Stats
82W - 67L
1,593 Elo+
Solo
Team Averages
Level 125
1,650 SR
1,528 Elo+

VS

Team Averages
Level 111
1,555 SR
1,499 Elo+
Maui
Maui
 
Maui
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
BaddKidd
Janus
Level 124
God Stats
61W - 52L
1,551 SR
Queue Stats
409W - 335L
1,569 Elo+
Solo
Cabrakan
Cabrakan
JFONK
Cabrakan
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Scylla
Scylla
Trogles
Scylla
Level 123
God Stats
14W - 8L
1,726 SR
Queue Stats
712W - 759L
1,571 Elo+
Solo
Apollo
Apollo
tinglese
Apollo
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,356 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
JoshyMoizel
Baron Samedi
17
3 / 1 / 13
10,816
1,082
16,387
13,129
8,312
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amaterasu
Kallaman
Amaterasu
16
2 / 0 / 12
9,959
996
12,602
16,064
21,620
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Maui
Rondo5
Maui
16
2 / 3 / 14
10,344
1,034
6,178
16,692
21,141
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cupid
16
4 / 0 / 8
10,765
1,077
10,223
3,413
1,790
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

16
7 / 3 / 6
11,776
1,178
15,163
16,255
8,986
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Team 1 Tickets

254

VS

Team 2 Tickets

180

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
15
2 / 3 / 5
9,823
982
9,756
13,021
7,484
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Janus
BaddKidd
Janus
15
1 / 1 / 6
9,962
996
17,915
7,884
3,666
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cabrakan
JFONK
Cabrakan
15
0 / 7 / 5
9,721
972
5,521
18,754
17,703
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Scylla
Trogles
Scylla
15
2 / 4 / 5
9,790
979
13,005
12,467
4,812
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Apollo
tinglese
Apollo
15
2 / 3 / 5
10,056
1,006
13,384
11,863
5,462
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
33
18
Kills
7
7
Deaths
18
53
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Maui
 
Maui
2
3
5
1.5
L
Janus
BaddKidd
Janus
1
1
6
4
L
Cabrakan
JFONK
Cabrakan
0
7
5
0.36
W
Baron Samedi
JoshyMoizel
Baron Samedi
3
1
13
9.5
W
Amaterasu
Kallaman
Amaterasu
2
0
12
8
W
Maui
Rondo5
Maui
2
3
14
3
W
Cupid
4
0
8
8
L
Scylla
Trogles
Scylla
2
4
5
1.13
W
7
3
6
3.33
L
Apollo
tinglese
Apollo
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,553
Damage
59,581
65,553
Taken
63,989
61,849
Mitigated
39,127
24,856
Healing
2,285
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Maui
 
Maui
9,756
1,814
0
63
13,021
7,484
0
4,047
8,974
17,640
0
L
Janus
BaddKidd
Janus
17,915
451
0
250
7,884
3,666
0
3,319
4,565
47,611
0
L
Cabrakan
JFONK
Cabrakan
5,521
978
0
890
18,754
17,703
0
6,779
11,975
10,112
0
W
Baron Samedi
JoshyMoizel
Baron Samedi
16,387
1,733
5,789
5,079
13,129
8,312
0
10,602
2,442
42,300
0
W
Amaterasu
Kallaman
Amaterasu
12,602
3,805
0
4,517
16,064
21,620
0
9,808
5,937
981
17,385
W
Maui
Rondo5
Maui
6,178
1,290
954
439
16,692
21,141
0
10,680
5,781
8,506
0
W
Cupid
10,223
5,651
4,591
996
3,413
1,790
0
2,378
1,027
0
33,801
L
Scylla
Trogles
Scylla
13,005
1,205
0
470
12,467
4,812
0
4,831
7,636
26,889
0
W
15,163
2,203
0
2,491
16,255
8,986
0
11,861
4,169
0
41,228
L
Apollo
tinglese
Apollo
13,384
6,026
0
612
11,863
5,462
0
4,497
7,366
0
37,284

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,660
Gold Earned
49,352
196
Minions Killed
201
12
Camps Cleared
3
1,018,890
Distance Traveled
925,891
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
9,823
982
23
2
0
183,706
0
L
Janus
9,962
996
83
8
1
209,811
3
L
Cabrakan
9,721
972
8
1
0
141,028
0
W
Baron Samedi
10,816
1,082
52
5
0
204,276
1
W
Amaterasu
9,959
996
15
2
0
227,403
0
W
Maui
10,344
1,034
0
0
0
203,231
0
W
Cupid
10,765
1,077
69
7
1
193,667
0
L
Scylla
9,790
979
28
3
1
202,772
0
W
Thor
11,776
1,178
60
6
11
190,313
0
L
Apollo
10,056
1,006
59
6
1
188,574
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role